Bunnehwyld Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (13, 28, D:1) a +0 dagger (18, -2, D:1) 26 stones (24, 8, D:1) a +0 plate armour (24, 29, D:1) a +0 dagger (25, 20, D:1) 22 sling bullets (34, 14, D:1) a cursed +0 short sword (35, 11, D:1) 18 stones (38, 0, D:1) 12 sling bullets (49, 13, D:1) a +0 dagger a +0 club (60, -16, D:1) 16 stones (61, -20, D:1) a cursed -1 spear Level 2 of the Dungeon (2, 1, D:2) a stone (4, 1, D:2) a stone (8, 2, D:2) a cursed -3 hunting sling (14, 8, D:2) a +0 spear (18, -1, D:2) a +0 club (18, 7, D:2) a +0 war axe 15 stones (20, -3, D:2) a +0 short sword 3 stones (22, -1, D:2) a stone (28, 0, D:2) a cursed -3 rapier (28, 16, D:2) 15 bolts (29, 1, D:2) 9 stones (34, 28, D:2) 3 stones (36, 7, D:2) a +0 short sword (38, 11, D:2) a +0 chain mail (38, 28, D:2) a stone (41, 4, D:2) a +0 hunting sling (41, 17, D:2) 15 bolts (42, 17, D:2) a +0 ring mail Level 3 of the Dungeon (1, -42, D:3) 8 bolts (7, -27, D:3) a +0 flail (13, -27, D:3) a +0 whip of electrocution (15, -28, D:3) a +0 trident (26, -12, D:3) a +0 club (26, -9, D:3) 22 sling bullets (37, 4, D:3) a +0 dagger (40, 3, D:3) a stone (43, 3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hionemuck's Book Boutique a Young Poisoner's Handbook (480 gold) a book of Cantrips (240 gold) a book of Party Tricks (600 gold) a book of Changes (300 gold) Luhac's Guide on the Ensnaring Rocks (636 gold) Spells Type Level a - Sandblast Earth 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Metabolic Englaciation Hexes/Ice 5 e - Statue Form Transmutation/Earth 6 a book of Debilitation (480 gold) a book of Enchantments (600 gold) a book of Geomancy (420 gold) a book of the Earth (780 gold) a book of Unlife (780 gold) a book of Maledictions (300 gold) (0, 0, D:4) a +0 robe (2, -3, D:4) 16 sling bullets (7, -22, D:4) a +0 arbalest (17, -25, D:4) a scroll of immolation (25, -4, D:4) a potion of degeneration (26, -36, D:4) 22 stones (27, -16, D:4) 22 sling bullets (28, -3, D:4) 22 stones (32, -16, D:4) a +0 whip (34, -21, D:4) a +0 robe (35, -32, D:4) a +0 war axe (43, 6, D:4) a +0 short sword (43, 10, D:4) 9 stones (43, 13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +6 rapier "Wuvese" {elec, +Rage Str-5 Dex+8 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your dexterity (+8). It lets you go berserk. It makes you more stealthy. (7, -19, D:5) 11 gold pieces (7, -6, D:5) a +0 leather armour (11, 0, D:5) 5 gold pieces (24, -19, D:5) the +6 hunting sling "Douso" {speed, -Tele rC+ SInv} Attacks with this weapon are significantly faster. It protects you from cold. It lets you see invisible. It prevents most forms of teleportation. (24, -18, D:5) 10 gold pieces (24, -17, D:5) 19 stones (25, -22, D:5) a +0 robe (25, -19, D:5) a +2 flail of protection (25, -18, D:5) a book of Cantrips (25, -17, D:5) 3 scrolls of identify (26, -19, D:5) a +0 hunting sling (26, -18, D:5) a scroll of fog (26, -17, D:5) 2 potions of curing (32, -25, D:5) a +0 chain mail (49, -23, D:5) a scroll of noise