Boromir Level 1 of the Dungeon (0, 0, D:1) a parchment of Momentum Strike (10, 11, D:1) a +0 plate armour (15, -12, D:1) a parchment of Swiftness (16, 11, D:1) a bat corpse (skeletalised by now) (26, -13, D:1) a +0 falchion (26, 19, D:1) a +0 hand axe (26, 30, D:1) a parchment of Shock (27, 20, D:1) a +0 pair of gloves (28, 2, D:1) a +0 hand axe (30, 12, D:1) 6 poisoned darts (33, -11, D:1) a +0 club (35, 5, D:1) a +0 dagger a goblin skeleton (36, 7, D:1) a hobgoblin skeleton (37, 8, D:1) a +0 dagger a goblin skeleton (40, 1, D:1) a +0 animal skin (44, -3, D:1) a ball python corpse (skeletalised by now) (50, 1, D:1) a +0 ring mail (53, 16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, 4, D:2) a rat corpse (3, 3, D:2) a hobgoblin corpse (3, 5, D:2) an orb of energy (4, 19, D:2) a +0 ring mail (7, 16, D:2) a +0 dagger a goblin corpse