Dungeon Crawl Stone Soup version 0.28-a0-983-g1de4e07 (webtiles) character file. Game seed: 7010461023108518157 100 Caerwyn the Magician (level 5, -14/35 HPs) Began as a Djinni Conjurer on Dec 2, 2021. Demolished by a wyvern zombie (15 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (3059 turns). Caerwyn the Magician (Djinni Conjurer) Turns: 3059, Time: 00:01:52 Health: -14/35 AC: 2 Str: 6 XL: 5 Next: 3% Gold: 127 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} d - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of invisibility {unknown} e - a potion of ambrosia {unknown} f - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 d - Dazzling Flash Conj/Hex 48% N/A 4% 3 f - Fulminant Prism Conj/Hex 12% 3d9 16% 4 s - Searing Ray Conj 48% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 J - Call Imp Summ 24% N/A 2% 2 K - Beastly Appendage Tmut 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History No target in view! Found 8 gold pieces and a scroll labelled WARIWU MAMU. You now have 127 gold pieces (gained 15). Found a leather armour and 2 sapphire potions. A wyvern zombie comes into view. A wyvern zombie is nearby! A wyvern zombie is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The searing ray hits the wyvern zombie! (Press . to maintain the ray.) The endoplasm quivers. The searing ray hits the wyvern zombie. The wyvern zombie bites you. The searing ray hits the wyvern zombie! The wyvern zombie barely misses you. The searing ray misses the wyvern zombie. The searing ray hits the endoplasm. You finish channelling your searing ray. The wyvern zombie completely misses you. The wyvern zombie bites you. The searing ray hits the wyvern zombie. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The wyvern zombie bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The searing ray misses the wyvern zombie. * * * LOW HITPOINT WARNING * * * The wyvern zombie bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the wyvern zombie. The wyvern zombie is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Aim: a wyvern zombie (severely damaged, 93% to hit) The searing ray hits the wyvern zombie. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A quokka comes into view. Okay, then. It was a potion of might. You feel very mighty all of a sudden. The wyvern zombie bites you! You die... #.................... ###..................... ........................ ###'#................... ###.#................... ..#.#................... .##∩#................... ..#..................... ..#.............@Z...... .##<#................... .##.#................... ###.#.........$......... #+#........?.......... .................... .......[..r.!...... ................... You could see a wyvern zombie and a quokka. Vanquished Creatures Terence (D:2) An adder (D:2) A worm (D:2) A dart slug (D:2) 4 ball pythons 7 bats 4 endoplasms A giant cockroach (D:2) 9 goblins 8 hobgoblins 4 jackals (D:1) 4 kobolds 2 quokkas 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 161 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 686 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 686 | D:1 | Learned a level 1 spell: Beastly Appendage 1010 | D:1 | Reached skill level 4 in Spellcasting 1822 | D:2 | Noticed Terence 1827 | D:2 | Killed Terence 1828 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2831 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 2831 | D:2 | Learned a level 2 spell: Call Imp 2933 | D:3 | Found Amireugh's Jewellery Emporium. 3059 | D:3 | Demolished by a wyvern zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring D:2: layout_basic, feat_on_display, uniq_terence D:3: minmay_razor_zed, layout_basic, serial_shops, nicolae_shop_hallway_stairs, minmay_misc_feat_alley, amcnicky_mini_pool_small, minmay_misc_feat_hallway, feat_on_display Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 14 | || 14 Searing Ray | 21 | 20 || 41 Iskenderun's Myst | | 1 || 1 Use: Potion | | 1 || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 8 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3058 | 2992 | 66 | 0 | 2703 | 3 | 1019.3 | Dungeon | 3058 | 2992 | 66 | 0 | 2703 | 3 | 1019.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1517 daAuts D:2: 1415 daAuts D:3: 125 daAuts