Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, 6, D:1) a staff of conjuration (12, 6, D:1) a rat skeleton (18, -5, D:1) a +0 whip (19, -5, D:1) a +0 whip (21, 0, D:1) a +0 club (21, 29, D:1) a +0 quarterstaff (21, 36, D:1) a +0 leather armour (23, 37, D:1) a ball python corpse (skeletalised by now) (25, -4, D:1) a +0 short sword (34, 33, D:1) a +0 sling (49, 3, D:1) a +0 great sword Level 2 of the Dungeon (0, 0, D:2) an adder corpse a frilled lizard corpse (1, 0, D:2) a +0 club a jackal corpse (2, 7, D:2) a +0 whip (6, -10, D:2) a ball python corpse (14, -10, D:2) a +0 falchion (14, -6, D:2) a +0 ring mail (25, 4, D:2) a ball python corpse