Boromir Level 1 of the Dungeon (0, 8, D:1) a bat skeleton (0, 10, D:1) a +0 sling (3, 9, D:1) a +0 dagger a jackal skeleton (4, 8, D:1) a +0 club a kobold skeleton (5, 8, D:1) a jackal skeleton (11, 25, D:1) a scarab talisman (12, 5, D:1) a frilled lizard skeleton (13, 5, D:1) a frilled lizard skeleton (18, 10, D:1) a +0 flail a gnoll skeleton (26, 3, D:1) a ball python corpse (skeletalised by now) (26, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 31, D:1) a rat skeleton (28, 8, D:1) a +0 scale mail (33, 3, D:1) a ball python skeleton (34, 35, D:1) a +2 dagger of speed 3 stones a kobold skeleton (38, 30, D:1) a rat skeleton (39, -3, D:1) 3 javelins (39, 31, D:1) a quokka skeleton (40, 16, D:1) a +0 dagger (43, 38, D:1) a +0 whip (49, 42, D:1) a ball python corpse (skeletalised by now) (52, 7, D:1) a +0 dagger (52, 46, D:1) a quokka corpse (skeletalised by now) (53, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -16, D:2) a hobgoblin corpse (4, 24, D:2) a +0 hammer (7, 1, D:2) a jackal skeleton (7, 34, D:2) a +0 hammer (12, 22, D:2) a jackal skeleton (13, 22, D:2) a jackal corpse (skeletalised by now) (22, 35, D:2) an adder corpse (skeletalised by now) (24, 5, D:2) a +0 club (27, 4, D:2) a hobgoblin corpse (28, 20, D:2) a +0 dagger a +0 sling a goblin skeleton (38, -7, D:2) a frilled lizard corpse (skeletalised by now) (44, 23, D:2) 3 boomerangs (44, 26, D:2) a quokka corpse (skeletalised by now) (50, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, -2, D:2) a +0 club