Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (3, 3, D:1) a hobgoblin corpse (skeletalised by now) (3, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (5, 3, D:1) a rat corpse (skeletalised by now) (10, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -20, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, 5, D:1) a +0 ring mail (22, 5, D:1) a +0 club (37, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 17, D:2) a +0 sling (4, -2, D:2) a +0 dagger (10, 29, D:2) a quokka skeleton (11, 32, D:2) an adder corpse (skeletalised by now) (13, 16, D:2) a +0 short sword (16, 5, D:2) a rat skeleton (20, 22, D:2) a +0 short sword (22, 15, D:2) a +0 club (27, -7, D:2) a hobgoblin corpse (skeletalised by now) (29, -9, D:2) a bat corpse (skeletalised by now) (43, 13, D:2) a +2 dagger of draining a kobold skeleton (50, 27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear a gnoll corpse (17, 3, D:3) a dart slug corpse (19, 4, D:3) a hobgoblin corpse (35, 0, D:3) a hobgoblin corpse (35, 1, D:3) a +0 shortbow a centaur corpse (40, -11, D:3) a +0 long sword