Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 6, D:1) a +0 spear (5, 36, D:1) a +0 hunting sling (11, 35, D:1) a +0 dagger (19, -11, D:1) a +0 dagger (23, -6, D:1) a +0 whip 3 stones (24, -5, D:1) a +0 dagger 4 stones (24, 4, D:1) 5 large rocks (24, 20, D:1) a +0 dagger (25, 19, D:1) a +0 club 3 stones (26, -3, D:1) a +0 hunting sling (31, -7, D:1) a +0 dagger (36, 16, D:1) 19 stones (37, 10, D:1) a +0 robe (44, -9, D:1) 6 atropa-tipped darts (45, -9, D:1) 17 bolts (46, -9, D:1) a +0 arbalest (47, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (11, -7, D:2) a +0 hunting sling (17, 3, D:2) a +0 hunting sling (25, -13, D:2) 27 stones (25, 2, D:2) a +0 short sword 4 stones (29, 12, D:2) 24 stones (35, -12, D:2) a +0 leather armour (36, -12, D:2) a +0 robe (39, 10, D:2) a +0 spear (40, 11, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail (2, 15, D:3) a +0 club a +0 ring mail a +0 hand axe (2, 16, D:3) a +0 dagger a +0 scale mail (6, 30, D:3) a +0 whip (12, 10, D:3) a +0 short sword (26, 0, D:3) a staff of earth (30, 14, D:3) a +0 trident (40, 0, D:3) a +0 club (40, 26, D:3) a +0 ring mail (41, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, -4, D:4) a +0 dagger (14, -11, D:4) a +0 spear a +0 whip (16, -2, D:4) a +0 whip (18, -9, D:4) a +0 dagger (18, -5, D:4) a +0 spear (27, 9, D:4) a +0 robe a +0 dagger (28, 8, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 mace (33, -12, D:4) a +0 leather armour a +0 short sword (35, -2, D:4) a +0 club (35, 0, D:4) 16 stones (40, 6, D:4) a +0 leather armour (45, -27, D:4) a +0 leather armour (52, -8, D:4) a +0 giant club (52, 3, D:4) 21 arrows Level 5 of the Dungeon [Shop] Xoroikh's Book Shop a There-And-Back Book (390 gold) a Necronomicon (728 gold) a book of Frost (286 gold) a book of Air (286 gold) a book of Minor Magic (234 gold) the Compendium of Companions and Darkness (650 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Summon Small Mammal Summoning 1 yes c - Corpse Rot Necromancy/Air 2 no d - Monstrous Menagerie Summoning 7 no e - Death's Door Necromancy 9 no a Young Poisoner's Handbook (260 gold) the Incunabulum of Shifting Confrontation (416 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sting Transmutation/Poison 1 no c - Ice Form Ice/Transmutation 4 no d - Conjure Ball Lightning Conjuration/Air 6 no a book of Scorching (390 gold) a book of Hexes (468 gold) a book of Frost (286 gold) a book of Rime (364 gold) (0, 0, D:5) a +0 long sword (6, 13, D:5) a +0 club a +0 scale mail (12, -4, D:5) 24 stones (13, 14, D:5) a +0 battleaxe (21, 3, D:5) a potion of degeneration {!q} (33, 24, D:5) 20 stones (35, 0, D:5) the +2 robe of Fedhas's Inspiration {Fly rF- rN+ Regen+} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Fly: It grants you flight. Regen: It increases your rate of health regeneration. Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, 0, D:6) a +0 giant club (10, -5, D:6) a +0 robe (15, -28, D:6) a +0 spear (15, -27, D:6) a +0 spear (16, -26, D:6) a +0 club (36, -21, D:6) a +0 spear (40, 11, D:6) a +0 robe Level 7 of the Dungeon [Shop] Omeligyo's General Store the +7 falchion of Vodka {holy, rN+ Str+3 Dex+4} (663 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +3 leather armour of fire resistance (240 gold) a +0 whip (25 gold) a +0 chain mail (45 gold) 10 bolts (20 gold) (0, 0, D:7) a +0 long sword (10, -1, D:7) a +0 short sword 2 poisoned darts (11, -1, D:7) a +0 club a +0 vampiric dagger {!w} a curare-tipped dart {!f} a +0 short sword a +0 club a stone (12, -23, D:7) a +2 halberd a +0 robe (12, -1, D:7) a +0 whip (13, -23, D:7) a +0 mace a +0 robe a +0 dagger a +5 long sword a +0 robe (14, -23, D:7) a +0 flail (15, -23, D:7) a +0 trident (16, -24, D:7) a +4 trident a +0 robe (32, -46, D:7) a potion of heal wounds {@q2} (33, -44, D:7) a +0 club (35, -5, D:7) 14 arrows (36, -38, D:7) a +0 halberd a +0 ring mail (36, -20, D:7) a +0 falchion a +0 ring mail (38, -29, D:7) a +0 giant spiked club (40, -37, D:7) a +0 spear (41, -36, D:7) 11 poisoned darts (41, -15, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) 6 datura-tipped darts (4, 21, D:8) a +0 whip a +0 shortbow 10 arrows (4, 22, D:8) a +0 club (5, 21, D:8) a +3 spear a +0 ring mail (5, 22, D:8) a +0 club (6, 8, D:8) a +0 short sword of protection (8, 7, D:8) a +0 hand axe a +0 flail (8, 8, D:8) a +0 hand axe 25 stones a +0 leather armour (15, 23, D:8) 19 poisoned darts (16, -6, D:8) a +0 ring mail (24, 5, D:8) a +0 rapier (29, 2, D:8) 22 stones (33, 3, D:8) 14 stones (38, 4, D:8) a +0 club (42, 33, D:8) 19 stones (44, 19, D:8) a +0 rapier (51, -1, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) 23 stones (4, -13, D:9) a +0 rapier (15, -8, D:9) a +0 ring mail (19, -7, D:9) a +0 giant club a +0 giant club (28, -5, D:9) a +0 dagger (still there?) a +0 whip (still there?) a +0 leather armour (still there?) (28, -3, D:9) a +0 scale mail a +1 scimitar of draining (28, -2, D:9) a +0 dagger a +0 chain mail (28, -1, D:9) a +0 club a +0 leather armour (30, -24, D:9) a +0 short sword (40, -13, D:9) 18 stones (45, -27, D:9) a +0 ring mail (48, -24, D:9) a +0 trident (50, 1, D:9) a scroll of vulnerability Level 10 of the Dungeon (0, 0, D:10) 14 arrows (14, 3, D:10) a +0 shortbow 13 arrows (30, -5, D:10) a +0 ring mail (31, -2, D:10) a +0 short sword (41, -3, D:10) 16 stones (41, 11, D:10) 17 stones (43, 13, D:10) a +0 long sword (45, -6, D:10) a +0 dagger (45, 17, D:10) a +0 dagger a +0 robe (46, 17, D:10) a +0 dagger a +0 leather armour (47, 18, D:10) a +0 mace a +0 leather armour (47, 19, D:10) a +0 club a +0 leather armour (51, 3, D:10) a +0 giant club a +0 robe (58, 10, D:10) a scroll of noise (61, 7, D:10) 17 sling bullets (63, 1, D:10) 18 stones Level 11 of the Dungeon (0, 0, D:11) an amulet of guardian spirit (6, -46, D:11) a +0 club (7, -43, D:11) a +0 ring mail (9, -16, D:11) a +0 giant club a +0 giant spiked club (17, -35, D:11) a +0 buckler (17, -30, D:11) 20 bolts (19, -25, D:11) 11 arrows (20, 3, D:11) a +0 leather armour (22, -42, D:11) a +0 shortbow (22, -10, D:11) a +0 scale mail (23, -44, D:11) a +0 cloak (29, -32, D:11) a +0 club a +0 chain mail a +0 flail a +0 chain mail (29, -31, D:11) a +0 hand axe (29, -30, D:11) a +3 trident a +0 leather armour (30, -33, D:11) a +0 mace a boomerang a +0 club a +0 leather armour a +0 flail (30, -31, D:11) the +2 scale mail "Lud Yte" {-Cast rPois Str+6} Str: It affects your strength (+6). rPois: It protects you from poison. -Cast: It prevents spellcasting. a +0 chain mail the +7 ring mail of Hospitality {MP-9 Int+8 SInv} Int: It affects your intelligence (+8). MP: It affects your magic capacity (-9). SInv: It lets you see invisible. a +0 hand axe a +0 leather armour a +0 mace a +0 mace a +0 whip a +0 chain mail a +0 dagger a +0 robe (31, -40, D:11) 14 stones (31, -33, D:11) a +0 war axe a +0 flail a +0 chain mail (31, -32, D:11) a +0 dagger a +0 leather armour (31, -31, D:11) a +0 dagger (31, -30, D:11) a +0 falchion (33, -3, D:11) 5 large rocks (43, 1, D:11) 12 sling bullets (46, -34, D:11) 17 stones (46, 2, D:11) a +0 halberd (47, -10, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) 15 stones (6, -9, D:12) a potion of heal wounds (14, 25, D:12) 7 gold pieces (16, -12, D:12) 23 bolts (19, -2, D:12) a +0 cloak (23, -5, D:12) a +2 robe of cold resistance a staff of cold (29, 3, D:12) a +0 leather armour (30, 0, D:12) a potion of heal wounds (33, 4, D:12) a +0 war axe (49, 0, D:12) 24 arrows (50, 6, D:12) a troll corpse (skeletalised by now) (51, -8, D:12) a +0 shortbow 23 arrows (51, 7, D:12) a +0 dagger of chaos a +0 robe the human corpse of Psyche (skeletalised by now) (51, 8, D:12) a +0 shortbow 17 arrows a centaur corpse (skeletalised by now) the Ecumenical Temple