Caerwyn Level 1 of the Dungeon (0, 19, D:1) a +0 club (14, -3, D:1) a +0 chain mail (21, 6, D:1) a +0 club (31, -6, D:1) 18 arrows (38, -18, D:1) 20 stones (41, -10, D:1) a +0 robe (43, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a staff of earth (0, 24, D:2) a +0 whip (3, -5, D:2) 29 stones (4, 21, D:2) a +0 club a +0 hunting sling 18 stones (5, -7, D:2) 21 sling bullets (5, 9, D:2) a +0 robe (9, 15, D:2) a +0 robe (15, 2, D:2) a +0 dagger 3 stones (25, 8, D:2) a +0 whip (26, -6, D:2) a +0 dagger (28, -4, D:2) 14 stones (28, -2, D:2) a +0 robe (28, 17, D:2) a +0 chain mail Level 3 of the Dungeon (10, 9, D:3) a +0 club (20, -6, D:3) a +0 club 23 stones (21, -5, D:3) a +0 flail a +0 dagger (21, -4, D:3) a +0 dagger a +0 robe (21, 9, D:3) 25 stones (21, 10, D:3) 12 stones (22, -5, D:3) a +0 dagger a +0 scale mail a +0 flail a +0 hand axe (25, 9, D:3) 29 stones (25, 10, D:3) a +0 club (25, 12, D:3) a +0 dagger (25, 13, D:3) a +0 whip a +0 halberd (33, 14, D:3) a +0 club (34, 14, D:3) a +0 dagger a +0 ring mail a +0 hand axe (42, 27, D:3) a +0 club (43, -10, D:3) a +0 plate armour (46, 2, D:3) a +0 chain mail (50, 12, D:3) a +0 dagger (53, 0, D:3) a +0 arbalest Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -18, D:4) a +1 dagger of protection (3, -30, D:4) a +0 scythe of protection a +0 robe (4, -31, D:4) a +0 trident (5, 2, D:4) a +2 spectral quarterstaff (15, -1, D:4) 11 stones (26, -31, D:4) a +0 short sword 4 stones (31, -29, D:4) a +0 short sword (34, -20, D:4) 10 stones (36, -15, D:4) a +0 long sword (43, -15, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 4, D:5) a +0 club a +3 ring mail of poison resistance (11, -8, D:5) a +0 dagger (17, 13, D:5) a +0 ring mail (19, 11, D:5) a +0 quarterstaff (22, 36, D:5) a +0 long sword (30, 13, D:5) 21 arrows a +0 shortbow (32, -4, D:5) a +0 flail a +0 whip a +0 club a +0 leather armour a +0 whip (33, -5, D:5) a +0 spear (34, 44, D:5) 20 arrows (35, 14, D:5) a +0 shortbow (43, 39, D:5) 19 bolts (48, 20, D:5) a +0 ring mail a +0 hand axe Level 6 of the Dungeon (0, 22, D:6) a +0 ring mail (0, 32, D:6) 9 poisoned darts (1, 1, D:6) a scroll of noise {!r} (3, 6, D:6) 14 sling bullets (4, 18, D:6) a +0 fustibalus (5, 27, D:6) a scroll of immolation (16, 38, D:6) 14 stones (19, 13, D:6) a +0 falchion (24, 10, D:6) 12 stones (27, 16, D:6) a +0 falchion (38, 11, D:6) a +0 giant spiked club (39, 6, D:6) a +0 chain mail (39, 10, D:6) a +0 giant club (41, 29, D:6) a +0 dagger (47, 9, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 23 stones (15, -23, D:7) a +0 ring mail (18, -27, D:7) 24 stones (20, -11, D:7) a +0 shortbow 15 arrows (23, -13, D:7) a +0 quarterstaff (28, -33, D:7) a +0 troll leather armour (28, -10, D:7) a +1 halberd of protection a +0 robe (30, -5, D:7) a scroll of noise {!r} Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 9, D:8) a +0 flail (7, 10, D:8) a +0 dagger a +0 robe (7, 12, D:8) a +0 war axe a +0 whip (7, 14, D:8) a +2 dagger of draining (8, 1, D:8) a +0 rapier (8, 5, D:8) a +0 dagger (10, 15, D:8) a +0 dagger a +0 scale mail (11, 15, D:8) a +0 trident a +0 plate armour (12, 15, D:8) a +0 short sword a +0 leather armour (13, 15, D:8) a +3 flail a +0 ring mail (16, 35, D:8) a +0 club (17, 35, D:8) a +0 short sword (18, 35, D:8) a +0 war axe a +0 chain mail (20, 19, D:8) a +0 dagger 2 stones (28, 25, D:8) a scroll of noise (35, 5, D:8) a +0 hunting sling (38, 1, D:8) a +0 scale mail (39, 6, D:8) a +0 club 8 poisoned darts (39, 9, D:8) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (39, 10, D:8) a +0 scimitar a +0 scale mail (40, 3, D:8) a +0 robe (40, 8, D:8) a +0 club a +0 dagger a +0 robe a +0 mace (41, -3, D:8) a scroll of noise {!r} (55, 7, D:8) a +0 robe a +0 glaive Level 9 of the Dungeon (0, 0, D:9) 14 bolts (2, 18, D:9) a +0 chain mail a +0 war axe (4, 16, D:9) 2 curare-tipped darts (8, 31, D:9) a +0 scale mail (20, 36, D:9) 10 sling bullets (21, 35, D:9) a scroll of enchant weapon (21, 37, D:9) 17 gold pieces (22, 36, D:9) 24 gold pieces (23, 32, D:9) a +0 war axe (24, 14, D:9) a +0 war axe (35, 12, D:9) a +0 mace a +0 shortbow 18 arrows (37, 6, D:9) a book of Scorching Level 10 of the Dungeon (0, 0, D:10) 17 bolts (1, -23, D:10) a +0 hand axe (1, -22, D:10) a +0 shortbow 23 arrows (6, -29, D:10) a +0 flail a +0 plate armour (6, -10, D:10) a +0 dagger a +0 ring mail (7, -29, D:10) a +0 dire flail a +0 chain mail (8, -16, D:10) a +0 long sword a +0 ring mail (8, -15, D:10) a +0 long sword a +0 ring mail (9, -41, D:10) a +0 dagger (14, -12, D:10) a +0 chain mail (17, -27, D:10) 12 bolts (17, -21, D:10) a +0 short sword (22, -35, D:10) a +0 hand axe (22, -12, D:10) a +0 club (22, -10, D:10) a +0 plate armour a +0 scimitar (23, -12, D:10) a +0 dagger (23, -11, D:10) a +1 chain mail of positive energy a +0 hand axe (23, -10, D:10) a +0 chain mail a +0 trident (23, -6, D:10) a +1 hand axe of flaming (24, -26, D:10) a +0 flail (24, -17, D:10) 5 curare-tipped darts {!f} a +0 flail (24, -8, D:10) a +0 scale mail a +2 dagger of venom a +0 flail (24, -7, D:10) a +0 chain mail a +0 dire flail (24, -6, D:10) a +0 club (24, -5, D:10) a +0 scale mail a +0 club (26, -9, D:10) a +0 hand axe a +0 leather armour a +0 short sword (26, -8, D:10) a +0 short sword of draining (27, -2, D:10) a +0 whip a +0 leather armour (28, 0, D:10) a +0 glaive a +0 plate armour (29, 0, D:10) a +0 hand axe a +0 leather armour (30, 0, D:10) a +0 club a +0 leather armour (32, -34, D:10) 22 arrows a +0 shortbow (35, 4, D:10) a +0 club (38, -35, D:10) a +0 war axe (43, -38, D:10) 21 bolts (45, -10, D:10) a +0 ring mail (46, -43, D:10) a ring of flight (50, -42, D:10) a +0 shortbow 27 arrows (50, -39, D:10) 19 bolts (65, -16, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (3, -11, D:11) a +0 giant spiked club a +0 giant club (4, -3, D:11) a +0 spear (5, -9, D:11) a +0 giant spiked club a +0 giant club (5, -3, D:11) the +3 halberd of Abif {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+5). (5, -2, D:11) a +0 spear (6, -3, D:11) a +0 spear (9, 33, D:11) a +0 dagger (34, -21, D:11) a +0 cloak (37, 22, D:11) a +0 hand axe (38, 3, D:11) a +0 trident (38, 20, D:11) a +0 hand axe (38, 23, D:11) a +0 hand axe (38, 24, D:11) a +0 hand axe (39, 20, D:11) a +0 hand axe (39, 23, D:11) a +2 vorpal hand axe (39, 24, D:11) a +0 hand axe (40, 21, D:11) a +0 hand axe (40, 22, D:11) a +0 hand axe (41, -9, D:11) a +0 long sword (41, 20, D:11) a +0 hand axe (41, 21, D:11) a +2 hand axe of electrocution (41, 23, D:11) a +0 hand axe (41, 24, D:11) a +0 hand axe (44, 16, D:11) a +0 leather armour (54, -7, D:11) a +0 club Level 12 of the Dungeon (15, 0, D:12) a +0 rapier a +0 ring mail (16, -4, D:12) a staff of cold (16, 1, D:12) a +0 short sword (50, 11, D:12) a +2 pair of gloves of strength Level 13 of the Dungeon (0, 0, D:13) a +0 morningstar (0, 2, D:13) a +0 ring mail (3, -4, D:13) a +6 ring of intelligence (4, -4, D:13) a scroll of noise {!r} (5, -18, D:13) a +2 great mace of protection (6, -19, D:13) a +0 ring mail (6, -18, D:13) a +0 shortbow 19 arrows (33, 26, D:13) the +8 eveningstar of Imminent Death {vorpal, rPois rF- Will+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It increases your willpower. (35, -10, D:13) 22 sling bullets Level 14 of the Dungeon (31, 19, D:14) a +0 longbow 22 arrows (38, 5, D:14) an amulet of magic regeneration (39, 10, D:14) a +0 giant club a +0 giant spiked club (52, 17, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (1, -7, D:15) 21 arrows (3, -4, D:15) 14 gold pieces (6, -21, D:15) a +0 shortbow 19 arrows (9, -10, D:15) 17 stones (11, -20, D:15) (unseen) (14, -20, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (8, -20, Orc:1) a +0 war axe a +0 animal skin Level 2 of the Orcish Mines [Shop] Bujaj's Assorted Antiques a scroll of identify (54 gold) a scroll of summoning (256 gold) a potion of ambrosia (216 gold) a wand of charming (12) (378 gold) a wand of polymorph (8) (270 gold) a +1 leather armour of fire resistance (378 gold) a scroll of summoning (256 gold) the +27 Lear's hauberk (3512 gold) a +0 ring mail (108 gold) [Shop] Vegietor's Antique Weapon Emporium a +0 falchion (75 gold) a +0 great sword (162 gold) a +0 morningstar (100 gold) a +1 shortbow of freezing (310 gold) a +0 quarterstaff (100 gold) a +0 war axe (87 gold) the +0 hand crossbow "Ravamm" {freeze, rPois rF+++ Will- SInv} (1312 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It renders you almost immune to fire. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 club (25 gold) [Shop] Icotamyu's Assorted Antiques a scroll of brand weapon (720 gold) a +2 ring mail of fire resistance (756 gold) a +0 trident (126 gold) a scroll of identify (72 gold) a +3 war axe of freezing (838 gold) [Shop] Weuli's Antique Armour Shop a +0 robe (22 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +1 robe (246 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (1, -16, Lair:1) 16 bolts (3, -33, Lair:1) a