Caerwyn Level 1 of the Dungeon (8, -19, D:1) 3 boomerangs (16, -10, D:1) 7 stones (17, -14, D:1) 2 poisoned darts (33, -40, D:1) 6 atropa-tipped darts (39, -3, D:1) a +0 trident (45, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (24, 14, D:2) a +0 falchion (30, 10, D:2) a +0 hand axe (43, -5, D:2) 12 stones (44, -15, D:2) 2 poisoned darts (48, 21, D:2) a +0 club Level 3 of the Dungeon [Shop] Agouwi Ving's Antique Armour Boutique a +0 cloak (112 gold) a +0 ring mail (100 gold) a +0 hat (100 gold) a +0 pair of boots (112 gold) (12, -2, D:3) a +0 dagger (15, 10, D:3) a +0 dagger (24, -26, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 16, D:4) a +0 mace (3, -28, D:4) a +0 club (7, 13, D:4) 6 stones (13, 12, D:4) a +0 sling (15, 10, D:4) 3 potions of degeneration {!q} (17, 0, D:4) a +0 club (18, -34, D:4) 4 poisoned darts (18, 20, D:4) a stone (27, 24, D:4) a +0 dagger (29, 24, D:4) a +0 dagger (31, -32, D:4) a +0 rapier (35, 16, D:4) a +0 dagger (38, -17, D:4) a +0 long sword (62, -14, D:4) a +0 sling Level 5 of the Dungeon [Shop] Yzittui's Jewellery Boutique a +4 ring of evasion (540 gold) a ring of flight (262 gold) a +6 ring of dexterity (540 gold) a ring of wizardry (450 gold) a +4 ring of protection (540 gold) (0, 0, D:5) 6 boomerangs (5, -3, D:5) a +0 club (12, 12, D:5) a +0 mace (15, -2, D:5) a +4 flail of freezing (21, 27, D:5) 6 large rocks (21, 32, D:5) a stone (22, 3, D:5) a +0 mace (23, 31, D:5) a stone (24, 27, D:5) a stone (24, 28, D:5) a stone (25, 30, D:5) a stone (25, 32, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) 4 stones (5, 23, D:6) a +2 hand axe (5, 24, D:6) a +0 robe a +0 chain mail a +0 scale mail a +0 leather armour a +0 chain mail a +0 ring mail a +0 ring mail a +0 robe a +0 scale mail a +0 robe a +0 chain mail a +0 ring mail a +0 robe a +0 chain mail a +0 ring mail a +0 robe a +0 leather armour a +0 spear (8, 6, D:6) a +0 war axe (9, 4, D:6) a +0 trident a +0 short sword (9, 6, D:6) a +0 dagger of protection (9, 7, D:6) a +0 short sword (10, 31, D:6) a +2 vorpal hand axe (10, 35, D:6) a +3 halberd (14, -8, D:6) a +0 dagger a +0 flail (15, -9, D:6) a +0 club (15, -8, D:6) a +0 giant club a +0 short sword (15, 10, D:6) a +0 whip (15, 11, D:6) a +0 whip (16, -10, D:6) a +0 whip (16, -9, D:6) a +0 whip a +0 dagger (16, -8, D:6) a +0 flail (16, 11, D:6) a +0 spear (17, 10, D:6) a +0 spear (18, 29, D:6) 8 stones (36, -4, D:6) 2 stones (43, 28, D:6) 4 stones (45, 20, D:6) a +2 dagger of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 mace a boomerang (1, 0, D:7) a +1 mace of distortion {!w} (2, 0, D:7) a +0 falchion (2, 1, D:7) a +0 short sword (14, -26, D:7) a +0 spear (16, -24, D:7) 6 stones (16, -19, D:7) a +0 dagger a +0 rapier (32, 3, D:7) a staff of death (34, -8, D:7) a +0 club (37, -4, D:7) a +0 sling (37, 1, D:7) a +0 flail (37, 3, D:7) a +0 club (38, -3, D:7) a +0 whip (39, -4, D:7) a +0 morningstar (39, -3, D:7) a +0 trident (39, -2, D:7) a +0 dagger (39, -1, D:7) a +0 short sword (42, 6, D:7) a +0 club (43, 6, D:7) a +1 spear of venom (44, 5, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (4, 9, D:8) a +0 dagger (13, 17, D:8) a +0 dagger 3 boomerangs (22, -10, D:8) a +0 dagger 4 poisoned darts (22, -9, D:8) a +0 club (22, -8, D:8) a +0 club a +0 short sword a +0 short sword a +0 short sword a +0 dagger a +0 short sword (24, 11, D:8) a +0 leather armour a +0 ring mail of poison resistance a +0 robe a +0 leather armour a +0 scale mail a +0 leather armour a +0 leather armour a +0 robe a +0 leather armour a +0 leather armour a +0 robe a +0 scale mail a +0 robe a +0 robe a +0 robe (31, 18, D:8) a +0 longbow (45, -10, D:8) 