Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (0, 5, D:1) a +0 ring mail (1, 1, D:1) a +0 dagger (7, -15, D:1) a +0 dagger (12, 15, D:1) a frilled lizard corpse (skeletalised by now) (13, 15, D:1) a +0 whip (17, -10, D:1) a +0 dagger a kobold skeleton (17, -9, D:1) a rat skeleton (17, 15, D:1) a +0 spear (17, 19, D:1) an amulet of wildshape (20, -15, D:1) a jackal corpse (skeletalised by now) (24, 4, D:1) a +0 club a goblin skeleton (32, -8, D:1) a hobgoblin corpse (skeletalised by now) (37, 9, D:1) a rimehorn talisman (39, -10, D:1) a +0 dagger 4 stones a rat corpse (skeletalised by now) (39, 4, D:1) a +0 dagger a kobold skeleton (47, -13, D:1) a +0 scale mail (47, -1, D:1) a quokka corpse (skeletalised by now) (47, 1, D:1) a quokka corpse (skeletalised by now) (49, -12, D:1) a +0 whip a kobold corpse (skeletalised by now) (53, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a quokka corpse (skeletalised by now) (4, -1, D:2) a ball python corpse (skeletalised by now) (4, 11, D:2) a hobgoblin skeleton (9, -15, D:2) a +0 robe (16, 12, D:2) a +0 dagger (21, -26, D:2) 3 poisoned darts (25, -24, D:2) a +0 club a rat corpse a jackal corpse (28, -12, D:2) a hobgoblin corpse (skeletalised by now)