Boromir Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, -4, D:1) a rat corpse (skeletalised by now) (15, 2, D:1) a +0 dagger (18, 22, D:1) a +0 dagger (28, 26, D:1) a +0 club (30, 20, D:1) a staff of fire (32, 18, D:1) a +0 dagger (37, 38, D:1) a quokka corpse (skeletalised by now) (42, 18, D:1) a +0 sling (43, 34, D:1) a bat corpse (skeletalised by now) (48, 28, D:1) a +0 robe (48, 39, D:1) a +0 dagger (50, 19, D:1) a +0 leather armour (51, 32, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (52, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hetzaf's General Store a parchment of Manifold Assault (459 gold) a +0 sling (21 gold) a parchment of Swiftness (123 gold) a potion of might (56 gold) a tin of tremorstones (2/2) (560 gold) [Shop] Pabyfuy's Antique Weapon Boutique a +0 dagger (48 gold) the +3 quarterstaff "Goblinslayer" {heavy, *Slow rPois rC++ Int+3} (1281 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 shortbow (72 gold) a +0 hand axe (72 gold) a +0 arbalest (180 gold) a +3 sling of draining (472 gold) a +0 short sword (72 gold) [Shop] Ulogomn's Jewellery Emporium an amulet of magic regeneration (unknown) (390 gold) an amulet of faith (unknown) (520 gold) a ring of flight (unknown) (227 gold) an amulet of reflection (unknown) (390 gold) the medusa talisman of the Flute {rC++ Int-3} (568 gold) [medusa talisman] rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). a granite talisman (390 gold) the ring "Qubesm" {rF+ rC+ Will+} (579 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (15, 10, D:2) a +0 dagger 5 stones a kobold skeleton (19, 18, D:2) a frilled lizard skeleton (27, 39, D:2) a +0 rapier (33, -9, D:2) a quill talisman (35, 10, D:2) a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (35, 11, D:2) a +0 spear (35, 12, D:2) a +0 flail a gnoll skeleton (36, 35, D:2) a rat corpse (skeletalised by now) (42, 7, D:2) a +0 club a goblin skeleton (48, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 6, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (51, 7, D:2) a hobgoblin corpse (skeletalised by now) (52, 8, D:2) a hobgoblin corpse (skeletalised by now) (53, 8, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (54, 9, D:2) a hobgoblin corpse (skeletalised by now) (54, 46, D:2) an adder corpse (skeletalised by now) (61, 34, D:2) a +0 war axe (64, 38, D:2) a +0 sling a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 17, D:3) an adder corpse (skeletalised by now) (4, 18, D:3) a +1 dagger of speed 2 poisoned darts a kobold corpse (skeletalised by now) (4, 39, D:3) a +0 robe (8, 41, D:3) a +0 club a goblin corpse (skeletalised by now) (12, 15, D:3) a +0 club (13, 34, D:3) a bat corpse (skeletalised by now) (18, -3, D:3) a +0 dagger (22, 9, D:3) 3 stones a +0 dagger a +0 leather armour a +0 club an orc skeleton (27, 4, D:3) an adder corpse (skeletalised by now) (29, 31, D:3) a spider talisman (29, 38, D:3) 4 boomerangs (32, -3, D:3) an adder skeleton (34, 34, D:3) a +0 quarterstaff (35, -6, D:3) an adder skeleton (35, 10, D:3) a +0 trident (40, 15, D:3) a +1 sling of flaming (41, 18, D:3) a +0 war axe (41, 36, D:3) a quokka corpse (skeletalised by now) (45, 28, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (1, -2, D:4) 4 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (24, 1, D:4) a +0 robe (25, -5, D:4) a +0 flail a +0 ring mail (27, -5, D:4) a +0 dagger (27, 3, D:4) a +0 ring