Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -7, D:1) a +0 club (8, -8, D:1) a +0 club (22, -6, D:1) a +0 dagger (23, 10, D:1) a +0 short sword (32, -1, D:1) a +0 club (32, 0, D:1) a +0 dagger a stone (36, -22, D:1) a +0 whip (37, -23, D:1) a +0 dagger (42, -7, D:1) a +0 club (42, 15, D:1) a +0 whip (46, -21, D:1) 3 curare-tipped darts {!f} Level 2 of the Dungeon (3, 17, D:2) 3 stones (3, 19, D:2) a +0 dagger a +0 sling (11, -9, D:2) a stone (16, 1, D:2) 6 stones (22, -7, D:2) a +0 dagger (39, 1, D:2) a +0 hand axe (45, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 whip 7 stones (1, -1, D:3) a +0 flail (6, 21, D:3) a +0 quarterstaff a +0 hand axe (9, 25, D:3) a +0 club a +0 club (9, 26, D:3) a +0 club (17, 13, D:3) a +0 club (31, 26, D:3) a +0 hand axe a +0 whip (31, 27, D:3) a +0 club a +0 short sword (33, -4, D:3) 4 curare-tipped darts Level 4 of the Dungeon (0, 0, D:4) 4 stones (13, 17, D:4) a +0 hammer (16, 16, D:4) a +3 quarterstaff of chaos (18, 7, D:4) a +0 trident (19, -4, D:4) a +0 giant spiked club (20, 22, D:4) a +2 whip of draining a stone (26, 1, D:4) a +0 giant spiked club (36, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (9, -2, D:5) a +0 giant club (13, 22, D:5) a +2 short sword of distortion {!w} (13, 23, D:5) a +0 whip a +0 dagger (17, -12, D:5) a +0 dagger (18, -11, D:5) a +0 mace (19, -11, D:5) a +0 hand axe (27, -7, D:5) a +0 sling (29, -6, D:5) a +0 dagger a +0 morningstar a +0 short sword (30, -5, D:5) a +0 short sword (31, -5, D:5) a +0 dagger 3 boomerangs (37, 41, D:5) a potion of degeneration {!q} (48, 28, D:5) a +0 giant club (49, 29, D:5) 2 boomerangs (58, 8, D:5) a +0 mace Level 6 of the Dungeon (5, 14, D:6) 6 poisoned darts (8, 10, D:6) a +0 club (9, 11, D:6) a +0 hand axe a +0 scimitar 2 boomerangs (13, 18, D:6) a +0 flail (13, 35, D:6) 6 stones (20, 5, D:6) 4 stones (25, 0, D:6) a +0 morningstar (26, -3, D:6) 3 stones (37, -1, D:6) 2 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, -11, D:7) a +3 mace (8, -11, D:7) a +0 vorpal hand axe (8, -10, D:7) a +0 club a +0 club (9, -10, D:7) a +0 morningstar (20, 9, D:7) a +0 short sword (21, 6, D:7) 7 stones (27, -25, D:7) a +0 shortbow (50, -28, D:7) a +0 whip of electrocution (51, -28, D:7) a +0 scale mail a +0 robe a +0 ring mail a +0 robe a +0 leather armour a +0 leather armour a +0 robe a +0 ring mail a +0 plate armour a +0 leather armour a +0 robe a +0 robe a +0 ring mail a +0 chain mail a +0 leather armour a +0 scale mail a +0 ring mail a +0 leather armour a +0 leather armour a +0 robe a +0 ring mail a +0 robe a +0 ring mail a +0 scale mail a +3 leather armour (53, -30, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 mace (6, 16, D:8) a +0 shortbow (11, -11, D:8) a +0 short sword a curare-tipped dart {!f} (12, -10, D:8) a +0 dagger (12, 0, D:8) a +0 dagger (12, 1, D:8) a +0 dagger a +0 dagger (13, -10, D:8) a +0 club 8 poisoned darts (13, -1, D:8) a +0 short sword (13, 8, D:8) 5 stones (21, 2, D:8) a +0 spear (24, 2, D:8) a +0 trident (24, 3, D:8) a +0 spear (25, 1, D:8) a +0 flail a +0 club (26, 1, D:8) a +0 spear (34, 9, D:8) a +0 war axe a +0 giant club a +0 giant spiked club (34, 12, D:8) a +0 dagger (34, 13, D:8) a +0 hand axe (35, 13, D:8) a +0 club (45, 14, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (0, 12, D:9) a +0 quarterstaff (10, 17, D:9) a +0 hand axe (11, 13, D:9) a +0 whip (11, 14, D:9) a +0 hand axe (11, 15, D:9) a +0 dire flail (11, 16, D:9) a +0 leather armour a +0 leather armour a +0 chain mail a +0 scale mail a +0 robe a +0 chain mail a +0 chain mail a +0 robe a +0 leather armour a +0 robe a +0 robe a +0 robe a +0 robe a +0 chain mail a +0 leather armour a +0 robe a +0 scale mail a +0 robe a +0 leather armour a +0 ring mail the +1 ring mail of the Seven Friars {Str+3} Str: It affects your strength (+3). a +0 robe a +0 hand axe 2 boomerangs a +0 dagger a +0 whip (11, 18, D:9) a +2 flail of protection a +0 club a +0 dagger a +0 flail (11, 19, D:9) a +0 dagger a +0 war axe a +0 club a +0 club (12, 16, D:9) a +1 antimagic dagger 3 boomerangs a +0 club a +0 mace a +0 whip (12, 18, D:9) a +0 hand axe (13, 15, D:9) a +0 club a +0 falchion of freezing a +0 club (13, 20, D:9) 6 stones (14, 14, D:9) a +0 flail (17, 15, D:9) a +0 club (18, 16, D:9) a +0 short sword a +0 