Bregath Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (14, -4, D:1) a +0 dagger (16, 32, D:1) a +0 short sword (18, 10, D:1) a +0 dagger (24, 14, D:1) a +0 animal skin (31, 34, D:1) a +0 club (36, 24, D:1) a +0 club (37, 35, D:1) a +0 whip (39, 21, D:1) a +0 short sword a +0 hunting sling (42, -3, D:1) a +0 club (57, 24, D:1) a +0 robe (58, 11, D:1) a +0 dagger Level 2 of the Dungeon (4, 17, D:2) 18 poisoned needles (5, 22, D:2) 15 stones (7, 26, D:2) a cursed +0 chain mail (8, -1, D:2) 27 stones (14, -23, D:2) an uncursed staff of conjuration (19, 15, D:2) a +0 club a +0 club (22, 28, D:2) 13 stones (24, 14, D:2) a +0 dagger a +0 hunting sling 15 sling bullets (24, 16, D:2) a sling bullet (26, -14, D:2) a +0 ring mail (33, 25, D:2) a +0 hunting sling (40, 1, D:2) 20 stones (47, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 44, D:3) a +0 short sword (3, -1, D:3) 22 stones (7, -13, D:3) a +0 flail a +0 dagger a +0 robe (8, -13, D:3) a +0 hand axe a +0 leather armour (10, 43, D:3) a book of Maledictions (15, -13, D:3) a +0 hunting sling (19, 4, D:3) a +2 trident of venom (20, 3, D:3) a +0 flail a +0 leather armour (20, 4, D:3) a +0 club (35, 14, D:3) a +0 dagger of freezing (35, 24, D:3) 25 stones (45, 25, D:3) 17 stones (47, 25, D:3) a +0 dagger (50, 8, D:3) a cursed -3 hand axe (52, 29, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 arrows (2, -5, D:4) a +2 dagger of protection (13, 14, D:4) a +0 robe (16, -4, D:4) a +0 giant club (16, 6, D:4) 26 stones (20, -12, D:4) a +0 scale mail (23, 1, D:4) a +0 halberd (24, 1, D:4) a +0 whip (24, 2, D:4) a +0 club (32, -12, D:4) a +0 ring mail a +0 mace (40, -20, D:4) a +0 dagger (43, 2, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Vessoan's Antique Weapon Emporium a +0 war axe (80 gold) a +0 war axe (80 gold) a +0 short sword (69 gold) a +0 falchion (69 gold) a +0 mace (69 gold) a +0 trident (80 gold) the +8 quarterstaff of Saidig {crush, *Contam rElec rF+++ Str+4} (2249 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It renders you almost immune to fire. It insulates you from electricity. It causes magical contamination when unequipped. a +0 whip (57 gold) a +0 hand axe (69 gold) a +5 mace of holy wrath (745 gold) (0, 0, D:5) a +0 ring mail (4, 25, D:5) a +0 falchion 3 silver tomahawks (6, -21, D:5) a +0 hand axe (9, -5, D:5) 8 bolts (24, -8, D:5) a +0 ring mail (31, -18, D:5) 19 arrows (31, -16, D:5) a +0 leather armour (35, -24, D:5) a +0 dire flail a cursed +0 robe (36, -17, D:5) a +0 short sword a +0 scale mail (47, -17, D:5) a +0 robe (47, -9, D:5) 20 stones (56, -6, D:5) a +0 plate armour (59, -26, D:5) a cursed +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, -12, D:6) 20 stones (8, -49, D:6) 22 stones (15, -3, D:6) 20 stones (22, -41, D:6) 4 tomahawks (24, -39, D:6) the +3 leather armour of Saufooj {rF+} It protects you from fire. (28, -45, D:6) a +0 hand axe (33, 15, D:6) 14 poisoned needles (36, 11, D:6) a +0 mace (38, -2, D:6) 26 stones (43, 12, D:6) 23 stones Level 8 of the Dungeon [Shop] Iklymeq's Antique Armour Boutique a +0 scale mail (124 gold) a cursed +0 robe (3 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +3 leather