Boromir Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 4, D:1) a jackal corpse (skeletalised by now) (1, 2, D:1) a bat corpse (skeletalised by now) (14, 10, D:1) a +0 dagger a kobold skeleton (15, -4, D:1) a ball python corpse (skeletalised by now) (20, -11, D:1) a ball python corpse (skeletalised by now) (24, 5, D:1) a staff of alchemy (25, 20, D:1) a +0 club (27, -26, D:1) a rat corpse (skeletalised by now) (28, -28, D:1) a bat corpse (skeletalised by now) (29, 2, D:1) a hobgoblin skeleton (29, 3, D:1) a hobgoblin skeleton (34, -11, D:1) a +0 club (37, 23, D:1) a rat corpse (skeletalised by now) (39, -6, D:1) a ball python skeleton (40, -3, D:1) a rat skeleton (60, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -32, D:2) an inkwell talisman (20, 12, D:2) a frilled lizard skeleton (21, 13, D:2) a +0 club a +0 sling (23, -29, D:2) a +0 scale mail (25, 5, D:2) a hobgoblin corpse (skeletalised by now) (33, -22, D:2) a +0 war axe (38, -28, D:2) a +0 spear Level 3 of the Dungeon (16, 15, D:3) a +0 dagger (17, 0, D:3) a +0 falchion (19, 17, D:3) a +0 club (23, 4, D:3) a +0 flail a +0 ring mail an orc skeleton (23, 5, D:3) a +0 hand axe an orc skeleton (24, 5, D:3) a +0 flail a +0 leather armour (27, 34, D:3) a +0 robe (28, 14, D:3) a +0 ring mail (28, 24, D:3) a +0 robe (30, 10, D:3) a +0 whip (31, -3, D:3) a +0 dagger (38, 31, D:3) a quokka skeleton (39, 6, D:3) a +0 robe (42, 4, D:3) a +0 quarterstaff (42, 12, D:3) a +0 mace an orc corpse (skeletalised by now) (45, 25, D:3) the +2 whip "Orarghum" {freeze, ^Contam rPois Dex+6 SInv} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (52, 14, D:3) a +0 hand axe (52, 35, D:3) a +0 pair of gloves (53, 32, D:3) 4 large rocks Level 4 of the Dungeon (8, -32, D:4) a +0 club (9, -9, D:4) a +0 athame (10, -50, D:4) a ball python corpse (skeletalised by now) (20, -5, D:4) a hobgoblin skeleton (24, -9, D:4) a +0 mace a +0 leather armour an orc skeleton (31, 9, D:4) a +0 club (32, -12, D:4) a staff of cold (34, -4, D:4) a serpent talisman (37, -7, D:4) a +0 club (38, -7, D:4) a +0 spear a +0 flail a +0 club a ball python skeleton (39, -32, D:4) a staff of fire (53, -17, D:4) a hobgoblin corpse (skeletalised by now) (53, -16, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (55, -38, D:4) a +4 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (59, 2, D:4) a +0 club a +0 leather armour a black bear corpse (skeletalised by now) (64, -12, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (9, -42, D:5) a +0 dagger a +0 robe (9, -12, D:5) a wand of charming (11) (11, -39, D:5) a +0 whip a +0 ring mail a +0 club an orc skeleton an orc skeleton (11, 0, D:5) a +0 chain mail (13, -33, D:5) a +0 hand axe a +0 ring mail (14, -44, D:5) a +0 mace a +0 chain mail (15, -44, D:5) a +0 dagger a +0 robe a +0 flail an orc skeleton an orc skeleton (15, -21, D:5) a +0 dagger a +0 flail a +0 club a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton (16, -24, D:5) the +0 leather armour "Mahev" {Rampage Str+3 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (18, -25, D:5) a +0 robe (23, 2, D:5) a +0 club a +0 robe a gnoll skeleton (24, -12, D:5) a +0 orcbow (24, 2, D:5) a +0 spear (25, 2, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (25, 3, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, -20, D:5) a +0 giant club (26, -13, D:5) 2 boomerangs a +0 club an orc skeleton (26, -12, D:5) a +0 leather armour a +0 dagger an orc skeleton (26, -11, D:5) a +0 club (27, 6, D:5) a +0 ring mail (28, -12, D:5) a +0 dagger (32, -6, D:5) a +0 robe (41, 1, D:5) a jackal corpse (skeletalised by now) (45, 0, D:5) a +0 hand axe Level 6 of the Dungeon (3, 3, D:6) a +0 whip (20, -9, D:6) a +0 dagger a +0 whip a +0 leather armour (20, -7, D:6) an iguana skeleton (21, -9, D:6) a +0 hand axe an orc skeleton (21, -7, D:6) a hound skeleton (22, -9, D:6) a +0 mace of draining a +0 dagger a +0 robe a hound skeleton an orc skeleton (22, -8, D:6) a +0 mace a +0 scale mail a +3 morningstar of pain a +0 scale mail a +0 whip a +0 chain mail a +0 mace a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (25, -13, D:6) a water moccasin skeleton (31, 2, D:6) a bullfrog skeleton (34, -5, D:6) a +0 robe (35, 6, D:6) a +0 ring mail (36, -12, D:6) a +0 mace (39, -24, D:6) a +0 ring mail (42, 9, D:6) a +0 flail Level 7 of the Dungeon (15, 25, D:7) a +0 chain mail (18, 2, D:7) a +0 spear a +0 robe (18, 4, D:7) a +0 dagger a +0 robe (19, 4, D:7) a parchment of Launch Clockwork Bee (21, 5, D:7) a +0 scimitar a +0 robe (22, 17, D:7) a +0 robe (32, 26, D:7) an iguana corpse (skeletalised by now) (44, -10, D:7) a +0 hand axe a +0 ring mail (44, -9, D:7) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, -8, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 20, D:7) a +0 trident (51, -4, D:7) a +0 short sword an orc corpse (skeletalised by now) (56, 3, D:7) a +0 leather armour (63, 22, D:7) 3 poisoned darts Level 8 of the Dungeon (2, 0, D:8) a +1 flail of draining (5, 2, D:8) a +3 dire flail a +0 robe (5, 3, D:8) a +2 long sword a +0 robe a +1 scimitar of flaming a +0 robe (6, 14, D:8) a +3 trident of draining a +2 robe of fire resistance an orb of energy the barachi corpse of Jeremiah (32, 13, D:8) a +0 long sword the Ecumenical Temple