Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 2, D:1) a staff of alchemy (6, 8, D:1) a +0 ring mail (17, 4, D:1) a quokka corpse (skeletalised by now) (20, -6, D:1) a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (21, 2, D:1) a ball python corpse (skeletalised by now) (28, 10, D:1) a rat skeleton (36, -9, D:1) a +0 short sword of draining 5 stones a kobold corpse (skeletalised by now) (36, -8, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 13, D:1) a +0 dagger 5 stones (41, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -8, D:1) a +0 dagger (55, 10, D:1) a +0 dagger (55, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -15, D:2) a +0 robe (4, -12, D:2) a +0 short sword (4, 1, D:2) a +0 quarterstaff (8, -6, D:2) an adder skeleton (14, 0, D:2) a quokka skeleton (19, -3, D:2) a bat corpse (skeletalised by now) (32, -7, D:2) a frilled lizard skeleton (32, -6, D:2) an adder skeleton (33, -9, D:2) 6 poisoned darts (34, -4, D:2) an adder corpse (skeletalised by now) (37, -4, D:2) a bat skeleton (39, 20, D:2) a parchment of Sublimation of Blood (50, -11, D:2) a +0 dagger (50, 3, D:2) a +0 scale mail (50, 7, D:2) a rat corpse (skeletalised by now) (50, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, -17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a +0 club 3 boomerangs a +0 leather armour (2, -31, D:3) a +0 dagger (7, -15, D:3) 5 poisoned darts a +0 short sword (10, -10, D:3) a staff of fire (17, -1, D:3) a +0 club (18, -1, D:3) a +0 leather armour a +0 hand axe (19, -35, D:3) a rat skeleton (19, -1, D:3) a +0 robe a +0 dagger (22, -37, D:3) the quill talisman of Saraulurall {rC+ Will+ Int+3} [quill talisman] rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (23, -30, D:3) a +0 leather armour a +0 club (26, -4, D:3) a +0 dagger (27, -6, D:3) a +0 dagger (34, -13, D:3) a +2 orcbow of draining (37, -14, D:3) a human skeleton (37, -10, D:3) 3 stones a +0 whip (38, -14, D:3) a +0 sling of draining Level 4 of the Dungeon (1, 5, D:4) a +0 short sword (5, -2, D:4) a +2 dire flail of pain a +2 leather armour of positive energy (12, -2, D:4) a +0 war axe (18, -9, D:4) a +0 club (23, -17, D:4) a +0 short sword (29, -21, D:4) a +0 scale mail (33, -6, D:4) a +0 scale mail (49, -20, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (15, 32, D:5) a +0 robe a +0 dagger (16, 2, D:5) a +0 spear (16, 21, D:5) a +0 pair of gloves (16, 38, D:5) a +0 dagger (17, 30, D:5) a spore talisman (18, 27, D:5) a +0 short sword (21, 3, D:5) a +0 dagger (21, 27, D:5) a +0 chain mail a +0 rapier (26, 28, D:5) a +0 hand axe (27, 19, D:5) 2 poisoned darts (33, 12, D:5) a +0 ring mail (36, 26, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Araunuc's Antique Armour Emporium the +3 hat "Lumy" {rN+ rCorr} (680 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 scale mail of fire resistance (399 gold) a +3 ring mail of willpower (494 gold) a +3 chain mail of fire resistance (532 gold) a +2 leather armour of poison resistance (304 gold) an orb of mayhem (209 gold) a +1 robe of cold resistance (245 gold) (0, 0, D:6) a staff of air (0, 15, D:6) a +0 shortbow (5, -7, D:6) a +0 spear (6, -7, D:6) a +0 flail (8, -7, D:6) a +0 spear (9, -7, D:6) a +0 club (10, -7, D:6) a +0 dagger a +0 robe (11, -7, D:6) a +0 mace 2 boomerangs a +0 scale mail (12, -7, D:6) a +0 flail (13, -27, D:6) a quill talisman (13, 18, D:6) a +0 shortbow (14, -25, D:6) a +0 barding of fire resistance (14, -6, D:6) a +0 hand axe (15, -5, D:6) a +0 club a boomerang (25, -3, D:6) a +0 spear (25, 8, D:6) a +0 ring mail a +0 mace (25, 10, D:6) a +0 flail (28, 0, D:6) a +0 helmet the +1 pair of gloves of Aruahad {Bane Rampage ^Drain rC+++} Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. It can be maximally enchanted to +2. a +0 cloak of stealth a +0 chain mail (28, 11, D:6) a +0 spear (28, 12, D:6) a +0 club (32, -14, D:6) a +0 giant club (35, 4, D:6) a +0 spear a +0 dagger (37, -18, D:6) a +0 robe (38, 3, D:6) a +0 short sword a +0 whip a +0 leather armour a +0 war axe (39, 3, D:6) a +0 long sword a +0 halberd the +5 ring mail of Polish {Will++ Int+3 Stlth-} Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (41, 14, D:6) a +0 giant club (45, 9, D:6) a +0 rapier Level 7 of the Dungeon (0, 29, D:7) a scarab talisman (2, -2, D:7) 6 poisoned darts (2, 30, D:7) a +0 dagger (3, 7, D:7) a +0 sling (13, 11, D:7) a +0 ring mail (20, 28, D:7) a +3 battleaxe a +0 plate armour (22, 8, D:7) a -2 mace (24, -7, D:7) a +0 flail (24, 10, D:7) a -3 eveningstar (25, 10, D:7) a +0 spear a -3 devious short sword (26, 6, D:7) a +0 falchion a +0 leather armour (26, 10, D:7) a -1 war axe (34, 25, D:7) a +0 hand axe 2 boomerangs a +0 leather armour (38, 7, D:7) a +0 dagger (40, -1, D:7) a +0 mace a +0 club (41, -1, D:7) a +0 broad axe +0 swamp dragon scales (42, 18, D:7) a +0 flail (43, 19, D:7) a +0 giant spiked club (46, 11, D:7) an adder corpse (skeletalised by now) (47, 11, D:7) an electric eel corpse (skeletalised by now) (48, 11, D:7) an adder corpse (skeletalised by now) (49, 11, D:7) an electric eel corpse (skeletalised by now) (50, -5, D:7) a +0 whip (52, 4, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 long sword of protection (12, -23, D:8) a +0 short sword a +0 leather armour a +0 flail 2 boomerangs (13, -22, D:8) a +3 scimitar a +0 robe a wellspring talisman (14, -23, D:8) a +0 falchion a +0 robe (14, -22, D:8) a +0 hand axe a +0 chain mail a +3 halberd a +0 robe (14, -21, D:8) a +0 battleaxe a +0 robe (14, -20, D:8) a +4 mace of freezing a +0 robe (15, -24, D:8) a +3 spear of freezing a +0 robe (15, -23, D:8) a +0 club a +0 robe a +0 great sword a +0 robe (15, -22, D:8) a +0 spear (15, -19, D:8) a +0 spear a +1 flail a +0 robe (16, -23, D:8) a +0 spear (18, -23, D:8) a +0 whip (45, 2, D:8) a +0 dagger a +0 club 9 stones (46, 2, D:8) a +0 club a +0 dagger of draining a +0 dagger 5 stones (46, 3, D:8) a +0 club a curare-tipped dart (46, 4, D:8) a +5 battleaxe a +0 robe a +3 trident a +0 robe (50, -6, D:8) a +0 dagger a +0 scale mail (51, -25, D:8) a +0 rapier (55, 3, D:8) a +0 dagger (55, 4, D:8) a +0 mace a +0 ring mail a +0 hand axe a +2 short sword of speed (55, 5, D:8) a +4 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -10, D:9) a +0 whip of flaming a +0 robe (11, -11, D:9) a +0 club (12, 19, D:9) the +0 robe of the Blessed Realm {rC+} rC+: It protects you from cold. It can be maximally enchanted to +2. (16, 7, D:9) a +1 scimitar of flaming (25, 3, D:9) a +5 spear of freezing a +0 robe (26, 33, D:9) a ring of resist corrosion an amulet of the acrobat a ring of wizardry an amulet of regeneration a ring of positive energy a +1 pair of boots (30, 1, D:9) a +0 battleaxe a +0 robe (31, -7, D:9) a +0 falchion (32, -1, D:9) a +1 falchion a +0 robe (49, -1, D:9) a -1 spear a +0 robe (51, 20, D:9) a +3 trident of draining a +0 robe an orb of guile (53, -10, D:9) a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 sling a +0 animal skin (1, -2, D:10) a +0 flail a +0 scale mail (1, 0, D:10) a +0 sling a +0 leather armour (4, -2, D:10) a +0 mace a +0 leather armour (12, -31, D:10) a +0 hand axe (19, -40, D:10) a +0 leather armour (20, -16, D:10) a +0 sling a +0 animal skin (27, -28, D:10) a +0 spear (28, -37, D:10) a +0 long sword a +0 chain mail (29, -37, D:10) a +0 club a +0 ring mail a +0 mace a +0 ring mail (33, -22, D:10) a +0 leather armour (35, -3, D:10) a +0 club a +0 leather armour (38, -5, D:10) a maw talisman (39, -19, D:10) a +0 orcbow a +0 spear a +0 robe (39, -17, D:10) a +0 club a +0 scale mail a +0 flail a +0 giant club a +0 giant spiked club (39, -16, D:10) a +0 hand axe a +0 plate armour (40, -19, D:10) a +0 war axe a +0 leather armour (40, -18, D:10) a +0 short sword (41, -16, D:10) a +0 spear a +0 robe (43, -14, D:10) a +0 orcbow of freezing (45, -3, D:10) a parchment of Eringya's Surprising Crocodile (54, -13, D:10) a parchment of Eringya's Surprising Crocodile (54, 3, D:10) a +0 dagger a +0 whip a +0 dire flail a +0 arbalest a +0 plate armour (55, 1, D:10) a +0 dagger (56, -16, D:10) a +0 dagger a +0 robe (56, -15, D:10) a +0 mace (61, 2, D:10) a +0 spear (62, 2, D:10) a +0 spear (62, 3, D:10) a +0 spear (63, 3, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (2, -37, D:11) a +0 plate armour (5, -42, D:11) a +0 pair of boots (28, 5, D:11) a +0 robe (36, -22, D:11) a +0 rapier (38, -25, D:11) a +2 dagger of distortion 2 curare-tipped darts (40, -2, D:11) a talisman of death (45, -16, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) 3 silver javelins (3, 7, D:12) a +0 rapier (20, -2, D:12) a +0 giant club a +0 giant spiked club (26, -1, D:12) a +0 great sword (28, -35, D:12) a +3 scimitar of flaming (28, -23, D:12) a +4 trident of venom (28, 6, D:12) a +0 giant spiked club a +0 giant club (29, -6, D:12) a +0 long sword a +0 robe (37, 5, D:12) a +0 ring mail a +0 trident (38, 9, D:12) a +0 animal skin (39, 6, D:12) a +0 chain mail a +0 glaive (40, 6, D:12) a +0 hand axe (42, -37, D:12) a +0 scale mail (42, 6, D:12) a +0 robe a +0 dagger (46, 6, D:12) a +0 robe a +0 dagger (49, 8, D:12) a +0 plate armour a +0 halberd (51, 4, D:12) the +5 mace of Biqo {distort, rElec Will- Str+6} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+6: It affects your strength (+6). It can be maximally enchanted to +9. (54, 6, D:12) a +0 club Level 13 of the Dungeon (2, -11, D:13) a +0 flail (7, 1, D:13) a +0 long sword a +0 robe (9, 0, D:13) a +0 war axe a +0 mace (9, 1, D:13) a +0 hand axe a +0 orcbow (10, 0, D:13) a +0 whip (10, 1, D:13) a +0 scimitar (23, -9, D:13) a parchment of Cigotuvi's Putrefaction (25, -12, D:13) a +0 leather armour (25, 0, D:13) a +0 leather armour (30, -15, D:13) a +0 orcbow a +0 shortbow (30, -13, D:13) a +0 orcbow (30, -12, D:13) a +0 shortbow (30, -11, D:13) a +0 shortbow (31, -15, D:13) a +0 orcbow (44, -12, D:13) a +3 sling Level 14 of the Dungeon (0, 0, D:14) a +0 rapier (1, 3, D:14) a +0 cloak of corrosion resistance (3, 12, D:14) 5 large rocks (14, 0, D:14) a +0 whip (23, 27, D:14) a +0 orcbow (24, 9, D:14) 5 large rocks (24, 10, D:14) 3 large rocks (24, 27, D:14) a +0 shortbow (28, 13, D:14) a +0 broad axe (39, 31, D:14) a +0 club (54, -2, D:14) a scarab talisman (59, 7, D:14) a +1 trident of protection (60, 9, D:14) a +0 orcbow (60, 11, D:14) a +0 dire flail a +0 plate armour a +3 great mace a +4 chain mail (61, 7, D:14) a +0 long sword (64, 16, D:14) a +0 trident (64, 19, D:14) a +0 dire flail (64, 21, D:14) 5 large rocks a +0 buckler (64, 23, D:14) a +0 scimitar (64, 24, D:14) a +0 great sword