armour of fire resistance (744 gold) a +0 ring mail (124 gold) a +0 helmet (139 gold) a +3 chain mail of fire resistance (821 gold) (0, 0, D:8) 11 arrows (3, 27, D:8) 10 stones (4, 11, D:8) a +0 club (5, -2, D:8) a cursed -1 blowgun (5, -1, D:8) a +0 falchion (6, -4, D:8) a +0 helmet (10, 14, D:8) 24 bolts (20, 9, D:8) a +0 giant club (22, 22, D:8) a +0 helmet (26, 2, D:8) 14 arrows (33, -5, D:8) 26 arrows (33, 6, D:8) a +0 ring mail (36, 19, D:8) a +0 rapier (46, 21, D:8) 26 bolts (48, -4, D:8) a +0 cloak (56, 21, D:8) 18 stones Level 9 of the Dungeon (1, 12, D:9) a +0 scale mail (1, 31, D:9) a +0 animal skin (3, 28, D:9) a +0 robe a +2 whip of flaming (4, 28, D:9) 24 arrows a +0 shortbow a +0 animal skin (4, 29, D:9) an arrow (6, 15, D:9) a poisoned needle (8, 17, D:9) a +0 leather armour (9, -8, D:9) 15 stones (10, -14, D:9) a +0 cloak (10, 11, D:9) a poisoned needle a stone (10, 12, D:9) a stone (11, 10, D:9) a +0 blowgun 8 poisoned needles (11, 11, D:9) a +0 club 2 stones a +0 large shield (12, -4, D:9) a +1 mace of protection 10 stones (13, -4, D:9) a +0 giant club a +0 leather armour (13, -1, D:9) 2 stones (14, -4, D:9) a +0 leather armour a +0 hand axe (14, -3, D:9) a +0 hand axe a +0 dagger a +0 robe (15, -3, D:9) a +0 short sword a +0 chain mail (16, -3, D:9) a +0 dagger a +0 robe (19, -2, D:9) 10 poisoned needles (19, 1, D:9) 18 stones (22, 20, D:9) a cursed +0 robe a +0 dagger (24, -2, D:9) a +0 scale mail a +0 morningstar (25, -2, D:9) a +0 mace (25, 0, D:9) a +0 leather armour a +2 flail of protection (26, 0, D:9) a +0 hand axe (26, 10, D:9) a +0 animal skin (28, -2, D:9) 24 poisoned needles (28, 16, D:9) the +8 morningstar of Dubusoda {elec, rC- rN+ Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. (39, -18, D:9) a +0 chain mail (43, -11, D:9) a +0 broad axe (56, 0, D:9) a +1 battleaxe of freezing (66, -1, D:9) a +0 trident (67, -1, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) 28 stones (1, 5, D:10) a +0 giant club (3, 15, D:10) a scroll of amnesia 2 scrolls of random uselessness an uncursed ring of attention an uncursed ring of teleportation (4, 31, D:10) a +0 giant club (4, 39, D:10) a stone (4, 40, D:10) a +0 dagger a +0 short sword a +0 short sword a +0 short sword (4, 41, D:10) a +0 short sword a stone (5, -1, D:10) a +0 club (5, 0, D:10) a +0 flail a +0 dagger a +0 robe (15, 22, D:10) a +0 robe a +0 dagger (15, 23, D:10) a +0 chain mail a +0 trident (16, 20, D:10) the +4 whip of Xom {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (20, 33, D:10) an uncursed staff of cold a +2 robe of cold resistance (26, 8, D:10) a +0 robe (28, 20, D:10) 20 stones (30, 32, D:10) a +0 dagger a +0 robe (40, 22, D:10) a +0 shortbow 29 arrows (42, 31, D:10) a +0 mace a +0 leather armour (42, 32, D:10) a +0 dagger a +0 leather armour (47, 18, D:10) an arrow (53, 3, D:10) a +0 dagger (53, 8, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) 18 stones (10, 37, D:11) 23 sling bullets (14, 40, D:11) 20 stones (19, 19, D:11) a +0 dire flail a +0 giant club (20, 22, D:11) a +0 giant club a +0 giant club (24, 40, D:11) a +0 helmet (25, 20, D:11) a +0 giant club a +0 giant club (28, 3, D:11) a +0 rapier (33, 6, D:11) a +0 trident (35, 35, D:11) a +0 plate armour (39, 29, D:11) a +0 chain mail (39, 33, D:11) 10 sling bullets (40, 3, D:11) a +0 scale mail a +0 war axe (41, 3, D:11) a +0 ring mail a +0 falchion (46, 40, D:11) a cursed +0 mace a +0 robe a +2 falchion of freezing a +0 robe (46, 41, D:11) a +2 falchion of electrocution a +0 robe (46, 42, D:11) a +4 long sword a +0 robe (48, 42, D:11) a +0 quarterstaff a +0 shortbow 12 arrows (49, 16, D:11) 2 arrows (49, 20, D:11) a +0 shortbow 10 arrows (50, 16, D:11) an arrow (50, 18, D:11) an arrow (50, 20, D:11) a +0 shortbow 16 arrows (50, 38, D:11) a +0 plate armour (50, 42, D:11) 2 arrows (51, 19, D:11) a +0 shortbow 22 arrows (51, 20, D:11) a cursed +0 shortbow 21 arrows (51, 43, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) an arrow (0, 8, D:12) a +0 ring mail (1, 3, D:12) a +0 shortbow 21 arrows (2, 2, D:12) 2 arrows (2, 4, D:12) an arrow (3, 5, D:12) 5 bolts an arrow (3, 6, D:12) a +0 shortbow a +0 shortbow 32 arrows (3, 7, D:12) a +0 shortbow 14 arrows (4, 7, D:12) a +0 spear a +0 chain mail (5, -3, D:12) 14 bolts (7, 9, D:12) an arrow (8, -2, D:12) a +0 great sword a +0 arbalest of velocity 14 bolts a +0 robe (10, 10, D:12) an arrow (11, -10, D:12) 4 large rocks (11, 0, D:12) 3 tomahawks (13, 8, D:12) an arrow (14, 5, D:12) a +2 longbow of velocity (14, 6, D:12) a +0 troll leather armour (15, -2, D:12) a +0 morningstar (16, -11, D:12) a +0 mace a +1 chain mail of poison resistance a +0 hand axe a +0 robe (17, -4, D:12) 12 stones (20, -12, D:12) a +0 troll leather armour (23, 2, D:12) a +0 hand axe (23, 3, D:12) a +0 flail (24, -16, D:12) a +0 falchion (25, 3, D:12) a +0 hand axe a +0 club a +0 war axe a cursed +0 plate armour a +0 trident a +0 chain mail (25, 12, D:12) a +0 flail a +0 mace a +0 hand axe (26, 10, D:12) a +0 plate armour a +0 short sword (26, 11, D:12) a +0 short sword a +0 scale mail a +0 flail a +0 scale mail a +0 flail a cursed +0 leather armour a +0 mace (26, 12, D:12) a +0 leather armour a +0 club a cursed -2 trident a +0 leather armour (28, 10, D:12) a +0 dagger (29, 1, D:12) 24 arrows a +0 shortbow (29, 2, D:12) a +3 scimitar of flaming (29, 3, D:12) 10 arrows a +0 shortbow (29, 10, D:12) a +0 flail (30, 2, D:12) an arrow (32, 1, D:12) 3 arrows (33, -1, D:12) a +0 leather armour 3 tomahawks a +0 short sword (33, 0, D:12) a javelin (33, 7, D:12) a +2 trident of protection (34, -2, D:12) 4 tomahawks a +0 war axe (34, -1, D:12) a +1 scale mail of cold resistance 3 javelins a +4 great mace of holy wrath (34, 0, D:12) a +0 club (35, -1, D:12) a +0 robe a +0 dagger a +0 dagger a +0 robe (35, 16, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a cursed -1 longbow 19 arrows (1, 0, D:13) an arrow (2, 2, D:13) a throwing net (3, -18, D:13) a +2 trident of venom (3, 3, D:13) a +0 spear (5, -16, D:13) 23 stones (11, -37, D:13) the +6 mace of the First Yaks {flame, rC- Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. (24, 1, D:13) a +4 scimitar a +0 robe a +0 dire flail a +0 robe (24, 2, D:13) a +3 dire flail a +0 robe a +1 falchion of venom a +0 robe a +3 spear a +0 robe (26, -28, D:13) 4 arrows a +0 longbow (27, -26, D:13) 6 arrows (28, -25, D:13) an