Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (1, -1, D:1) a +0 club (6, 27, D:1) a +0 dagger (17, 9, D:1) a +0 dagger (25, 6, D:1) a +0 dagger (31, 1, D:1) a +0 short sword (31, 10, D:1) a +0 club (31, 13, D:1) a +0 dagger (32, 8, D:1) a +0 dagger a +0 spear Level 2 of the Dungeon (16, 14, D:2) a +0 dagger (17, -16, D:2) a +0 flail (17, -15, D:2) a +0 spear (17, -14, D:2) a +0 club a +0 halberd (18, -14, D:2) a +0 spear (18, 15, D:2) a +0 short sword (19, 14, D:2) a +0 club (26, 31, D:2) 5 stones (37, 21, D:2) a +0 short sword (38, -4, D:2) 7 stones (46, 24, D:2) the +0 scale mail of Cuklir {rN+++ Will- rCorr Dex+4} Dex: It affects your dexterity (+4). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (47, -14, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (1, 3, D:3) a +2 quarterstaff of chaos (12, -23, D:3) 5 stones (19, 9, D:3) a +0 club (38, -23, D:3) a +0 whip (39, 11, D:3) a +0 long sword (46, 2, D:3) a +0 dagger (50, -19, D:3) a +0 mace (53, -17, D:3) a +0 dagger 4 poisoned darts Level 4 of the Dungeon [Shop] Geax's Jewellery Shoppe a ring of protection from fire (350 gold) a ring of ice (350 gold) a ring of fire (350 gold) a +6 ring of dexterity (504 gold) a ring of magical power (280 gold) a +6 ring of strength (504 gold) a ring of see invisible (210 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) [Shop] Foucuf's Weapon Shoppe a +0 falchion (39 gold) a +0 hand axe (39 gold) the +8 arbalest of Might {freeze, rC+} (807 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. a +2 vorpal mace (214 gold) a +2 bardiche of venom (296 gold) the +5 battleaxe of Rejib {holy, Int+3} (650 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). 6 stones (7 gold) a +6 great sword of holy wrath (568 gold) 5 stones (6 gold) the +8 arbalest "Tormentor" {venom, rC+ MP+9 Str-2} (963 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). [Shop] Sabifam's Weapon Boutique 4 stones (5 gold) a +0 falchion (39 gold) a +8 arbalest of freezing (651 gold) a stone (1 gold) 4 poisoned darts (20 gold) a +0 dagger (26 gold) a +0 war axe (45 gold) a +0 quarterstaff (52 gold) 6 poisoned darts (31 gold) 5 stones (6 gold) (0, 0, D:4) 7 stones (0, 6, D:4) a +0 rapier (1, -11, D:4) 4 poisoned darts (14, 14, D:4) a +2 long sword of electrocution (20, -11, D:4) 6 stones (26, 14, D:4) a +0 club (26, 15, D:4) a +0 falchion (26, 16, D:4) a +0 flail (26, 17, D:4) a +0 club a boomerang (31, -14, D:4) a +0 club (31, 17, D:4) 3 stones (34, 6, D:4) a +0 mace 6 stones Level 5 of the Dungeon (0, 0, D:5) 5 stones (26, 2, D:5) a +0 dagger (27, 18, D:5) a +0 short sword (42, 10, D:5) 2 stones a +0 dagger (42, 19, D:5) a +0 dagger (48, 41, D:5) 5 poisoned darts (63, -6, D:5) a +0 giant spiked club (68, 43, D:5) 5 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) 6 poisoned darts (3, 29, D:6) a +0 club (13, 25, D:6) 5 stones (14, 12, D:6) a +0 mace (17, 20, D:6) 5 stones (23, -2, D:6) a +0 club (23, -1, D:6) 5 large rocks (24, -2, D:6) a +0 robe a +0 robe a +0 ring mail a +0 ring mail a +0 leather armour a +0 leather armour a +0 robe a +0 chain mail a +0 ring mail a +0 leather armour a +0 robe a +0 robe a +0 ring mail a +0 leather armour a +0 scale mail (25, -3, D:6) a +0 war axe (25, -2, D:6) a +1 flail of protection a +0 falchion (27, 19, D:6) a +0 club (36, 4, D:6) a +0 rapier (39, -11, D:6) 8 stones Level 7 of the Dungeon (1, -9, D:7) a +0 spear (2, 3, D:7) a +0 quarterstaff (3, -9, D:7) a +0 spear (3, -8, D:7) a +0 spear (3, -7, D:7) a +0 spear (7, 14, D:7) a +0 shortbow (13, 16, D:7) a +0 flail (19, -3, D:7) a +0 club (42, -18, D:7) 5 stones (46, 12, D:7) a +0 short sword (48, -26, D:7) a +0 shortbow (51, -25, D:7) a +0 quarterstaff a +0 sling (56, 12, D:7) a staff of air (57, 13, D:7) a scroll of noise {!r} a +0 vorpal dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (9, 6, D:8) a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 scale mail a +0 ring mail a +0 leather armour a +0 scale mail a +0 ring mail a +0 robe (18, -22, D:8) a +0 buckler (35, -13, D:8) a +0 club (42, -8, D:8) a +0 trident (43, -8, D:8) a boomerang a +0 dagger (44, -9, D:8) a +0 dagger (45, -8, D:8) a +0 dagger (48, -13, D:8) a +0 long sword (49, -13, D:8) a +0 hand axe (54, -18, D:8) a +0 hand axe (55, -16, D:8) a +0 whip (58, -5, D:8) a +0 falchion (59, -3, D:8) a +0 scimitar a +0 dire flail a +0 dagger (61, -9, D:8) a +0 short sword (65, 9, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (13, 14, D:9) a ring of poison resistance (19, 20, D:9) a +0 giant spiked club a +0 giant club (28, 18, D:9) a +0 war axe (33, 37, D:9) 6 poisoned darts (35, 10, D:9) a +0 dagger (35, 13, D:9) a +0 long sword (36, 9, D:9) a +0 club (36, 13, D:9) a +0 dagger (37, 13, D:9) a +0 club (47, 19, D:9) a ring of poison resistance (58, 43, D:9) 3 stones Level 10 of the Dungeon (23, -14, D:10) a +0 pair of boots (28, 4, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 whip a basilisk corpse (1, 2, D:11) a +0 dagger an orc corpse (20, -18, D:11) a +0 shortbow (20, -17, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (24, -11, D:11) 17 gold pieces (26, -10, D:11) a +0 leather armour the Ecumenical Temple