Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f32 (webtiles) character file. Game seed: 16297712711648577380 21 Caerwyn the Conjurer (level 3, 0/19 HPs) Began as a Kobold Conjurer on June 5, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (863 turns). Caerwyn the Conjurer (Kobold Conjurer) Turns: 863, Time: 00:01:39 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 0/6 EV: 14 Int: 20 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: attractive A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of summoning {unknown} d - a scroll of identify {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations + Level 1.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 s - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 **= Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Unknown command. A jackal comes into view. A jackal is nearby! A jackal is nearby! Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barks! You hear a bark! Aim: a jackal (100% to hit) The magic dart hits the jackal. A jackal comes into view. There is an entrance to Ypofa's General Store here. The jackal misses you. It was a potion of attraction. You feel attractive to monsters. The jackal is pulled toward you! A jackal comes into view. The jackal bites you but does no damage. The jackal closely misses you. The jackal is pulled toward you! The jackal is pulled toward you! Aim: a jackal (heavily wounded, 72% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. Unknown command. You barely miss the jackal. The jackal closely misses you. The jackal misses you. Unknown command. You hit the jackal but do no damage. The jackal misses you. The jackal is pulled toward you! Unknown command. The jackal barks! You hit the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. The jackal misses you. The jackal barely misses you. The jackal bites you. You die... #..............>.............. #..............).#######...... ###................##......##### #..........................# #.....#####................##### #.....# #..................... #.....# #..................... ###########..................... .........@##.#............ ........hh#........##..... ..........#............... ........†.#....†.......... #...........#...........##.. #......######...........##.. #....h.# ..........##.. #......# .........#### #...|..### .....#### You could see 2 jackals. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:1 | Found a runed translucent door. 72 | D:1 | Found Biduism's Jewellery Emporium. 86 | D:1 | Found Vuggiug's General Store. 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 236 | D:1 | Learned a level 2 spell: Searing Ray 497 | D:1 | Reached skill level 1 in Translocations 791 | D:1 | Found Ypofa's General Store. 821 | D:1 | Reached XP level 3. HP: 2/19 MP: 0/6 863 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, serial_shops, shop, nicolae_shop_trees, nicolae_shop_crystal, minmay_misc_feat_doors Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 32 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 863 | 863 | 0 | 0 | 759 | 1 | 863.0 | Dungeon | 863 | 863 | 0 | 0 | 759 | 1 | 863.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts