Buxparty Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -25, D:1) 18 arrows (10, 7, D:1) a +0 leather armour (12, -17, D:1) a +0 dagger (18, -30, D:1) 24 stones (20, -23, D:1) 27 stones (21, 11, D:1) a +0 robe (26, -34, D:1) a +0 dagger (33, -34, D:1) 5 boomerangs (41, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 31, D:2) a +0 spear (8, 31, D:2) a +3 whip of venom (41, 4, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) 19 bolts (0, 3, D:3) 2 stones (4, 6, D:3) a +0 short sword (15, -10, D:3) a +0 robe (17, -14, D:3) a -1 ring mail (22, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 shield (2, 25, D:4) a +0 rapier (4, -17, D:4) 13 stones (16, -4, D:4) a +0 falchion (19, -1, D:4) a stone (20, 1, D:4) 3 stones a +0 dagger (21, 3, D:4) a stone (21, 4, D:4) a +0 club (21, 5, D:4) 3 stones a +0 short sword (23, 7, D:4) a stone (24, 7, D:4) a stone (25, 0, D:4) the +9 broad axe "Hiomot" {freeze, *Rage rPois Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from poison. It may make you go berserk in combat. It makes you more stealthy. (25, 6, D:4) 15 stones (25, 7, D:4) a +0 dagger a stone (27, 1, D:4) a +0 club (27, 2, D:4) a stone (27, 3, D:4) a +0 mace a +0 club (28, 3, D:4) a +0 chain mail a +0 war axe (29, -11, D:4) 23 arrows (32, -23, D:4) 19 stones (32, 5, D:4) a +0 club (35, 11, D:4) 31 stones (41, -13, D:4) a +0 dagger (42, -13, D:4) a +0 giant club (43, -30, D:4) a +0 dagger a +0 dagger a +0 club (45, 12, D:4) a +0 club a +0 chain mail (46, 11, D:4) a +0 club a cursed +0 leather armour a +0 club a +0 leather armour (46, 12, D:4) a +0 dagger a +0 robe a +0 dagger (51, -11, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +2 hand axe a +0 robe a +0 falchion a +0 robe (1, 11, D:5) a +0 scale mail (3, 8, D:5) a +0 club (6, -8, D:5) a +0 robe a +4 scimitar (7, -10, D:5) a +0 robe a +0 long sword (7, -8, D:5) a +0 robe a +4 flail (7, -1, D:5) a +0 giant club (13, 6, D:5) a cursed -1 rapier a +0 leather armour (18, 4, D:5) a +0 giant club (19, 11, D:5) a +0 dagger a cursed +0 robe (19, 12, D:5) a +0 flail (24, 12, D:5) a cursed -3 dagger (56, -4, D:5) 11 arrows (61, 27, D:5) 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, -19, D:6) a cursed +0 ring mail (2, -20, D:6) an arrow (3, -20, D:6) a +0 scythe a +2 robe a +0 shortbow 2 arrows a +0 short sword a cursed -1 robe (4, -19, D:6) an arrow (11, -16, D:6) 2 arrows (12, -16, D:6) an arrow (13, -16, D:6) an arrow (14, -19, D:6) a +0 short sword a +0 robe (14, -18, D:6) a +1 short sword a +0 robe (14, -17, D:6) an arrow a +3 great sword a +0 robe (15, -18, D:6) an arrow (16, -17, D:6) 2 arrows (16, -11, D:6) a +0 chain mail (29, -9, D:6) a +0 dagger a +0 robe (30, -9, D:6) a +0 dire flail a +0 plate armour (31, -10, D:6) a +0 short sword a +0 ring mail (38, -28, D:6) a +0 rapier (39, -24, D:6) a +0 mace of protection Level 7 of the Dungeon [Shop] Wiet's Book Emporium a book of the Dragon (1350 gold) a book of Party Tricks (750 gold) a book of Geomancy (525 gold) a Necronomicon (1656 gold) the Reference Book on Boosting Evil (1275 gold) Spells Type Level Known a - Spectral Weapon Hexes/Charms 3 no b - Excruciating Wounds Charms/Necromancy 5 no c - Agony Necromancy 5 no d - Deflect Missiles Charms/Air 6 no a book of Power (675 gold) a book of Misfortune (300 gold) a Fen Folio (1125 gold) a book of Frost (525 gold) [Shop] Xueddai's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a cursed +0 leather armour (1, 0, D:7) a +0 hand axe (9, 20, D:7) a +0 hand axe (17, 1, D:7) a +0 dagger of venom a +0 robe (23, 9, D:7) a +0 