Dungeon Crawl Stone Soup version 0.22-a0-305-gd21a89c (webtiles) character file. 48 Bunnehwyld the Insei (level 3, 15/17 HPs) Began as a Vine Stalker Transmuter on Apr 1, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:07:00 (2562 turns). Bunnehwyld the Insei (Vine Stalker Transmuter) Turns: 2562, Time: 00:07:00 Health: 15/17 AC: 2 Str: 12 XL: 3 Next: 72% Magic: 1/7 EV: 12 Int: 13 God: Gold: 104 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ l - amulet of regeneration HPRegen 0.45/turn d - ring of protection from cold MPRegen 0.10/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Missiles a - 23 arrows c - 86 stones (quivered) Armour b - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) l - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} Potions f - 2 potions of curing {unknown} h - 2 potions of flight j - a potion of might {unknown} k - a potion of brilliance {unknown} Comestibles e - 4 rations Skills: - Level 0.8 Fighting - Level 1.5 Dodging + Level 1.8 Stealth * Level 3.9 Unarmed Combat - Level 2.1 Spellcasting + Level 2.5 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... b - Sticks to Snakes Tmut #....... 13% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a river rat Attack! Your adder misses the river rat. The river rat barely misses your adder. Your adder barely misses the river rat. The river rat closely misses your adder. Your adder closely misses the river rat. The river rat closely misses your adder. Casting: Sticks to Snakes (safe; 13% risk of failure) You create a snake! You now have 23 arrows. You are feeling hungry. Your adder barely misses the river rat. Your adder misses the river rat. The river rat completely misses your adder. The sky beast hits your adder. The sky beast shocks your adder. Your adder bites the river rat but does no damage. Your adder bites the sky beast. Your ball python bites the sky beast but does no damage. The river rat closely misses your adder. Your adder bites the river rat. Your adder barely misses the sky beast. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something barely misses your adder. The river rat bites your adder. Your adder dies! Casting: Sticks to Snakes (safe; 13% risk of failure) You miscast Sticks to Snakes. You are very lightly contaminated with residual magic. Your skin glows momentarily. Something hits your ball python. Something shocks your ball python. Your ball python dies! The river rat bites your adder. Your adder dies! Unknown command. Unknown command. Unknown command. Things that are here: a ration; a whip Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. Unknown command. You hit the river rat. Your bite misses the river rat. The river rat bites you. A sky beast appears from thin air! Reactivating autopickup. Found 8 gold pieces. #.# #...........## #.#######....####....# .).....#####.###.'##+.# ..####.# #.##.%#†w#..# ### #.# #.##§##≈≈# ... #.# #.##.# ≈w≈#..## #.#####.##Y# ≈≈≈# #. #.......#.r##≈≈## .. #########..@#≈≈# #..##++# #....# #.##.# #. ... # ... #... ..$ You could see a sky beast and a river rat. Vanquished Creatures An adder (D:3) 2 dart slugs A leopard gecko (D:2) A ball python (D:1) 3 giant cockroaches 3 goblins A hobgoblin (D:2) A jackal (D:1) 4 bats 4 frilled lizards 8 kobolds 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A leopard gecko (D:3) A giant cockroach (D:3) A jackal (D:1) A frilled lizard (D:3) A rat (D:1) 5 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bunnehwyld the Vine Stalker Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 745 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 799 | D:1 | Learned a level 2 spell: Sticks to Snakes 810 | D:1 | Reached skill level 1 in Stealth 1763 | D:2 | Reached XP level 3. HP: 11/17 MP: 4/7 2374 | D:3 | Noticed a sky beast 2562 | D:3 | Quit the game Vault maps used: D:1: dpeg_arrival_concentric_ovals D:2: serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, infiniplex_forest_end_1, infiniplex_forest_clump_tiny, infiniplex_forest_corner_1, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_lined_2, due_unseen_surprise D:3: gup_sewer_entry_bowl, nemelex_xobeh_ov_fountains_minmay Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.8 Fighting | | 0.8 Dodging | | 1.5 Unarmed Combat | | 3.9 Spellcasting | | 2.1 Transmutations | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 101 Bite || 21 Punch || 2 Kick || 1 Throw: Stone || 2 Cast: Beastly Appendage || 5 Sticks to Snakes || 6 Use: Scroll || 2 Stab: Sleeping || 2 Eat: Chunk || 6 Armor: Robe || 27 Dodge: Dodged || 62 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 69 | 0.0 | 0 | 37 | 0.0 | 2562 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 18 | 0.0 | 1518 D:2 | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 689 D:3 | 0 | 23 | 0.0 | 0 | 10 | 0.0 | 355 +---------+---------+-------+---------+---------+-------+---------