club a +0 club (18, 17, D:9) a +0 dagger a +0 club a +0 club (19, 16, D:9) a +0 short sword (26, -8, D:9) a +2 falchion of electrocution (32, -12, D:9) a scroll of noise (36, -10, D:9) a +0 whip a +0 club a +0 dagger (43, 21, D:9) a +0 war axe (45, -2, D:9) 5 large rocks (54, 1, D:9) 4 stones Level 10 of the Dungeon [Shop] Ridankig's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of butterflies (56 gold) a scroll of poison (56 gold) a scroll of enchant weapon (105 gold) [Shop] Teotu's Antique Weapon Emporium a +4 antimagic halberd (1088 gold) a +1 short sword of draining (396 gold) the +9 scimitar of Distant Shores {vorpal, *Slow rC- rN+++} (2124 gold) It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. a +3 dagger of venom (620 gold) a +6 longbow (1232 gold) a +6 vorpal spear (1168 gold) a +3 dagger of holy wrath (659 gold) (0, 0, D:10) a +0 flail (2, -48, D:10) a scroll of noise (4, -50, D:10) a +0 dire flail a +0 giant spiked club (7, -24, D:10) 3 stones (19, -5, D:10) a +0 whip a +0 short sword (20, -6, D:10) a +2 halberd of venom a +0 spear a +0 whip a +0 halberd a +0 spear (20, -5, D:10) a +0 short sword a +0 mace a +0 trident (21, -4, D:10) a +0 dagger a +0 whip a +2 antimagic hand axe a +0 flail a +0 club (28, -40, D:10) a +0 club a +1 hand axe of flaming (28, -39, D:10) a +0 whip a +2 war axe of pain (29, -22, D:10) a +0 leather armour a +0 scale mail a +0 leather armour a +0 robe a +0 robe a +0 leather armour a +0 leather armour a +0 scale mail a +0 leather armour a +0 ring mail a +0 leather armour a +0 robe a +0 leather armour a +0 leather armour a +0 ring mail a +0 leather armour a +0 chain mail a +0 scale mail a +0 leather armour a +0 chain mail (32, -6, D:10) a +0 mace (35, -17, D:10) a +0 short sword a curare-tipped dart {!f} (35, -16, D:10) a +0 dagger 4 stones (36, -16, D:10) a +0 dagger a +0 whip (40, -47, D:10) a scroll of teleportation (42, -48, D:10) a scroll of magic mapping (55, -5, D:10) the +1 lajatang "Hysiu" {antimagic, Contam rCorr Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (58, -28, D:10) 3 stones (64, -11, D:10) 2 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 whip (1, 42, D:11) a +0 flail (11, 42, D:11) a +0 whip (11, 48, D:11) a +1 hat a +0 scale mail a +0 robe a +0 leather armour a +0 leather armour of poison resistance a +0 chain mail a +0 scale mail a +0 ring mail a +0 scale mail a +0 robe a +0 leather armour a +0 plate armour a +0 scale mail a +0 chain mail a +0 ring mail a +0 plate armour a +0 ring mail (12, 41, D:11) a +0 club a +0 war axe (12, 42, D:11) a +0 flail (13, 41, D:11) a +0 dagger (20, 30, D:11) 2 large rocks (20, 37, D:11) a +0 quarterstaff (26, 16, D:11) a +2 flail of draining (27, 16, D:11) a +0 falchion (28, 4, D:11) 4 large rocks (28, 15, D:11) a +0 halberd (33, 19, D:11) a +0 dagger (33, 36, D:11) a +0 trident (35, 17, D:11) a +0 flail (35, 18, D:11) a +0 war axe 3 boomerangs (35, 19, D:11) a +0 club a +0 short sword (35, 33, D:11) a +0 scimitar (36, 35, D:11) a +0 halberd (37, 12, D:11) a +4 rapier (38, 39, D:11) a +0 flail (49, 25, D:11) a potion of degeneration {!q} the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (7, -4, Lair:1) a +0 spear (13, 21, Lair:1) a +0 long sword (36, -18, Lair:1) a +0 longbow (43, 7, Lair:1) 7 stones Level 2 of the Lair of Beasts (1, -29, Lair:2) 24 gold pieces (1, -17, Lair:2) a scroll of noise (3, -24, Lair:2) a scarf of resistance (unseen) (6, -26, Lair:2) 2 stones (8, -19, Lair:2) an Inescapable Atlas (10, -27, Lair:2) a +0 helmet (27, -45, Lair:2) 2 stones (34, -5, Lair:2) 17 gold pieces (34, -4, Lair:2) 16 gold pieces (35, -42, Lair:2) 2 stones (35, -3, Lair:2) 13 gold pieces (36, -3, Lair:2) 10 gold pieces (36, -2, Lair:2) 20 gold pieces (37, -2, Lair:2) 5 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of invisibility (2, 2, Lair:3) 42 gold pieces (2, 3, Lair:3) 28 gold pieces (8, 4, Lair:3) 15 gold pieces (24, -5, Lair:3) a potion of resistance (25, -11, Lair:3) 6 gold pieces (31, -21, Lair:3) 28 gold pieces (32, -11, Lair:3) a book of the Warp an ice cave (0, 0, IceCv) a +0 giant spiked club of freezing (1, 2, IceCv) a +0 arbalest of freezing (2, 2, IceCv) a +2 double sword of freezing (3, 5, IceCv) 27 gold pieces (3, 6, IceCv) 15 gold pieces (4, 5, IceCv) 6 gold pieces