Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 0, D:1) 15 stones (2, 1, D:1) a +0 dagger (3, 20, D:1) a +0 club (5, 19, D:1) a +0 club (11, 34, D:1) 16 stones (11, 41, D:1) a +0 club (13, 11, D:1) 22 stones (16, 24, D:1) a +0 dagger (17, 14, D:1) 13 stones (26, 30, D:1) a +0 dagger (27, 22, D:1) a +0 spear (28, 18, D:1) a +0 dagger (28, 34, D:1) a +0 trident (39, 41, D:1) 22 bolts (40, 33, D:1) 20 bolts (41, 43, D:1) a +0 club (43, 15, D:1) a +0 whip (54, 43, D:1) a +0 club Level 2 of the Dungeon [Shop] Goxeker's Weapon Shoppe the +9 hand axe "Nozxeshi" {freeze, +Blink rF++ rCorr Int-3} (1136 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It greatly protects you from fire. It lets you blink. It protects you from acid and corrosion. a +1 broad axe of draining (198 gold) 19 bolts (53 gold) a +0 long sword (49 gold) 22 stones (30 gold) 10 sling bullets (70 gold) 7 atropa-tipped darts (58 gold) a +3 spear of venom (288 gold) a +0 flail (49 gold) a +5 giant club (401 gold) 12 stones (16 gold) a +0 hunting sling (21 gold) a +0 trident (49 gold) the +10 dagger of Doom {protect, +Blink} (929 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It lets you blink. [Shop] Zual's Distillery a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) 2 potions of curing (72 gold) a potion of haste (120 gold) a potion of attraction (36 gold) a potion of cancellation (96 gold) a potion of experience (600 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of might (48 gold) 2 potions of curing (72 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) [Shop] Gis Dut's Assorted Antiques a +2 vorpal flail (378 gold) a +4 falchion of draining (602 gold) a potion of magic (176 gold) a +0 hand axe (66 gold) a +0 scale mail (88 gold) a +0 flail (77 gold) a scroll of identify (44 gold) a potion of brilliance (88 gold) a +0 robe (15 gold) a +0 whip (55 gold) a scroll of identify (44 gold) (0, 0, D:2) a +0 hunting sling (12, -5, D:2) a +0 dagger (16, -14, D:2) a +0 dagger 3 stones (25, -31, D:2) 22 sling bullets (31, -24, D:2) 4 large rocks (49, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (0, 1, D:3) a +0 dagger a +0 short sword 4 stones a goblin corpse (4, 3, D:3) a +1 short sword of holy wrath (5, 3, D:3) a +0 dagger 3 stones a +0 club a +0 ring mail an orc corpse (6, -7, D:3) a +0 mace (7, -13, D:3) a +0 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -12, D:3) a jackal corpse (skeletalised by now)