longbow (30, 0, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (32, -5, D:7) a +0 ring mail (41, 27, D:7) a +0 giant spiked club (41, 28, D:7) a +0 leather armour (unseen) (42, 12, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Viucvic's Antique Armour Boutique a +0 robe (15 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1038 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a scarf of repulsion (264 gold) a +2 plate armour of fire resistance (880 gold) a +0 pair of gloves (99 gold) a +0 chain mail (99 gold) the +3 leather armour "Qypoec" {rF+} (682 gold) It protects you from fire. a cursed +0 robe (2 gold) a +2 chain mail of cold resistance (473 gold) a +0 leather armour (44 gold) a +0 ring mail of magic resistance (242 gold) a +0 scale mail (88 gold) a cursed +0 leather armour (22 gold) (0, 0, D:8) 2 stones a +0 short sword (1, -1, D:8) a +0 hand axe a +0 short sword (1, 3, D:8) a +0 whip (2, -1, D:8) a stone a +2 hat (2, 5, D:8) a +0 club (4, 8, D:8) a +0 hand axe (4, 9, D:8) a stone (4, 10, D:8) a stone (5, -4, D:8) 21 sling bullets (5, -3, D:8) a stone (5, 7, D:8) a +0 robe a +0 dagger (5, 8, D:8) a stone (5, 9, D:8) a +0 dagger a +0 falchion (11, -5, D:8) a +0 giant club (19, 0, D:8) a +0 shortbow (22, -5, D:8) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (23, -5, D:8) a +0 trident (24, 3, D:8) a +0 whip (24, 14, D:8) a +0 cloak a +0 helmet a +0 leather armour (27, 1, D:8) a +0 club (28, -11, D:8) 12 stones (29, -2, D:8) 26 bolts (29, 4, D:8) a +0 short sword a +0 chain mail (29, 15, D:8) 23 bolts (30, 3, D:8) a +0 war axe (30, 4, D:8) a +0 club (46, 3, D:8) 11 sling bullets Level 9 of the Dungeon (0, 0, D:9) a cursed -3 quarterstaff a +0 leather armour (3, 33, D:9) a +0 short sword (4, 9, D:9) a +0 giant club (4, 33, D:9) a +0 dagger a +0 robe a +0 flail a +2 leather armour of positive energy a +0 mace a +0 plate armour (6, 18, D:9) a +0 leather armour (8, -10, D:9) a +0 scale mail (9, 3, D:9) the +11 dagger of Prudence {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (15, 8, D:9) a +0 scale mail (21, 21, D:9) a +0 spear of flaming (23, 33, D:9) a +0 arbalest (38, 3, D:9) a +0 trident a +0 leather armour (38, 4, D:9) a +0 dagger a +0 robe a cursed +0 short sword a +0 leather armour a +0 long sword a +0 chain mail a +0 scale mail (38, 5, D:9) a +0 mace a +0 flail a +0 chain mail (38, 6, D:9) a +0 dagger a +0 robe of cold resistance a +0 whip a +0 leather armour (40, 15, D:9) a +0 giant spiked club (43, 21, D:9) a +0 dagger a +0 chain mail a cursed -3 war axe a +0 scale mail a +0 dagger a +0 robe a +0 short sword of holy wrath (44, 21, D:9) a +0 falchion a +0 leather armour (44, 22, D:9) a +0 trident (44, 23, D:9) a stone (45, 23, D:9) 2 stones (46, 22, D:9) a +0 shortbow (46, 23, D:9) a +0 shortbow (51, 5, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 16 bolts (10, -13, D:10) a +0 hand axe (12, -11, D:10) 11 stones (15, -14, D:10) a +0 animal skin a +1 halberd (15, 7, D:10) a +0 hand axe (16, -20, D:10) a +0 dagger (unseen) (17, -19, D:10) a +0 flail (20, -32, D:10) a +0 robe (32, -12, D:10) 11 stones (33, -19, D:10) a +0 buckler (37, -14, D:10) a +0 robe (38, -10, D:10) a cursed -1 leather armour (41, -17, D:10) a +0 dagger (43, -16, D:10) a +0 whip a +0 dagger (44, -15, D:10) 3 stones a +0 dagger (48, -28, D:10) a +0 leather armour (58, -20, D:10) a +0 giant club (63, -43, D:10) a +0 quarterstaff (64, -42, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 mace (12, -19, D:11) a +0 chain mail a cursed -1 short sword (12, 17, D:11) 25 stones (13, -20, D:11) a +0 chain mail a +0 hand axe a +0 ring mail a +0 club (15, -24, D:11) 20 stones (25, -13, D:11) a +0 hand axe a +0 club a +0 short sword 19 stones (26, -15, D:11) a +0 giant spiked club a +0 giant spiked club a large rock (26, -14, D:11) a +0 club a +0 ring mail a +1 short sword of venom 4 boomerangs a +0 giant club a cursed +0 flail a +0 leather armour a +0 hand axe a large rock (26, -12, D:11) a large rock (28, -18, D:11) a large rock (31, 12, D:11) 9 bolts (34, 12, D:11) a +0 dagger (40, -24, D:11) a +0 chain mail the +8 dagger "Duidgh" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (44, 16, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a cursed -3 long sword (11, 18, D:12) a +0 ring mail (12, 35, D:12) a +0 robe a cursed +0 short sword a cursed +0 battleaxe of venom a +0 robe (13, 34, D:12) a +0 robe a cursed +1 dire flail of venom a cursed +0 spear a +0 robe (13, 35, D:12) a +0 robe a cursed +0 long sword (14, 30, D:12) a +0 ring mail (24, -1, D:12) a +0 mace a +0 ring mail (54, -2, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Fiut's Book Emporium (Shop contents are unknown) (0, 0, D:13) a +0 helmet (1, -9, D:13) a +0 dagger of speed a +0 robe (2, -8, D:13) a +0 hand axe a +0 leather armour (3, -7, D:13) a +2 dagger of freezing a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (24, -24, Lair:1) a +0 club (27, -14, Lair:1) a sack of spiders (29, 17, Lair:1) a +0 pair of boots (32, 23, Lair:1) a +0 robe (34, -7, Lair:1) a +0 war axe (40, -6, Lair:1) a +0 mace (41, -18, Lair:1) a +0 ring mail (43, 25, Lair:1) a +0 whip (46, 27, Lair:1) a scarf of repulsion 2 scrolls of immolation an uncursed amulet of the gourmand an uncursed ring of magical power 3 scrolls of random uselessness a +0 trident (46, 28, Lair:1) a +0 robe (53, 11, Lair:1) 16 bolts (54, -4, Lair:1) a +0 scythe Level 2 of the Lair of Beasts (1, -3, Lair:2) a +0 trident (1, 5, Lair:2) a +0 trident (5, 14, Lair:2) a +0 trident (9, 18, Lair:2) 27 stones (24, 5, Lair:2) a +0 dire flail (26, 10, Lair:2) a +0 robe a +0 glaive (26, 12, Lair:2) a +0 trident (30, 12, Lair:2) a +0 robe a cursed -2 flail (31, -8, Lair:2) 28 stones (41, -1, Lair:2) 26 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (4, 7, Lair:3) 16 stones (7, 18, Lair:3) a cursed +0 robe (20, 44, Lair:3) a +0 robe (30, 2, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (51, 4, Lair:4) a +0 shortbow (52, -6, Lair:4) 10 bolts Level 5 of the Lair of Beasts (12, 14, Lair:5) a +2 dagger of venom (31, 25, Lair:5) 19 stones (41, -2, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great sword (11, 24, Lair:6) a +0 mace (12, 6, Lair:6) a +3 vampiric hand axe (13, 6, Lair:6) a potion of degeneration (13, 7, Lair:6) a scroll of random uselessness (20, -17, Lair:6) a +0 war axe (28, 4, Lair:6) a potion of lignification a +4 chain mail a potion of degeneration an uncursed amulet of magic regeneration a scroll of noise (32, -16, Lair:6) a cursed +0 leather armour (33, 17, Lair:6) 19 bolts (34, 19, Lair:6) a cursed -1 glaive (46, 24, Lair:6) the +6 dagger of Tuggavvo {flame, MR+ Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. Level 1 of the Snake Pit (0, 0, Snake:1) a sling bullet (0, 1, Snake:1) a sling bullet (1, 2, Snake:1) 2 sling bullets (1, 3, Snake:1) 2 sling bullets (2, 4, Snake:1) a sling bullet (3, 5, Snake:1) 2 sling bullets (4, -5, Snake:1) 22 arrows Level 2 of the Abyss (0, 0, Abyss:2) 24 gold pieces (0, 6, Abyss:2) a potion of might (4, 4, Abyss:2) a +0 great sword (10, 13, Abyss:2) a scroll of amnesia (11, 4, Abyss:2) a +0 broad axe