Bunnehwyld Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -30, D:1) a +0 club (1, -7, D:1) a +0 hand axe (17, -13, D:1) a +0 club (17, -12, D:1) a +0 club (19, 10, D:1) a +0 spear (25, -10, D:1) a +0 club (26, -8, D:1) a +0 short sword (29, -19, D:1) a +0 club (30, -20, D:1) a +0 club a +0 club (34, -6, D:1) a +0 club (36, -29, D:1) a +0 club (38, -30, D:1) 24 bolts (42, -10, D:1) a +0 chain mail (42, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, -1, D:2) a +0 scale mail (3, 8, D:2) a +0 short sword (12, 20, D:2) 2 potions of degeneration a +0 dagger (13, 20, D:2) a +0 long sword (15, 33, D:2) a +0 hunting sling (25, 27, D:2) a +0 dagger (37, 28, D:2) a +0 club (37, 37, D:2) a +0 short sword (38, 24, D:2) a cursed +0 buckler (38, 27, D:2) a +0 club (39, 24, D:2) a +0 club (44, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of loudness (4, 1, D:3) a +0 plate armour (5, -13, D:3) 21 bolts (6, 4, D:3) a +0 mace (8, 0, D:3) 12 gold pieces (9, 31, D:3) a +0 whip (11, 10, D:3) a +0 shield (26, -4, D:3) a +2 antimagic dagger (34, 37, D:3) a cursed +0 short sword (46, 7, D:3) a +0 ring mail of cold resistance Level 4 of the Dungeon [Shop] Sechocat's Antique Weapon Shop a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 war axe (91 gold) a +0 long sword (91 gold) a +2 vampiric spear (546 gold) a cursed -3 fustibalus (2 gold) the cursed +1 quarterstaff of Infinity {venom, *Rage rN+ Str+2} (522 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. a +0 rapier (104 gold) the +6 shortbow of the Lame Duck {freeze, rPois MR+} (1357 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. a +0 long sword (91 gold) a +1 hunting sling of freezing (252 gold) a +0 long sword (91 gold) the cursed +0 glaive "Meotsod" {flame, -Tele Int+2 Dex+3 Stlth+} (608 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+3). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +2 falchion of draining (452 gold) (0, 0, D:4) a +0 animal skin (unseen) (7, -15, D:4) a +0 scythe a +0 robe (7, -14, D:4) a +0 rapier a +0 leather armour (16, -20, D:4) a +0 hunting sling (20, -27, D:4) a +0 flail (23, -15, D:4) a +0 short sword (33, -23, D:4) 2 throwing nets (46, -25, D:4) a +0 club a cursed +0 leather armour a +0 short sword a +0 leather armour (49, -22, D:4) a +0 robe a +0 dagger (50, -21, D:4) a +0 trident (57, -14, D:4) a +1 mace of holy wrath