Boromir Level 1 of the Dungeon (0, 0, D:1) a -1 dagger (2, 3, D:1) a +0 short sword (8, -10, D:1) a +0 robe (12, -28, D:1) a +0 club (20, 4, D:1) 6 boomerangs (25, 5, D:1) a rat corpse (skeletalised by now) (36, 6, D:1) a rat corpse (skeletalised by now) (40, 3, D:1) a bat corpse (skeletalised by now) (46, -15, D:1) a +0 whip (48, -15, D:1) a frilled lizard corpse (skeletalised by now) (49, -34, D:1) a ball python corpse (skeletalised by now) (51, -27, D:1) a +0 whip (51, 9, D:1) a bat corpse (skeletalised by now) (52, -8, D:1) a spore talisman (59, 22, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (60, 13, D:1) 5 curare-tipped darts (66, -18, D:1) a +0 ring mail (69, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 23, D:2) a +0 dagger (4, 5, D:2) a +0 short sword 5 stones (13, 24, D:2) a jackal corpse (skeletalised by now) (15, 16, D:2) a ball python corpse (skeletalised by now) (17, 8, D:2) a +0 short sword an orc skeleton (24, -17, D:2) an adder corpse (skeletalised by now) (35, 19, D:2) a bat skeleton (39, 10, D:2) a scarf of shadows (41, -6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (11, -7, D:3) a +0 dagger (21, -11, D:3) a quokka skeleton (27, -10, D:3) a jackal skeleton (28, -9, D:3) a jackal skeleton (30, 7, D:3) an adder corpse (skeletalised by now) (30, 24, D:3) a +0 hand axe (30, 37, D:3) a +0 club a goblin skeleton (37, -12, D:3) a ball python skeleton (42, -9, D:3) a +0 quarterstaff a +0 sling a hobgoblin skeleton (46, 14, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, 8, D:4) a +0 scale mail (8, 11, D:4) a +0 robe