Seeded DCSS version 0.35-a0-877-g5586eb8aa3 (webtiles) character file. Game seed: 8633649831677122532 (custom seed) 2 Boromir the Firebug (level 1, 0/10 HPs) Began as a Kobold Fire Elementalist on Aug 24, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (126 turns). Boromir the Firebug (Kobold Fire Elementalist) Turns: 126, Time: 00:00:29 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 44% Magic: 2/3 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History d - a scroll labelled AVUORE QUOKYUFIRCH f - an amethyst potion Found a ring mail. You encounter a quokka. The helpless quokka fails to defend itself. You hit the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. The quokka twitches its whiskers. The quokka completely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The quokka bites you. You die... .......#.##.#.#. #####.........# #........ . ####.#### #.#### .# #....# .# #.##.# .# #.##.##●# #.....@.# ####.●.r... ######## You could see a quokka (ally target). Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Kobold Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 126 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Cast: Foxfire || 4 Stab: Sleeping || 3 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 86 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 86 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+