Bunnehwyld Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (1, -23, D:1) 19 stones (6, -11, D:1) a +0 whip (13, -3, D:1) a +0 hunting sling (19, 1, D:1) a +0 robe (31, -10, D:1) a +0 club (36, -8, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -2, D:2) a +0 robe (30, 38, D:2) 2 stones (30, 39, D:2) a stone (30, 43, D:2) a +0 club (30, 44, D:2) a +0 club 2 stones (31, 13, D:2) a +0 whip (33, 14, D:2) a +0 club (36, 16, D:2) a +0 dagger (37, 15, D:2) a +0 mace (51, 41, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 38, D:3) a +0 leather armour (5, 14, D:3) 16 bolts (5, 19, D:3) a +0 hand axe (6, 14, D:3) 23 sling bullets (7, 35, D:3) a +0 club (13, 34, D:3) a +0 scale mail (30, 10, D:3) a +1 animal skin (37, 7, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Yshomaos's Weapon Boutique a +0 spear (30 gold) a +0 spear (30 gold) a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) a +1 mace of protection (106 gold) a +4 mace (250 gold) a cursed -3 quarterstaff (1 gold) a +0 falchion of slicing (65 gold) 21 arrows (42 gold) a +0 rapier (40 gold) the +9 hand axe of Inference {protect, rC+++ MP-9 Str+5} (822 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). It renders you almost immune to cold. It affects your magic capacity (-9). the +11 dagger "Qeten" {pierce, Stlth+} (678 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. a +1 hand axe of chopping (115 gold) (0, 0, D:4) 8 bolts (11, -40, D:4) 11 stones (12, -31, D:4) a +0 leather armour a +0 hand axe (12, -5, D:4) a cursed -3 war axe (13, -4, D:4) a +0 flail (14, -36, D:4) a +0 club (18, -36, D:4) a +0 scale mail (20, -31, D:4) 18 stones (21, -23, D:4) 17 stones (26, 10, D:4) a +0 whip (32, -31, D:4) a +0 whip (32, -30, D:4) a +0 short sword (32, 7, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 21 arrows (0, 1, D:5) 2 arrows (0, 6, D:5) an arrow (1, 2, D:5) an arrow (9, 35, D:5) 9 arrows (23, 50, D:5) a +0 short sword (23, 51, D:5) a +0 short sword a +0 leather armour a +0 hand axe (27, 49, D:5) a +0 dagger a +0 chain mail a +0 short sword (42, 8, D:5) 22 arrows (43, -6, D:5) a +0 club (43, -5, D:5) a cursed -3 falchion (50, 24, D:5) 23 sling bullets (60, 36, D:5) an arrow (60, 37, D:5) a +0 shortbow 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour a +0 leather armour a +0 scale mail (0, 3, D:6) a +0 hand axe (1, -1, D:6) a +0 club a +0 leather armour (21, 18, D:6) a +0 giant club (22, 10, D:6) 21 arrows (22, 19, D:6) a +0 leather armour (32, 5, D:6) 28 arrows (33, -14, D:6) 25 sling bullets (33, 4, D:6) a +0 robe (38, -12, D:6) a scroll of amnesia (48, -4, D:6) a +0 club (50, -1, D:6) a cursed +0 robe a +0 dagger (50, 0, D:6) a +0 robe a +0 dagger a +0 club a +0 hand axe (50, 3, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (6, 15, D:7) a +0 robe (7, -12, D:7) an uncursed ring of wizardry (15, 15, D:7) a +0 chain mail a +0 flail a +0 short sword a +0 battleaxe (15, 27, D:7) 4 boomerangs (18, -8, D:7) a +0 ring mail (29, 31, D:7) a +0 flail (32, 8, D:7) 19 bolts (42, 38, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (12, -6, D:8) a +0 robe (14, 30, D:8) a +0 pair of boots (16, -8, D:8) a +0 dagger (24, 9, D:8) 22 sling bullets (24, 19, D:8) a +0 double sword (27, 12, D:8) a +0 hand crossbow a +0 dagger a +0 leather armour (31, 14, D:8) a +0 dagger a +2 robe of magic resistance a cursed -2 hand axe a +0 plate armour (31, 