arrow (28, -19, D:13) 23 arrows (30, -23, D:13) 2 arrows (30, -21, D:13) an arrow (36, 3, D:13) a +0 hand axe (38, -11, D:13) a +0 giant club a cursed +0 giant club (39, -36, D:13) a +0 club (48, 0, D:13) 16 arrows (51, 2, D:13) a +0 giant club a +0 giant spiked club (55, -32, D:13) a +0 whip (55, -20, D:13) a +0 chain mail (56, -38, D:13) a +0 club a stone (56, -37, D:13) a potion of berserk rage a +0 dagger (56, -36, D:13) a +0 dagger 6 stones (56, -35, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, -34, D:13) a +4 antimagic great sword a cursed +0 club (64, -37, D:13) a +0 battleaxe Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (1, 2, D:14) a +0 dagger a +0 robe (4, -2, D:14) a +0 giant spiked club a +0 giant club (4, 2, D:14) a +0 robe (8, -39, D:14) 2 arrows (9, -40, D:14) 11 arrows (9, -35, D:14) an arrow a +0 shortbow (10, -40, D:14) 4 arrows (10, -39, D:14) 2 arrows (11, -39, D:14) 2 arrows (11, -37, D:14) 16 arrows a +0 shortbow (12, -43, D:14) 16 stones (12, -38, D:14) 12 arrows a +0 shortbow (13, -41, D:14) an arrow (15, -41, D:14) 3 large rocks a +0 arbalest 24 bolts a cursed staff of power (16, -16, D:14) a +0 longbow 25 arrows (17, -40, D:14) a large rock (19, -35, D:14) a large rock (21, -38, D:14) a +4 scimitar of flaming (22, -46, D:14) 13 stones (22, -13, D:14) a +0 leather armour (23, -5, D:14) a book of Party Tricks (25, -13, D:14) a phial of floods (25, -3, D:14) a cursed staff of earth (26, -37, D:14) a +0 shortbow a +0 shortbow a +0 shortbow 83 arrows a +0 shortbow (26, -21, D:14) a +0 short sword (26, -19, D:14) a +2 plate armour of magic resistance (27, -43, D:14) an arrow (27, -37, D:14) 6 arrows a +0 shortbow (27, -31, D:14) the +9 halberd of Grandeur {freeze, rPois rF+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from fire. It protects you from poison. a +0 scale mail (27, -19, D:14) a book of Geomancy (27, -11, D:14) a +0 giant club 4 large rocks (27, -10, D:14) 5 large rocks (27, -4, D:14) a +0 long sword a +1 ring mail of cold resistance (28, -40, D:14) an arrow (28, -20, D:14) an uncursed ring of magical power the +1 plate armour of Keobree {rElec rPois rF+++ Int-5} It affects your intelligence (-5). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. (29, -13, D:14) a +0 scale mail (32, -10, D:14) a +0 mace (33, -3, D:14) 2 arrows (34, -28, D:14) an arrow (34, -3, D:14) an arrow (34, -2, D:14) a +0 dire flail a +0 plate armour (35, -17, D:14) a +0 giant spiked club a +0 giant club (35, -2, D:14) an arrow (36, -44, D:14) a +0 longbow 8 arrows (36, -28, D:14) 4 arrows (37, -1, D:14) a +0 quarterstaff a +0 shortbow 12 arrows a +0 leather armour (37, 0, D:14) a +0 shortbow 24 arrows (38, -44, D:14) an arrow (38, -28, D:14) 2 arrows (38, -1, D:14) a +0 longbow 16 arrows a +0 robe a +0 dagger of freezing a +0 robe (39, -36, D:14) a +0 scale mail (39, -20, D:14) a cursed -1 war axe (40, -43, D:14) an arrow (40, -31, D:14) a +0 short sword a +0 mace (40, -28, D:14) 9 arrows a cursed -2 shortbow (41, -31, D:14) a +0 club a +0 chain mail a +1 vampiric halberd (42, -38, D:14) a cursed ring of teleportation (42, -31, D:14) 14 arrows a +0 shortbow (43, -44, D:14) an arrow (44, -14, D:14) 