Caerwyn Level 1 of the Dungeon (6, 12, D:1) 21 sling bullets (8, -4, D:1) a +0 ring mail (16, -18, D:1) 13 poisoned darts (30, -10, D:1) a +0 dagger (34, -24, D:1) a +0 club (36, 21, D:1) a +0 club (39, 15, D:1) a +0 scale mail (44, 13, D:1) a +0 dagger (48, -2, D:1) a +0 whip (49, -23, D:1) a +0 dagger (50, -3, D:1) 18 sling bullets Level 2 of the Dungeon (12, 4, D:2) 21 sling bullets (12, 10, D:2) a +0 mace (16, -14, D:2) a +0 quarterstaff (17, 23, D:2) a +0 dagger (18, 19, D:2) a +0 short sword (19, -14, D:2) a +1 dagger of venom (19, 23, D:2) a +0 dagger (23, 4, D:2) a +0 scale mail (23, 6, D:2) 22 sling bullets (29, 2, D:2) a +0 flail (30, 6, D:2) 14 poisoned darts Level 3 of the Dungeon [Shop] Nuptid's Antique Weapon Shoppe a +0 long sword (91 gold) a +3 spear of venom (535 gold) a +0 hunting sling (39 gold) a +0 short sword (78 gold) a +4 hand axe of draining (712 gold) a +0 long sword (91 gold) a +0 hand axe (78 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1924 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. rElec: It insulates you from electricity. a +0 hunting sling (39 gold) (0, 0, D:3) a +0 short sword (8, 22, D:3) a +0 chain mail (10, 16, D:3) 14 arrows (22, -10, D:3) a +0 halberd a +0 spear (24, 18, D:3) a +0 hand axe (25, -8, D:3) a +0 flail (25, 10, D:3) a +0 club (41, 27, D:3) a +1 antimagic short sword a +0 short sword a +0 dagger (53, 38, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -4, D:4) a +0 spear (7, 1, D:4) a +0 giant spiked club (13, 3, D:4) a +0 club (13, 24, D:4) a +0 dagger of freezing (19, 21, D:4) a +0 leather armour (21, 9, D:4) a +0 hunting sling (still there?) a +0 club (still there?) (21, 20, D:4) a +0 ring mail (25, 12, D:4) a +0 short sword (31, 10, D:4) a +0 robe a +0 dagger of pain (31, 13, D:4) 4 poisoned darts a +0 dagger (32, 14, D:4) a +0 leather armour (32, 15, D:4) a +0 short sword (34, -2, D:4) a +0 dagger (35, 8, D:4) a +0 ring mail (35, 10, D:4) a +0 mace (35, 15, D:4) 15 arrows (38, 15, D:4) a +0 giant spiked club (41, -2, D:4) a +0 robe a +0 dire flail (42, 7, D:4) 15 bolts (47, 4, D:4) a +0 dagger (48, -14, D:4) a +2 quarterstaff of chaos a +0 cloak (49, 22, D:4) a +0 hand axe (49, 28, D:4) a +0 falchion a +0 leather armour (51, -15, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 16, D:5) the +5 leather armour "Pukun" {SInv} SInv: It lets you see invisible. (4, 14, D:5) the +2 ring mail of the Hidden Vale {-Tele Fly rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (32, 27, D:5) 22 sling bullets (41, -15, D:5) a +0 leather armour (54, 15, D:5) a +0 ring mail (55, -6, D:5) a +0 dagger a +1 chain mail of willpower (58, 35, D:5) a +0 whip (59, 15, D:5) a +0 leather armour (66, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 22 arrows (9, -10, D:6) 24 sling bullets (12, 0, D:6) a +1 pair of boots (21, -30, D:6) 18 bolts a +0 whip a +0 hand crossbow (21, -29, D:6) 17 bolts a +0 club a +0 hand crossbow (22, -29, D:6) a +0 dagger (24, -29, D:6) 8 poisoned darts a +0 short sword (37, 16, D:6) Great Wizards, Vol. II (40, 4, D:6) a +0 club (42, 8, D:6) a +0 short sword a +0 dagger a +0 whip a +0 dagger a +0 robe a +0 club (43, -7, D:6) a +0 giant club (43, 8, D:6) a +0 short sword (44, -7, D:6) a +0 shortbow a +0 shortbow 37 arrows (44, 7, D:6) a +0 dagger (44, 8, D:6) a +1 whip of venom a +0 hand axe a +0 chain mail (44, 9, D:6) a +2 flail of protection a +0 chain mail a +0 hand axe 5 boomerangs (45, 8, D:6) a +0 short sword 5 poisoned darts a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -31, D:6) 18 sling bullets (46, 8, D:6) a +0 dagger a +0 robe (49, -8, D:6) 7 datura-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +1 short sword of venom (8, 19, D:7) a +0 vorpal shortbow 18 arrows (12, 6, D:7) a +3 flail a +0 robe (12, 7, D:7) a +4 halberd of freezing a +2 robe of positive energy a +0 short sword a +0 robe (12, 8, D:7) a +0 spear a +0 robe (19, 4, D:7) a +0 shortbow 24 arrows (21, 30, D:7) a +0 plate armour (21, 36, D:7) a ring of flight (26, -8, D:7) 13 arrows (47, 15, D:7) a +0 mace a +0 chain mail a +0 hand axe a +0 ring mail (49, 16, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 chain mail a +0 flail a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (1, -3, D:8) a +0 hand axe a +0 ring mail (1, -2, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 club a +0 chain mail a +0 hand axe a +0 mace (1, -1, D:8) a +0 short sword a +0 ring mail a +0 flail a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 ring mail (1, 0, D:8) a +0 whip 4 boomerangs a +0 leather armour (2, 0, D:8) a +0 hand axe (3, 14, D:8) a potion of degeneration {!q} (6, 22, D:8) a +0 giant club a +0 dire flail (6, 39, D:8) a +0 war axe (7, 40, D:8) a +0 flail a +0 chain mail (9, 39, D:8) a +0 trident (10, 39, D:8) a +0 dagger a +0 robe (11, 39, D:8) a +0 dagger a +0 dagger a +0 robe (13, 2, D:8) a +0 giant club a +0 giant spiked club (18, 18, D:8) 19 sling bullets (19, 11, D:8) a +0 shortbow 23 arrows (26, -1, D:8) a +0 ring mail (28, 18, D:8) a +0 ring mail (31, 34, D:8) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (32, 34, D:8) a +0 mace a +0 trident (35, 36, D:8) the +1 mace "Tevaff" {flame, +Blink rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. rN: It protects you from negative energy. +Blink: It lets you blink. the +3 falchion of Tumult {drain, +Rage rPois rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. +Rage: It lets you go berserk. (37, 15, D:8) a +0 vorpal battleaxe (46, 8, D:8) a +0 mace a +0 leather armour (50, 12, D:8) a +0 hand axe (50, 14, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 25 arrows (7, 4, D:9) 3 gold pieces (14, 7, D:9) a scroll of fear the Ecumenical Temple