15, D:8) a +0 dagger of draining a +0 robe a +0 flail a +0 leather armour (32, 13, D:8) a +0 dagger 2 boomerangs (32, 14, D:8) 23 stones (36, -9, D:8) 2 arrows (37, -9, D:8) an arrow (39, -8, D:8) a +0 shortbow 15 arrows (43, 23, D:8) the +10 long sword of Courage {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (51, 13, D:8) a +0 robe (65, -1, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (2, 0, D:9) the +9 staff of Wucad Mu {channel} (2, 1, D:9) a cursed +0 quarterstaff (16, -18, D:9) 17 sling bullets (16, 8, D:9) a cursed -2 club (17, -11, D:9) 26 stones (24, 2, D:9) 22 arrows (32, -22, D:9) a stone (34, -21, D:9) a stone (36, -20, D:9) a stone (37, -20, D:9) a stone (37, -19, D:9) a stone (38, -19, D:9) a +0 short sword a stone (39, -19, D:9) 2 stones a +0 dagger a +0 short sword a +0 short sword (40, -20, D:9) a +0 whip 4 stones (40, -19, D:9) a stone (44, 4, D:9) 12 stones (48, -12, D:9) 19 stones (49, -9, D:9) 25 bolts Level 10 of the Dungeon (0, 0, D:10) 15 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (16, -26, Lair:1) a +0 hand axe (22, -41, Lair:1) a -2 spear a +0 animal skin (28, -18, Lair:1) a +0 long sword (28, 13, Lair:1) a +0 hand axe (30, -9, Lair:1) a +0 robe (34, -13, Lair:1) 27 stones (37, -31, Lair:1) 13 stones (38, -32, Lair:1) 26 arrows (47, -39, Lair:1) a wand of random effects (7) (48, 12, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (4, -11, Lair:2) a +0 dagger a +0 robe (7, -32, Lair:2) a +0 robe (11, -19, Lair:2) an arrow (12, -21, Lair:2) an arrow (12, -20, Lair:2) 2 arrows (13, -20, Lair:2) a +0 shortbow 4 arrows (19, -15, Lair:2) 3 arrows (23, 12, Lair:2) a potion of degeneration {!q} (24, -29, Lair:2) an arrow (29, -23, Lair:2) an arrow (30, -23, Lair:2) 2 arrows (30, -22, Lair:2) an arrow (31, -22, Lair:2) 3 arrows (33, -20, Lair:2) an arrow (34, -18, Lair:2) 2 arrows (34, -17, Lair:2) an arrow (35, -8, Lair:2) 2 arrows (36, -8, Lair:2) 13 arrows a +0 shortbow (36, -6, Lair:2) an arrow (37, -10, Lair:2) 4 arrows a +2 shortbow of flaming (38, -12, Lair:2) a +0 robe a +0 scimitar of flaming (38, -11, Lair:2) an arrow (56, -5, Lair:2) a +0 ring mail (61, -17, Lair:2) 13 stones (64, -35, Lair:2) a +0 robe Level 3 of the Lair of Beasts (3, -16, Lair:3) a scroll of random uselessness (22, -26, Lair:3) 26 arrows (27, 10, Lair:3) 20 arrows (35, -7, Lair:3) the ring "Lifinwiq" {Fire rElec rN+ MR- Str+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (36, -9, Lair:3) a +0 hand crossbow (36, -8, Lair:3) 12 gold pieces (37, -7, Lair:3) a +3 ring of strength (37, -6, Lair:3) 42 gold pieces (39, -5, Lair:3) a +0 pair of boots (41, 17, Lair:3) 24 sling bullets a scroll of noise {!r} (52, -16, Lair:3) a scroll of amnesia (53, -16, Lair:3) 24 arrows (55, -25, Lair:3) a +1 short sword of distortion {!w} Level 4 of the Lair of Beasts (6, 2, Lair:4) 21 sling bullets (12, -4, Lair:4) a book of Misfortune (25, 9, Lair:4) a +0 pair of boots (27, 29, Lair:4) a +0 pair of gloves (30, -11, Lair:4) 23 stones (51, 12, Lair:4) 18 stones (63, 7, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed staff of conjuration (2, 6, Lair:5) a +0 hand crossbow (2, 7, Lair:5) 16 stones (5, -12, Lair:5) a +0 robe (8, 4, Lair:5) a +0 quarterstaff (11, -18, Lair:5) 21 stones (36, -7, Lair:5) a potion of degeneration (37, -16, Lair:5) 29 bolts Level 1 of the Shoals (0, 0, Shoals:1) a wand of iceblast (8) (unseen)