27 arrows a +0 shortbow (45, -20, D:14) a +1 buckler of positive energy a +0 ring mail a cursed -1 long sword a +0 dagger (45, -16, D:14) an arrow (46, -41, D:14) a +1 antimagic executioner's axe (46, -18, D:14) an arrow (47, -41, D:14) 14 arrows (47, -39, D:14) a +0 falchion (47, -4, D:14) 17 poisoned needles (48, -21, D:14) an arrow (48, -19, D:14) a +0 short sword (50, -41, D:14) a cursed +0 long sword (64, -29, D:14) a +0 giant club Level 15 of the Dungeon (0, 0, D:15) 3 tomahawks (2, -10, D:15) a +0 giant club a +0 giant club a +0 shortbow 21 arrows (2, -9, D:15) a +0 shortbow a cursed -2 giant club a +0 giant club a +0 shortbow 56 arrows (3, -13, D:15) a +0 giant spiked club (3, -11, D:15) an arrow (3, -10, D:15) an arrow a +0 dire flail a +0 giant spiked club (3, -9, D:15) a +0 whip a +0 robe (4, -13, D:15) a +0 giant club a +0 giant spiked club (19, -42, D:15) 18 sling bullets (21, -37, D:15) a +0 long sword (21, -35, D:15) a +0 flail (22, -35, D:15) a +0 dagger a +2 robe a +0 club (25, -39, D:15) a +0 dagger a +0 robe (27, -39, D:15) a +2 antimagic quarterstaff (27, -21, D:15) a +0 hand axe (36, -48, D:15) 15 stones (44, -46, D:15) a +0 flail (46, -2, D:15) a +0 shortbow (48, -28, D:15) a +0 morningstar (55, -51, D:15) a +0 hand crossbow (57, -42, D:15) a +1 war axe (59, -43, D:15) a +0 short sword (60, -45, D:15) a +0 dagger (60, -44, D:15) a +0 trident Level 1 of the Orcish Mines (13, 25, Orc:1) a +0 giant club (16, 24, Orc:1) a +2 dagger of distortion a +0 blowgun a +0 hand axe (16, 25, Orc:1) a +0 chain mail a +0 scimitar (17, 23, Orc:1) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (18, 30, Orc:1) a +0 scale mail a +0 hand axe (19, 32, Orc:1) a +0 plate armour a +0 flail (20, 27, Orc:1) a tomahawk (20, 30, Orc:1) a +0 plate armour a +0 glaive (36, 30, Orc:1) a tomahawk (37, 28, Orc:1) a +0 robe a cursed -1 dagger (39, 28, Orc:1) a +0 flail (40, 27, Orc:1) a curare-tipped needle (40, 28, Orc:1) 4 curare-tipped needles a +0 giant club a +0 flail (42, 22, Orc:1) a tomahawk (44, 24, Orc:1) a +0 leather armour a +0 chain mail of fire resistance a +2 dagger of venom a +0 robe a +0 dagger a +0 dire flail a +0 leather armour a +0 club (44, 25, Orc:1) a +0 leather armour a +0 robe a cursed -3 long sword 7 tomahawks of dispersal a +0 plate armour a +0 short sword a +0 dagger a +1 hand axe of venom a +0 leather armour a +0 scimitar a +0 chain mail (44, 26, Orc:1) a +0 leather armour a +2 dagger of protection a +3 antimagic whip a +0 short sword a cursed +0 falchion a +0 leather armour a +0 mace (46, 24, Orc:1) a +0 club (55, 16, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Iffeax's Gadget Shop a wand of flame (13) (97 gold) a crystal ball of energy (260 gold) a phantom mirror (390 gold) a wand of digging (18) (572 gold) a lightning rod (4/4) (520 gold) a wand of random effects (34) (234 gold) a sack of spiders (260 gold) a wand of enslavement (18) (260 gold) a box of beasts (260 gold) a box of beasts (260 gold) a crystal ball of energy (260 gold) a phantom mirror (390 gold) [Shop] Kebeow's Antique Armour Boutique a +0 leather armour (58 gold) a +0 robe (20 gold) a +1 scale mail of poison resistance (377 