Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 13, D:1) a bat skeleton (5, -15, D:1) a +0 ring mail (6, 42, D:1) a ball python corpse (skeletalised by now) (8, 5, D:1) a +0 ring mail (9, -16, D:1) a bat corpse (skeletalised by now) (10, 9, D:1) a rat skeleton (12, 27, D:1) a bat corpse (skeletalised by now) (14, -4, D:1) a bat corpse (skeletalised by now) (15, 23, D:1) a +0 leather armour (22, 39, D:1) a staff of alchemy (23, 30, D:1) a ball python skeleton (30, 28, D:1) 3 curare-tipped darts (30, 31, D:1) a bat skeleton (35, 27, D:1) a hobgoblin skeleton (35, 34, D:1) a +0 sling (39, 15, D:1) a +0 dagger (43, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (45, 18, D:1) a bat corpse (skeletalised by now) (49, 29, D:1) a +0 dagger 4 stones a +0 dagger (50, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, 1, D:1) a ball python corpse (skeletalised by now) (53, 2, D:1) a ball python corpse (skeletalised by now) (56, 25, D:1) a jackal corpse (skeletalised by now) (57, 25, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (5, 13, D:2) a medusa talisman (7, 5, D:2) a bat corpse (11, 1, D:2) a +0 whip a stone a kobold corpse (29, 31, D:2) a hobgoblin corpse