Boromir Level 1 of the Dungeon (0, 0, D:1) 3 javelins (0, 6, D:1) a jackal corpse (skeletalised by now) (3, 7, D:1) a jackal corpse (skeletalised by now) (5, 30, D:1) a ball python corpse (skeletalised by now) (16, 4, D:1) a hobgoblin corpse (skeletalised by now) (17, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 28, D:1) a hobgoblin skeleton (19, 23, D:1) a hobgoblin skeleton (26, 19, D:1) a +0 robe (27, 24, D:1) a +0 club a +0 whip a kobold corpse (skeletalised by now) (30, 31, D:1) a +0 spear (33, 15, D:1) a +0 club a goblin skeleton (34, 10, D:1) a ball python skeleton (34, 41, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 1, D:1) a +0 dire flail (37, 30, D:1) 2 atropa-tipped darts (43, -3, D:1) a +0 long sword (45, 37, D:1) a +0 short sword (47, 0, D:1) a frilled lizard corpse (skeletalised by now) (48, 28, D:1) a +0 ring mail (52, 28, D:1) a +0 spear (54, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -2, D:2) a hobgoblin corpse a ribbon worm corpse (3, -6, D:2) a +0 dagger a goblin corpse (3, -2, D:2) a +0 club (4, -2, D:2) a +0 club (5, -3, D:2) a hobgoblin corpse (5, -2, D:2) 7 gold pieces a +0 dagger a goblin corpse