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +2 hat of intelligence (609 gold) a +0 ring mail (116 gold) a +2 scale mail of cold resistance (609 gold) +0 ice dragon scales (1740 gold) a +0 helmet (130 gold) [Shop] Emebif's Antique Armour Shop a +2 cloak of invisibility (559 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a cursed +0 robe (2 gold) a +0 scale mail (104 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +1 plate armour of poison resistance (832 gold) [Shop] Ryckaic's Weapon Boutique a +0 arbalest (54 gold) a cursed -3 giant club (1 gold) a +0 hand crossbow of velocity (86 gold) 17 sling bullets (102 gold) a +2 flail of holy wrath (219 gold) the +6 great sword of the Sage {freeze, rPois} (634 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. 12 arrows (28 gold) a +0 quarterstaff (48 gold) 18 stones (21 gold) a +0 hand crossbow (42 gold) a +0 shortbow (36 gold) a +0 hand axe (36 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +4 mace (0, 1, Orc:2) a +0 plate armour a +0 war axe (1, 0, Orc:2) a cursed -1 hand axe (8, -37, Orc:2) a +0 short sword (8, 4, Orc:2) a +0 giant spiked club (9, -36, Orc:2) a +0 dagger a +0 robe (9, 3, Orc:2) a +1 leather armour of poison resistance a +0 club (9, 4, Orc:2) a +0 chain mail a +0 morningstar (10, 3, Orc:2) a cursed -1 ring mail a +0 short sword (12, -34, Orc:2) a +0 falchion (12, -33, Orc:2) a +0 dagger a +0 robe (16, -2, Orc:2) a +0 robe a +0 dagger (18, -30, Orc:2) a +0 battleaxe a +0 chain mail (18, 1, Orc:2) a +0 giant club (19, 0, Orc:2) a +4 antimagic dagger (21, -37, Orc:2) a +0 dagger a +0 robe (21, -32, Orc:2) a +0 dagger a cursed +0 robe a +0 dire flail a +1 dagger of venom a +0 robe (21, -31, Orc:2) a +0 falchion a +0 dagger a +1 robe (21, -16, Orc:2) a +0 club (22, -33, Orc:2) a +0 scimitar a +0 chain mail (22, -18, Orc:2) a +0 hand axe a +0 leather armour a silver tomahawk (22, -16, Orc:2) a +0 dagger a +0 robe a +0 ring mail a +0 whip (23, -34, Orc:2) a +0 mace (23, -33, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -26, Orc:2) a silver tomahawk (23, -20, Orc:2) a +0 glaive a +0 chain mail (23, -17, Orc:2) a +0 dagger (24, -40, Orc:2) a tomahawk (24, -39, Orc:2) a tomahawk (24, -34, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +2 robe of fire resistance a +0 hand axe a +0 plate armour (24, -22, Orc:2) a +0 dagger a +0 robe (24, -6, Orc:2) a +0 dagger a +0 robe (25, -34, Orc:2) a +0 flail a +0 plate armour (25, -33, Orc:2) a +0 dagger (25, -32, Orc:2) a +0 dagger a +0 robe (25, -22, Orc:2) a +2 dagger of protection a +0 robe (25, -21, Orc:2) a +0 leather armour (25, -3, Orc:2) a +0 robe a +0 dagger (26, -33, Orc:2) a +0 dagger a cursed +0 robe (26, -30, Orc:2) a +0 falchion a +0 chain mail (26, -21, Orc:2) a silver tomahawk a +0 scimitar a +0 plate armour of fire resistance a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (26, -20, Orc:2) a +0 short sword a +0 plate armour a silver tomahawk a +0 scimitar (27, -42, Orc:2) a +3 battleaxe of chopping a tomahawk (27, -32, Orc:2) a +0 dagger a +0 robe (27, -22, Orc:2) a +0 war axe (27, -21, Orc:2) a +1 dagger of venom a cursed +0 plate armour a +4 battleaxe of venom (27, -20, Orc:2) a +0 chain mail a +0 halberd a +0 giant club a +0 leather armour a +0 scale mail a +0 hand axe a cursed -1 leather armour a +0 flail (27, -19, Orc:2) a cursed +0 ring mail (28, -43, Orc:2) a +0 flail a tomahawk a +0 plate armour a +0 dagger a +0 leather armour (28, -42, Orc:2) a +0 hand axe a +0 falchion a +0 leather armour (28, -32, Orc:2) a +0 flail (28, -22, Orc:2) a +0 plate armour a +0 glaive (29, -30, Orc:2) a +0 dagger a +0 robe (29, -29, Orc:2) a +0 dagger a +0 dagger a +0 robe (29, -23, Orc:2) a +0 flail a +0 leather armour (30, -30, Orc:2) a +0 dagger a +0 robe a +0 flail (31, -31, Orc:2) a +0 trident a +0 chain mail (31, -30, Orc:2) a +3 vampiric hand axe a +0 leather armour a cursed +0 club a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (31, -29, Orc:2) a +0 short sword a +0 ring mail a +0 mace a +0 plate armour (31, -27, Orc:2) a +2 dagger of pain a +0 robe Level 1 of the Lair of Beasts (12, 18, Lair:1) a +0 rapier (18, 17, Lair:1) a +0 chain mail (33, 12, Lair:1) a +0 scale mail of fire resistance (41, -17, Lair:1) 15 arrows (53, 8, Lair:1) a +2 quarterstaff of speed Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 bolts (12, -27, Lair:2) a +0 cloak (21, -45, Lair:2) a +0 trident a +2 chain mail of fire resistance (21, -43, Lair:2) a throwing net (24, -15, Lair:2) 21 stones (26, 4, Lair:2) a +3 leather armour (27, -7, Lair:2) a +0 trident (27, -4, Lair:2) a +0 cloak (43, 7, Lair:2) a potion of brilliance 2 scrolls of immolation (46, 9, Lair:2) 12 stones (49, -16, Lair:2) a cursed +0 great mace (60, -17, Lair:2) 16 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 sling bullets (27, -13, Lair:3) a +3 antimagic battleaxe (40, -17, Lair:3) a +0 rapier (40, 28, Lair:3) a book of Changes Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (23, -25, Lair:4) the +8 quarterstaff of the Brain {freeze, MR+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (24, -25, Lair:4) a +0 leather armour (26, -35, Lair:4) a +0 leather armour (26, -32, Lair:4) 14 stones (27, -42, Lair:4) 3 scrolls of immolation (39, -25, Lair:4) a +0 ring mail (45, -32, Lair:4) 9 arrows (47, -28, Lair:4) 14 poisoned needles (52, 4, Lair:4) a scroll of random uselessness Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (4, 19, Lair:5) a +0 hand axe (15, 8, Lair:5) a cursed +0 leather armour (18, 22, Lair:5) a +0 helmet (37, 19, Lair:5) a +0 scythe (41, 24, Lair:5) a book of Clouds (42, 31, Lair:5) a potion of lignification (50, 39, Lair:5) an uncursed staff of wizardry (54, -2, Lair:5) a +0 robe (56, -15, Lair:5) a hydra skeleton (58, 10, Lair:5) a +3 chain mail of positive energy Level 6 of the Lair of Beasts (0, 0, Lair:6) a hippogriff skeleton (1, -4, Lair:6) a water moccasin skeleton (1, -3, Lair:6) an elephant skeleton (still there?) a wyvern corpse (skeletalised by now) (still there?) (2, -3, Lair:6) the +6 battleaxe "Ecluluun" {drain, Fragile rC- rN++ Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It makes you vulnerable to cold. It greatly protects you from negative energy. It will be destroyed if unequipped. (2, -2, Lair:6) a basilisk skeleton (3, -3, Lair:6) a hippogriff skeleton (3, -2, Lair:6) a wyvern skeleton