a +5 chain mail of ponderousness a +0 orcbow (64, 25, D:14) a +3 great sword a +0 plate armour Level 1 of the Orcish Mines [Shop] Taazerae's Book Shoppe a parchment of Fireball (294 gold) a parchment of Hoarfrost Cannonade (294 gold) a parchment of Iskenderun's Battlesphere (208 gold) a parchment of Dimensional Bullseye (208 gold) a parchment of Vampiric Draining (140 gold) a parchment of Borgnjor's Vile Clutch (294 gold) a parchment of Passwall (140 gold) a parchment of Frozen Ramparts (140 gold) a parchment of Alistair's Intoxication (294 gold) [Shop] Mikkukk's Distillery a potion of moonshine (15 gold) a potion of mutation (unknown) (120 gold) 2 potions of brilliance (120 gold) 2 potions of haste (300 gold) a potion of curing (45 gold) a potion of heal wounds (120 gold) a potion of might (60 gold) a potion of might (60 gold) a potion of haste (150 gold) [Shop] Xehunk's Weapon Boutique a +0 club (6 gold) 4 poisoned darts (28 gold) a +0 rapier (66 gold) the +11 shortbow of the Gnashing Saviour {elec, Fly Int+6} (1010 gold) Fly: It grants you flight. Int+6: It affects your intelligence (+6). It cannot be enchanted further. 3 poisoned darts (21 gold) a +1 great mace of protection (228 gold) a +0 short sword (36 gold) 5 atropa-tipped darts (54 gold) a +0 dagger (24 gold) [Shop] Quhepp's Book Shop a parchment of Hailstorm (140 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Summon Cactus Giant (400 gold) a parchment of Haunt (524 gold) a parchment of Gloom (140 gold) a parchment of Manifold Assault (524 gold) a manual of Ranged Weapons (1280 gold) a parchment of Irradiate (294 gold) a parchment of Dispel Undead (208 gold) a parchment of Petrify (208 gold) a parchment of Iskenderun's Mystic Blast (208 gold) a parchment of Soul Splinter (64 gold) a parchment of Lesser Beckoning (92 gold) a parchment of Metabolic Englaciation (294 gold) (10, -9, Orc:1) a +0 giant spiked club (13, -10, Orc:1) a +0 robe a +0 dagger (14, -10, Orc:1) a +0 flail (14, -9, Orc:1) a +0 leather armour a +0 short sword (16, -2, Orc:1) a +0 giant spiked club (27, 20, Orc:1) a +0 hand axe (28, -7, Orc:1) a +0 dagger (28, -5, Orc:1) a +0 robe a +0 dagger (28, -3, Orc:1) a +0 whip (28, 20, Orc:1) a +0 chain mail a +0 long sword (29, -8, Orc:1) a +0 ring mail a +0 glaive (29, -6, Orc:1) a +0 giant club (30, -8, Orc:1) a +0 plate armour a +0 glaive (30, 18, Orc:1) a +0 scale mail a +0 hand axe (31, 17, Orc:1) a +0 robe a +0 dagger (32, -18, Orc:1) a +0 giant club (50, -13, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Farag's Antique Armour Emporium a +0 chain mail (150 gold) a +0 chain mail (150 gold) a +0 plate armour (450 gold) a +0 cloak of stealth (287 gold) an orb of pyromania (650 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) the +4 ring mail "Xudukim" {+Blink Fly rC- Int+3} (985 gold) +Blink: It lets you blink. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +5. [Shop] Goerghui's Book Emporium a parchment of Enfeeble (557 gold) a parchment of Launch Clockwork Bee (149 gold) a parchment of Rending Blade (221 gold) a parchment of Summon Hydra (557 gold) a parchment of Blink (98 gold) a parchment of Discord (710 gold) a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Summon Small Mammal (68 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a manual of Forgecraft (1360 gold) a parchment of Gell's Gavotte (425 gold) a parchment of Bombard (425 gold) [Shop] Torghiagh's Antique Weapon Emporium the +5 hand axe of the Mashing Tick {flame, rElec