CLTJ Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 5, D:1) a +0 club (2, -5, D:1) 17 gold pieces (3, 7, D:1) a +0 club (4, 7, D:1) a +0 club (16, -26, D:1) a ration (17, -2, D:1) 18 arrows (19, -33, D:1) a +0 robe (22, -31, D:1) a potion of heal wounds (23, -8, D:1) a +0 club (27, -30, D:1) 23 bolts (27, -2, D:1) a +4 hunting sling (29, -26, D:1) a +0 pair of boots (31, -15, D:1) a +0 short sword (31, -3, D:1) 29 arrows (32, -14, D:1) 2 stones (34, -3, D:1) a frilled lizard corpse (skeletalised by now) (36, 8, D:1) 11 arrows (37, -15, D:1) 12 sling bullets (unseen) (46, -1, D:1) a +0 whip (47, -3, D:1) a +0 leather armour (51, -15, D:1) a +0 club (55, -23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (2, 2, D:2) a jackal corpse (8, -6, D:2) a +0 short sword a kobold corpse