BurhGerh Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (10, 10, D:1) a +0 whip (11, 13, D:1) 6 stones (12, 11, D:1) a +0 ring mail (14, 14, D:1) a +0 club a stone a ball python corpse (skeletalised by now) (20, 16, D:1) 2 boomerangs (20, 18, D:1) a +0 dagger (26, 25, D:1) a +0 dagger 2 stones a kobold skeleton (34, 20, D:1) a +0 club a goblin skeleton (40, 23, D:1) a +0 short sword 4 stones (41, 23, D:1) a quokka corpse (skeletalised by now) (44, 0, D:1) a hobgoblin skeleton (56, 7, D:1) a +0 hand axe a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Siwk's Jewellery Shoppe a ring of protection from cold (250 gold) a ring of see invisible (150 gold) a flux talisman (250 gold) a storm talisman (800 gold) a blade talisman (300 gold) the ring of the Hare {EV+10} (1280 gold) [ring of evasion] EV+10: It affects your evasion (+10). a ring of magical power (200 gold) a ring of see invisible (150 gold) (0, 0, D:2) a +0 club (5, -5, D:2) an adder skeleton (5, 8, D:2) a +0 short sword (6, -8, D:2) a +0 cloak (6, 6, D:2) a ball python skeleton (10, -2, D:2) a +0 dagger a +0 animal skin the hobgoblin corpse of Robin (10, -1, D:2) a +0 club a +0 sling (10, 7, D:2) a +0 dagger (12, 4, D:2) 7 stones (18, -2, D:2) a +0 whip 5 stones (20, 2, D:2) a frilled lizard skeleton (24, 10, D:2) a bat corpse (skeletalised by now) (29, 7, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (3, 0, D:3) a +0 dagger a +0 dagger a +0 club a hobgoblin corpse (5, 0, D:3) a +0 club a +0 club a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse (8, -19, D:3) a hobgoblin corpse (8, -16, D:3) a +0 rapier a +0 dagger (13, -28, D:3) a ribbon worm corpse (15, -29, D:3) 3 stones a +0 dagger a kobold corpse (17, -29, D:3) a book of the Senses