Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 3, D:1) a quokka corpse (skeletalised by now) (6, -19, D:1) a +0 dagger (6, -18, D:1) a quokka corpse (skeletalised by now) (9, -5, D:1) a staff of earth (13, -4, D:1) a bat corpse (skeletalised by now) (16, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, -4, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (17, 1, D:1) a +0 ring mail (19, 14, D:1) a bat corpse (skeletalised by now) (22, 5, D:1) a frilled lizard skeleton (24, -23, D:1) an orb of glass (27, -18, D:1) a quokka corpse (skeletalised by now) (28, -18, D:1) a +0 dagger (28, -16, D:1) a ball python skeleton (29, -20, D:1) a +0 mace (29, -18, D:1) a hobgoblin skeleton (29, -9, D:1) a +0 leather armour (34, -19, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (34, 0, D:1) a quokka skeleton (35, -35, D:1) a rat corpse (skeletalised by now) (35, -34, D:1) a bat corpse (skeletalised by now) (38, 6, D:1) a +0 whip 5 stones (47, 16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid skeleton of Natasha (0, 1, D:2) an adder skeleton (4, -35, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (6, -29, D:2) a +2 dagger of venom (8, 5, D:2) the felid corpse of Natasha (skeletalised by now) (8, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 6, D:2) a quokka corpse (skeletalised by now) (11, 16, D:2) a +0 short sword a kobold corpse (26, -28, D:2) a +0 club a +0 spear a gnoll skeleton (27, -28, D:2) a +0 whip a gnoll corpse (skeletalised by now) (34, -16, D:2) a +0 ring mail (35, 6, D:2) an adder skeleton (39, -28, D:2) a ball python corpse (skeletalised by now) (46, -7, D:2) a +0 club (58, -32, D:2) a +0 whip 2 stones (60, 6, D:2) a +0 mace