rF+} (1953 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It can be maximally enchanted to +9. a +2 broad axe of freezing (1071 gold) a +1 heavy battleaxe (950 gold) the +5 mace "Jiraig" {elec, Fly} (1580 gold) Fly: It grants you flight. It can be maximally enchanted to +9. a +0 shortbow (114 gold) a +0 quarterstaff (190 gold) a +3 morningstar of holy wrath (1056 gold) a +0 scimitar (228 gold) a +0 dagger of freezing (212 gold) a +0 scimitar (228 gold) [Shop] Uvyes's General Store a parchment of Blink (75 gold) a +0 ring mail (52 gold) a potion of enlightenment (65 gold) a parchment of Frozen Ramparts (114 gold) a wand of mindburst (6) (unknown) (109 gold) a parchment of Teleport Other (114 gold) a phial of floods (520 gold) a condenser vane (520 gold) a lightning rod (4/4) (520 gold) a +0 leather armour (26 gold) [Shop] Omeqif's Book Shoppe a parchment of Leda's Liquefaction (247 gold) a parchment of Death's Door (988 gold) a parchment of Fortress Blast (475 gold) a parchment of Awaken Armour (247 gold) a parchment of Freeze (76 gold) a parchment of Kinetic Grapnel (76 gold) a manual of Fighting (1520 gold) a parchment of Foxfire (76 gold) a parchment of Sublimation of Blood (110 gold) a parchment of Hailstorm (167 gold) a parchment of Alistair's Intoxication (349 gold) [Shop] Jeyse's Weapon Shoppe 5 boomerangs (150 gold) a +0 war axe of sundering (82 gold) 6 silver javelins (810 gold) a +0 falchion (45 gold) a +0 glaive (150 gold) 3 poisoned darts (27 gold) a +0 rapier (82 gold) 2 large rocks (45 gold) a +0 long sword of electrocution (160 gold) 4 atropa-tipped darts (54 gold) (0, 0, Orc:2) a +0 dagger (0, 4, Orc:2) a human corpse (skeletalised by now) (10, -9, Orc:2) a +0 flail a +0 scale mail (10, -8, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +0 scale mail (10, -7, Orc:2) a +0 short sword (11, -9, Orc:2) a +0 giant club a +0 giant club a +0 giant club (11, -8, Orc:2) a +0 club 3 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 heavy dire flail a +0 giant club a +0 giant club (11, -7, Orc:2) a +0 dagger a +0 robe a +0 mace (11, -6, Orc:2) a +0 dagger a +0 robe (12, -9, Orc:2) a +0 spear a +0 robe (12, -8, Orc:2) a +0 giant spiked club a +0 giant club a +1 dagger of electrocution a +0 robe (12, -5, Orc:2) a +4 dagger of venom (13, -9, Orc:2) a +0 giant spiked club a +0 giant spiked club (13, -8, Orc:2) a +0 giant club a +0 giant club (13, -7, Orc:2) a +0 hand axe (18, -7, Orc:2) a +0 club a +0 scale mail (18, -6, Orc:2) a +0 dagger a +0 hand axe 3 boomerangs a +0 leather armour (18, -2, Orc:2) a +0 dagger (18, -1, Orc:2) a +0 dagger a +0 scale mail a +0 whip a +0 dagger a +0 robe a +1 antimagic hand axe a +0 leather armour (19, -6, Orc:2) a +0 long sword of freezing a +0 plate armour a +0 dagger a +0 robe (19, -4, Orc:2) a +0 dagger a +0 robe (19, -3, Orc:2) a +0 battleaxe a +0 leather armour (19, -2, Orc:2) a +0 club (19, 0, Orc:2) a +0 dagger a +0 short sword a +0 chain mail (20, -14, Orc:2) a +0 spear a +0 robe (20, -13, Orc:2) a +0 hand axe of electrocution (20, -11, Orc:2) a +0 short sword a +0 leather armour (20, -9, Orc:2) a +0 hand axe (20, -6, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 orcbow a +0 chain mail (20, -5, Orc:2) a +0 trident (20, -4, Orc:2) a +0 hand axe (20, -1, Orc:2) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 broad axe a +0 chain mail a +0 flail a +0 orcbow a +0 plate armour a +0 morningstar a +0 chain mail a +0 dagger a +0 robe a +0 trident a +0 chain mail a +1 vampiric great