Boromir Level 1 of the Dungeon (1, -27, D:1) a bat skeleton (7, -12, D:1) a ball python skeleton (9, -42, D:1) a quill talisman (9, -12, D:1) a +0 club (9, -11, D:1) a bat skeleton a ball python skeleton (16, -30, D:1) a +0 robe (22, -21, D:1) a bat corpse (skeletalised by now) (28, -17, D:1) a +1 dagger of electrocution (29, -17, D:1) a +0 club 4 stones (30, -30, D:1) a +0 scale mail (32, -43, D:1) a +0 trident (32, -41, D:1) a quokka corpse (skeletalised by now) (34, -24, D:1) a +0 club a goblin skeleton (35, -25, D:1) a hobgoblin skeleton (35, 1, D:1) a +0 ring mail (47, -1, D:1) a +0 club (48, -27, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (50, -37, D:1) a +0 dagger a +0 dagger (50, -29, D:1) a +0 club (56, -14, D:1) 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, 12, D:2) a ribbon worm corpse (17, -5, D:2) a +0 sling (23, -8, D:2) a +0 war axe (34, -1, D:2) a bat corpse Level 4 of the Dungeon (5, -1, D:4) a +0 quarterstaff