lightning rod (4/4) (4, -3, Lair:1) a +0 trident (14, -16, Lair:1) a +0 dagger a +0 robe a +0 buckler (16, -20, Lair:1) a +0 rapier a +0 robe (16, -4, Lair:1) a +0 dagger a +0 robe (18, 1, Lair:1) 8 arrows (19, -1, Lair:1) 9 poisoned darts (20, -2, Lair:1) a +0 club (23, -28, Lair:1) a +0 rapier a +0 robe a +0 buckler (25, -7, Lair:1) a +0 short sword a +0 robe a +0 buckler (33, -22, Lair:1) 21 sling bullets (35, -41, Lair:1) a +0 hand axe (35, -21, Lair:1) a +1 chain mail of cold resistance (35, 4, Lair:1) a +0 quarterstaff (40, -8, Lair:1) a +2 vorpal hand axe (41, -32, Lair:1) a +0 mace (41, -6, Lair:1) 22 stones (45, -34, Lair:1) the +2 halberd of Vanolut {holy, rCorr Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. (45, -33, Lair:1) a +0 pair of boots (46, -30, Lair:1) 24 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (14, 15, Lair:2) 20 stones (28, 0, Lair:2) a condenser vane (29, 7, Lair:2) +0 steam dragon scales (32, 25, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 sling bullets (1, 23, Lair:3) a potion of degeneration (8, 26, Lair:3) 25 sling bullets (9, 26, Lair:3) a box of beasts (10, 16, Lair:3) 18 stones (10, 26, Lair:3) a wand of acid (10) (25, 21, Lair:3) 13 stones (25, 22, Lair:3) 21 stones (25, 24, Lair:3) 19 stones (26, 23, Lair:3) 13 stones (27, 20, Lair:3) 24 stones (27, 21, Lair:3) 4 stones (27, 22, Lair:3) 25 stones (27, 23, Lair:3) 26 stones (27, 31, Lair:3) a potion of degeneration {!q} (28, 19, Lair:3) 11 stones (34, -10, Lair:3) a +0 ring mail (36, 26, Lair:3) 18 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 vampiric dagger {!w} a +0 robe a potion of degeneration {!q} (3, 13, Lair:4) the +6 falchion of Gurusun {spect, Will+ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Will: It increases your willpower. a ring of protection from cold a +6 ring of dexterity (23, 8, Lair:4) a +0 short sword (25, 7, Lair:4) a +0 leather armour (31, -10, Lair:4) a +1 hand axe of venom a +0 robe (33, -9, Lair:4) a +0 short sword (34, -9, Lair:4) a +0 flail (34, -8, Lair:4) a +0 trident (36, -9, Lair:4) a +0 short sword a +0 robe (36, -4, Lair:4) 20 stones (38, 1, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (27, -25, Lair:5) a +0 battleaxe (27, 5, Lair:5) a +0 hunting sling (28, -28, Lair:5) 17 arrows (29, 5, Lair:5) a +0 barding (30, 4, Lair:5) 21 stones (31, 5, Lair:5) the +1 robe of the Elven Halls {rCorr} rCorr: It protects you from acid and corrosion. +0 steam dragon scales (33, -29, Lair:5) 22 sling bullets (39, -22, Lair:5) 25 stones Level 6 of the Lair of Beasts (17, 54, Lair:6) a +4 glaive (21, 6, Lair:6) a ring of magical power (28, 55, Lair:6) a ring of magical power a ring of fire (32, 46, Lair:6) a +0 hunting sling (35, 16, Lair:6) the +0 ring mail of Tomorrow {rPois rC+ Regen+ Dex-2} Dex: It affects your dexterity (-2). rC: It protects you from cold. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. an ice cave (0, 0, IceCv) a +2 cloak of cold resistance