sword a +3 chain mail of fire resistance a +0 mace a +0 chain mail a +0 dagger a +0 robe a +4 short sword of venom a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 flail a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 war axe a +0 plate armour (20, 5, Orc:2) a +0 war axe a +0 chain mail a +0 club 2 boomerangs a +0 dagger (20, 6, Orc:2) a +0 hand axe (21, -14, Orc:2) a +0 dagger a +0 robe (21, -2, Orc:2) a +0 whip a +0 leather armour (21, -1, Orc:2) a +0 dagger a +0 robe a +0 mace of holy wrath a +0 morningstar a +0 leather armour a +0 whip a +0 mace a +0 chain mail (21, 0, Orc:2) a +0 dagger a +0 trident a +0 plate armour (21, 5, Orc:2) a +0 hand axe a +0 plate armour a +0 short sword a +0 trident of distortion a +0 ring mail (21, 6, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (21, 7, Orc:2) a +0 glaive 2 boomerangs a +0 plate armour (21, 10, Orc:2) a +2 mace of protection a +0 robe (22, 1, Orc:2) a +0 mace a +0 chain mail (22, 2, Orc:2) a +0 dagger a +0 leather armour (22, 4, Orc:2) a +0 morningstar a +0 leather armour a +0 morningstar a +0 scale mail (22, 5, Orc:2) a +0 halberd a +0 chain mail a +0 scimitar a +0 chain mail a +0 short sword a +0 battleaxe a +0 chain mail (22, 6, Orc:2) a +0 dagger a +0 robe (22, 7, Orc:2) a +0 flail a +0 plate armour (23, 2, Orc:2) a +0 whip (30, 13, Orc:2) a +0 short sword a +3 scale mail of command a +0 short sword a boomerang (30, 14, Orc:2) a +0 mace a +0 scale mail (30, 22, Orc:2) a +0 dagger a +0 robe (31, 14, Orc:2) a +0 dagger a +0 leather armour a +0 club (31, 21, Orc:2) a +0 dagger a +0 leather armour a +0 flail (32, 14, Orc:2) a +0 war axe Level 1 of the Lair of Beasts (2, -11, Lair:1) a +2 scale mail of cold resistance (32, -35, Lair:1) a +0 demon whip of venom (44, -37, Lair:1) an amulet of the acrobat (63, -27, Lair:1) an amulet of regeneration (68, -36, Lair:1) a parchment of Volatile Blastmotes Level 2 of the Lair of Beasts (0, 0, Lair:2) a +5 dagger of draining a +1 robe of positive energy (11, 3, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (26, -15, Lair:2) a +0 flail (29, -5, Lair:2) a parchment of Ignite Poison (31, 20, Lair:2) a parchment of Eringya's Surprising Crocodile (35, -26, Lair:2) a +0 chain mail (35, -22, Lair:2) a +0 short sword (39, 9, Lair:2) a +0 pair of boots of earth Level 3 of the Lair of Beasts (0, 0, Lair:3) a black bear skeleton (1, -2, Lair:3) a black bear skeleton (1, 0, Lair:3) a black bear skeleton (2, 1, Lair:3) a black bear skeleton (3, 0, Lair:3) a black bear skeleton (3, 1, Lair:3) a black bear skeleton (8, -15, Lair:3) a +0 pair of boots (19, -12, Lair:3) a +0 leather armour (19, 1, Lair:3) a +0 war axe (25, -7, Lair:3) a +0 hand axe of freezing a +0 robe (26, -5, Lair:3) a +0 war axe (30, -34, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (12, 22, Lair:4) a +0 leather armour (29, 14, Lair:4) a +0 falchion (32, -1, Lair:4) a +0 ring mail (37, 20, Lair:4) a +0 trident (43, 22, Lair:4) a +3 ring mail Level 5 of the Lair of Beasts (5, -7, Lair:5) a +0 falchion of draining (31, 17, Lair:5) a +0 ring mail (35, -38, Lair:5) a +0 ring mail (36, 8, Lair:5) the +1 plate armour of Pleasant Breezes {+Blink} +Blink: It lets you blink. It can be maximally enchanted to +10. (52, 12, Lair:5) 5 poisoned darts (59, 19, Lair:5) a +0 arbalest (61, 11, Lair:5) a parchment of Scorch Level 1 of the Pits of Slime (18, -13, Slime:1) 13 gold pieces (19, -15, Slime:1) 8 gold pieces (20, -15, Slime:1) 24 gold pieces (21, -17, Slime:1) 8 gold pieces