Bunnehwyld Level 1 of the Dungeon (0, 0, D:1) a cursed +0 naga barding (10, -24, D:1) a +0 whip (11, -6, D:1) a +1 whip of venom a +0 dagger a +0 short sword (16, 5, D:1) a +0 whip (19, 1, D:1) a +0 scale mail (23, -7, D:1) a +0 short sword (24, -11, D:1) a +0 dagger (27, -21, D:1) a +0 spear a +0 leather armour (32, -22, D:1) a +0 whip (32, -10, D:1) a +1 hunting sling of chaos (35, 3, D:1) a +0 club (40, -9, D:1) a +0 club (42, -1, D:1) a +0 short sword (45, 1, D:1) a +0 whip (46, 12, D:1) 2 stones (47, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 arrows (13, -34, D:2) a +0 club (14, -3, D:2) a +0 mace (17, 5, D:2) a +0 dagger (19, -25, D:2) an uncursed amulet of inaccuracy (22, 5, D:2) a +0 club (27, -18, D:2) a +0 robe a +0 scythe (31, -5, D:2) a +0 ring mail (32, -30, D:2) a +0 hand axe (34, 1, D:2) a +0 club (36, -12, D:2) a +0 leather armour (44, -42, D:2) a +0 short sword (52, -35, D:2) a +0 short sword (53, -14, D:2) a +0 whip (55, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 30, D:3) 27 arrows (20, 15, D:3) a +0 club (20, 21, D:3) 29 bolts (24, 18, D:3) 5 arrows a +0 club a +0 falchion a +0 club (24, 19, D:3) a +0 club (25, 19, D:3) a +0 leather armour a +0 hand axe (26, 5, D:3) a +0 mace (26, 19, D:3) a +0 hand axe a +0 leather armour a +0 dagger (29, 5, D:3) a +0 ring mail (29, 16, D:3) a +0 giant club (30, 13, D:3) a +0 robe (30, 16, D:3) a +0 dagger (31, 16, D:3) a +0 war axe (32, 14, D:3) a +0 spear (34, 15, D:3) a +0 robe a +0 short sword Level 4 of the Dungeon [Shop] Muagaav's Antique Armour Boutique a +0 robe (20 gold) +1 fire dragon scales (1943 gold) a +1 scale mail of cold resistance (464 gold) a +0 leather armour (58 gold) a +0 centaur barding (667 gold) a +0 helmet (130 gold) [Shop] Lejoat Ewee's Distillery a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) 2 potions of brilliance (96 gold) a potion of flight (36 gold) a potion of experience (600 gold) a potion of haste (120 gold) a potion of lignification (36 gold) (0, 0, D:4) a +0 mace (11, 21, D:4) 2 javelins (13, 3, D:4) a +0 leather armour (14, 29, D:4) 7 tomahawks (15, 28, D:4) a +0 club (24, 22, D:4) a +0 leather armour (27, -3, D:4) a +0 robe (34, -1, D:4) a scroll of amnesia Level 5 of the Dungeon (0, 0, D:5) a +0 trident (9, -30, D:5) a +0 trident a +0 shortbow 14 arrows (17, 1, D:5) a +0 leather armour (31, -27, D:5) a cursed +0 robe (31, -16, D:5) a +3 hand axe (32, -17, D:5) 2 arrows (32, -15, D:5) a +0 shortbow (32, -14, D:5) a +0 leather armour a +0 club a +0 leather armour (33, -21, D:5) an arrow (33, -20, D:5) 2 arrows (33, -19, D:5) an arrow (33, -18, D:5) an arrow (39, -5, D:5) a +0 whip (42, 10, D:5) a +0 flail Level 6 of the Dungeon [Shop] Cuak's Weapon Shoppe a +2 halberd of protection (168 gold) 22 stones (22 gold) a +0 mace (30 gold) the +7 long sword "Cecomon" {flame, rPois Dex+4} (609 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from poison. 24 bolts (48 gold) a throwing net (30 gold) a +0 long sword (35 gold) a +0 halberd (40 gold) 9 arrows (18 gold) a +0 mace (30 gold) a +0 hand crossbow (35 gold) [Shop] Zoulozum's Mayhem Merchandise a +0 war axe (45 gold) a +0 war axe (45 gold) a +0 battleaxe (84 gold) a cursed -3 war axe (1 gold) a +0 hand axe (39 gold) a book of Fire (845 gold) a +0 battleaxe (84 gold) a +0 war axe (45 gold) a +1 battleaxe of chopping (217 gold) a wand of iceblast (10) (182 gold) (0, 0, D:6) a +0 giant club (3, 17, D:6) 22 arrows (10, 1, D:6) a +0 ring mail (11, 22, D:6) the +4 dagger "Syreehyo" {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). (12, 4, D:6) 2 arrows (12, 6, D:6) a +0 shortbow 11 arrows (13, -3, D:6) a +0 spear (13, 3, D:6) an arrow (16, 0, D:6) a +0 scale mail (18, 1, D:6) a +0 giant spiked club (20, -8, D:6) a +0 shortbow 9 arrows (21, -6, D:6) an arrow (21, -5, D:6) an arrow (23, 15, D:6) a +0 robe (34, 27, D:6) 13 bolts (35, 0, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 1, D:7) a +0 rapier (4, 1, D:7) a +0 flail (4, 2, D:7) a wolf skeleton (5, 21, D:7) a +0 leather armour (15, 4, D:7) a +0 plate armour a +0 broad axe (15, 14, D:7) a scroll of noise (19, 2, D:7) a +0 hand axe a +0 leather armour (19, 7, D:7) a +0 war axe (20, 25, D:7) a +0 robe a cursed +0 whip (22, 35, D:7) a +2 spear of flaming (25, 38, D:7) a +0 club (28, 17, D:7) an arrow (29, 17, D:7) 23 arrows a +0 shortbow (29, 24, D:7) a +0 club a +0 club (31, 19, D:7) an arrow (32, 20, D:7) an arrow (33, 9, D:7) 13 bolts (36, 41, D:7) a +0 shortbow 10 arrows (37, 12, D:7) a +0 spear (45, 0, D:7) a +0 short sword (48, 0, D:7) a +0 robe a +2 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -17, D:8) a +0 leather armour (6, -5, D:8) a +0 leather armour a cursed +0 falchion (7, 2, D:8) a potion of might (9, 5, D:8) the +5 hand axe of Bisai {protect, MR+++} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (11, -15, D:8) an arrow (13, -4, D:8) a +0 hand axe (14, -16, D:8) an arrow (14, -6, D:8) 14 gold pieces (15, -15, D:8) an arrow (15, -14, D:8) an arrow (15, -12, D:8) 15 arrows a +0 shortbow (25, -16, D:8) a +0 long sword (40, -1, D:8) 2 sling bullets (41, -2, D:8) 3 sling bullets