mail (28, -6, D:4) a +0 mace a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 8, D:4) a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (39, -13, D:4) a quokka corpse (skeletalised by now) (40, -20, D:4) a +0 club (41, -4, D:4) a +0 buckler (42, -19, D:4) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, -19, D:4) a hound corpse (skeletalised by now) (46, -27, D:4) a +0 whip a kobold corpse (skeletalised by now) (48, -8, D:4) a black bear corpse (skeletalised by now) (56, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 9, D:5) a +0 halberd (0, 10, D:5) a +0 spear a gnoll corpse (skeletalised by now) (2, 9, D:5) a +0 club a +0 halberd a gnoll skeleton (6, 14, D:5) 12 gold pieces (12, 35, D:5) a +0 club an orc skeleton (12, 36, D:5) a +0 short sword a boomerang a +0 scale mail an orc skeleton (13, 36, D:5) a +0 whip a +0 ring mail a +0 club a +0 leather armour an iguana skeleton an orc skeleton (14, 36, D:5) a +0 mace a +0 ring mail an orc skeleton (16, 5, D:5) the +4 leather armour "Inettafa" {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. (19, 38, D:5) a +0 spear (26, -1, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 24, D:5) a +0 dagger (36, 8, D:5) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (39, 20, D:5) a +2 leather armour of cold resistance a +0 rapier the human corpse of Eustachio (skeletalised by now) (49, 6, D:5) an orb of pyromania (58, 9, D:5) a +0 club (60, -2, D:5) a +0 chain mail Level 6 of the Dungeon (3, -3, D:6) a water moccasin corpse (skeletalised by now) (7, -16, D:6) a +0 whip (8, -18, D:6) a +0 spear (8, -17, D:6) a +3 halberd (14, 11, D:6) an iguana skeleton (16, -18, D:6) a +0 spear (17, -19, D:6) a +0 club a +0 whip a gnoll skeleton (17, -18, D:6) a +0 flail (20, -1, D:6) a shapeshifter corpse (skeletalised by now) (30, -4, D:6) a +0 dagger a +0 robe (33, -15, D:6) a +0 flail a +0 giant spiked club a +0 whip a +0 leather armour a gnoll skeleton (33, -12, D:6) a +0 quarterstaff (34, -14, D:6) a +3 flail a +0 ring mail (36, -12, D:6) a +0 leather armour (37, -9, D:6) a +0 leather armour (39, -28, D:6) a +0 hand axe a +0 chain mail (39, 13, D:6) an adder skeleton (40, -27, D:6) a steam dragon skeleton (45, 5, D:6) a +0 mace a +0 ring mail an orc skeleton (51, -6, D:6) a +0 hammer (52, -7, D:6) a +0 hammer (54, -6, D:6) a +0 hammer (58, 8, D:6) a +0 leather armour (60, -6, D:6) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (60, 13, D:6) a +0 robe (63, -7, D:6) a +1 hammer of protection Level 7 of the Dungeon (7, 1, D:7) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. (13, 1, D:7) a +0 long sword a +0 scale mail a human skeleton (15, 2, D:7) a +0 long sword a +0 arbalest a +0 ring mail (20, 6, D:7) a +0 hand axe (20, 26, D:7) a howler monkey skeleton (21, 4, D:7) a +0 dagger a +0 robe (21, 19, D:7) a +0 club (27, 27, D:7) a +0 cloak (41, 5, D:7) a +3 short sword a +0 robe (41, 7, D:7) a +3 hand axe a +0 great sword a +0 robe a +0 robe (42, 6, D:7) a +3 scimitar a +0 robe (44, 2, D:7) a +0 whip (57, -7, D:7) a +0 spear (66, 36, D:7) a +0 dagger a +0 ring mail a +0 short sword (67, 36, D:7) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur corpse (0, 1, D:8) a +0 shortbow a centaur corpse (0, 4, D:8) a +0 war axe (1, 0, D:8) a +0 giant club a +0 giant club (1, 4, D:8) a +0 great sword a +0 robe (2, 1, D:8) a +0 shortbow (8, 6, D:8) a +0 whip the Ecumenical Temple