Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (3, -16, D:1) a +0 dagger a kobold skeleton (4, 4, D:1) a +0 club (8, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, -30, D:1) a +0 dagger a stone (16, -29, D:1) a +0 leather armour (19, 8, D:1) a +0 dagger (20, 9, D:1) a +0 short sword a kobold skeleton (25, -25, D:1) a +0 spear (25, -15, D:1) a +0 dagger (26, -5, D:1) a +0 dagger a kobold skeleton (27, -3, D:1) a bat skeleton (28, -33, D:1) a +0 dagger (29, 7, D:1) a +0 club (30, -2, D:1) 6 stones (30, -1, D:1) a +0 spear (31, -1, D:1) a +0 spear (35, -29, D:1) a bat corpse (skeletalised by now) (35, 5, D:1) a ball python skeleton (42, -10, D:1) a bat skeleton (45, 12, D:1) a hobgoblin skeleton (48, 5, D:1) a scarab talisman (50, -6, D:1) a +1 dagger of venom (53, -7, D:1) a +0 dagger a stone a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (2, 1, D:2) a +0 spear (5, -2, D:2) a +0 helmet (5, 0, D:2) an adder corpse (6, -23, D:2) a potion of curing (6, -18, D:2) a +0 club a gnoll corpse (6, -17, D:2) a +0 whip (15, 2, D:2) a +0 dagger a kobold corpse (18, 2, D:2) a bat corpse