8 stones (47, 0, D:8) a +0 plate armour (50, 1, D:8) a +0 quarterstaff (51, 29, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (1, -1, D:9) a +0 short sword (1, 0, D:9) a +0 dire flail a +0 giant club (3, 18, D:9) a +0 shortbow 3 stones (4, 28, D:9) a +0 whip a +0 dagger 4 stones (5, 4, D:9) a +0 war axe (5, 26, D:9) a +0 short sword a +0 short sword (5, 28, D:9) a +0 dagger 5 stones a +0 dagger 3 poisoned darts (6, 3, D:9) a +0 falchion a +2 morningstar (6, 28, D:9) a +0 dagger a +0 dagger a curare-tipped dart {!f} (21, 9, D:9) 3 stones (25, 11, D:9) a +0 dagger a +0 war axe (26, 11, D:9) a +0 club a +0 dagger 6 poisoned darts (26, 12, D:9) a +0 club (27, 11, D:9) a +0 dagger a +0 short sword 13 poisoned darts (28, 11, D:9) a +0 club 5 stones a +0 short sword (35, 2, D:9) a +0 giant club a +0 dire flail a +0 giant club a +0 dire flail (36, 1, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a scroll of immolation (4, 3, D:10) a +0 trident (5, 1, D:10) a +0 club (5, 2, D:10) a +4 dagger of speed (5, 3, D:10) a +0 short sword (5, 27, D:10) 6 stones (24, -10, D:10) a +0 mace (24, -9, D:10) a +0 robe a +0 chain mail a +0 plate armour a +0 ring mail a +0 robe a +2 robe of positive energy a +0 robe a +0 chain mail a +0 robe a +0 buckler a +0 robe a +0 ring mail a +0 robe a +0 dagger a +0 short sword (25, -29, D:10) 6 poisoned darts (25, -9, D:10) a +0 dagger (27, -30, D:10) a +0 pair of boots (33, -23, D:10) a +0 mace (36, 21, D:10) a +0 dire flail a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (5, 7, D:11) a scroll of immolation (11, 2, D:11) a +0 plate armour a +0 leather armour a +0 leather armour a +0 leather armour a +0 chain mail a +0 scale mail a +0 leather armour a +0 robe the +1 robe of the Blizzard {rN++ rCorr MP-9 Archmagi} rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. a +0 chain mail a +0 ring mail a +0 ring mail a +0 falchion (11, 4, D:11) a +0 flail (12, -4, D:11) a +0 dagger (13, -4, D:11) a +0 glaive (13, 4, D:11) a +0 club (13, 5, D:11) a +0 mace (14, -4, D:11) a +0 club (14, -3, D:11) a +0 club (14, 11, D:11) a +0 club (18, -2, D:11) a +0 dagger (18, 0, D:11) a +0 dagger (18, 1, D:11) a +0 short sword (19, -3, D:11) a +0 whip (19, -2, D:11) a +0 giant club (19, -1, D:11) a +0 trident a +0 whip a +0 dagger a +0 giant club (19, 0, D:11) a +0 club a +0 club a +2 dagger of pain a +0 giant spiked club (20, -2, D:11) a +1 dire flail of draining a +0 giant club a +0 giant club (20, -1, D:11) a +0 giant spiked club (22, -2, D:11) a +0 whip a +0 short sword of protection 4 stones (22, 0, D:11) a +0 club (23, -2, D:11) a +0 whip (23, -1, D:11) a +0 short sword a +0 dagger 4 poisoned darts (23, 28, D:11) a +0 dagger (24, 22, D:11) a +0 sling (25, 3, D:11) a +0 short sword (26, -1, D:11) a +0 club a stone (34, 6, D:11) 3 stones (35, 13, D:11) 5 large rocks (37, 5, D:11) a +1 vorpal flail an orc corpse (skeletalised by now) (37, 8, D:11) a +0 whip a +0 shortbow (38, 3, D:11) a +0 mace (39, 3, D:11) a +0 war axe an orc skeleton (40, -13, D:11) an electric eel skeleton (40, 3, D:11) a +0 quarterstaff 2 boomerangs (40, 4, D:11) a +0 flail an orc skeleton (42, -21, D:11) a scroll of butterflies (43, -4, D:11) a +0 leather armour the +6 mace of Ancient Evil {pain, rC- rCorr Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. the +8 war axe of Guile {holy, rF+ Will+ Int-2 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. +0 acid dragon scales the +1 short sword of the Piercing Scavenger {holy, rElec rPois Will+++ Str-3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. a +0 chain mail a +0 leather armour (47, 19, D:11) a +0 flail the Ecumenical Temple