Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -22, D:1) 2 stones (18, 13, D:1) 4 stones (23, -27, D:1) a +0 dagger (24, 14, D:1) a +0 dagger (26, -2, D:1) a +0 falchion (28, -30, D:1) a +0 dagger (30, -31, D:1) a +0 mace (30, -28, D:1) a +0 short sword (48, 3, D:1) a +0 club Level 2 of the Dungeon [Shop] Sysak's Jewellery Shoppe an amulet of faith (560 gold) a +5 ring of evasion (504 gold) a ring of flight (245 gold) a +4 ring of protection (504 gold) a ring of ice (350 gold) a +6 ring of strength (504 gold) a ring of magical power (280 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) [Shop] Kiminaezej's General Store a maw talisman (480 gold) a +3 leather armour of fire resistance (288 gold) a +0 sling of draining (56 gold) a +3 falchion of electrocution (294 gold) a +0 mace of draining (88 gold) a +0 leather armour (24 gold) a scroll of vulnerability (48 gold) a potion of attraction (36 gold) [Shop] Diafem's Assorted Antiques a +0 glaive (195 gold) a potion of enlightenment (150 gold) an amulet of faith (1200 gold) a potion of enlightenment (150 gold) a potion of curing (90 gold) a potion of berserk rage (150 gold) a +0 dagger (60 gold) (2, 22, D:2) a +2 war axe of distortion {!w} (13, 6, D:2) a +0 whip 4 stones (25, 2, D:2) a +0 club (28, 44, D:2) a +0 whip (34, 6, D:2) a +0 dagger (34, 7, D:2) a +2 dagger of venom (34, 8, D:2) a +0 spear (35, 8, D:2) a +0 club a +0 sling (36, -3, D:2) a +0 dagger (38, 34, D:2) a +0 dagger 4 stones (39, -9, D:2) a +1 heavy spear (39, 44, D:2) a +0 club (52, -6, D:2) a +0 sling (53, 12, D:2) a +0 sling (65, 45, D:2) a +2 short sword of protection Level 3 of the Dungeon [Shop] Ujiomad's Book Boutique a book of Debilitation (260 gold) a book of Weapons (338 gold) a book of Spectacle (624 gold) a Young Poisoner's Handbook (260 gold) a book of Scorching (390 gold) a book of Burglary (260 gold) a book of Conjurations (260 gold) a book of Cantrips (156 gold) a book of Chaos (650 gold) [Shop] Hivafiuz's Assorted Antiques a +0 whip (75 gold) a +1 rapier of protection (354 gold) the +3 hand axe "Leaniesm" {flame, *Rage rElec rCorr Dex+4} (1389 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +0 robe (21 gold) a +0 war axe (105 gold) a sack of spiders (1200 gold) a +0 robe (21 gold) 2 potions of lignification (180 gold) (0, 0, D:3) a +0 dagger (7, 11, D:3) a +0 spear (11, -1, D:3) a +0 club a +0 dagger (11, 0, D:3) a +0 club a +0 dagger a +0 dagger a +0 dagger (11, 6, D:3) a +0 flail (12, -1, D:3) a +0 dagger a +1 heavy sling (13, -1, D:3) a +0 club (13, 2, D:3) a +0 dagger a +0 dagger (17, 13, D:3) a +0 short sword a stone a +0 scythe (21, 8, D:3) 2 boomerangs a +0 club a +0 flail a +0 whip (23, 10, D:3) a beast talisman (24, 6, D:3) a +0 short sword (24, 7, D:3) a +0 hand axe (37, 25, D:3) a +0 short sword (37, 38, D:3) 4 silver boomerangs (41, 20, D:3) a +0 whip (44, 35, D:3) 6 stones (51, 31, D:3) a +0 club Level 4 of the Dungeon (5, -6, D:4) a +0 dagger 3 stones (8, -17, D:4) a +0 dire flail of draining (19, -21, D:4) 2 poisoned darts (20, 10, D:4) a +0 whip (21, 9, D:4) a +0 falchion (22, -29, D:4) 6 poisoned darts (22, 8, D:4) a +0 hand axe (22, 9, D:4) a +0 whip (23, 9, D:4) a +0 club (23, 10, D:4) a +0 trident (24, 10, D:4) a +0 club a +0 sling (27, 19, D:4) a +0 dagger (30, 7, D:4) a +0 mace (31, -2, D:4) 5 stones (32, -16, D:4) a +0 club (33, -24, D:4) a +0 sling (33, -20, D:4) a +0 dagger (34, -21, D:4) a +0 hand axe (34, -20, D:4) a +0 dagger (40, 18, D:4) a stone (44, -15, D:4) a +0 short sword Level 5 of the Dungeon (0, 8, D:5) 7 stones (2, 1, D:5) a +1 dagger of chaos (27, -31, D:5) a +0 dagger a +0 flail (27, -29, D:5) a +0 whip (29, -28, D:5) a +0 whip a +2 flail of protection (30, -28, D:5) a +0 heavy spear (35, -35, D:5) 9 stones (35, -12, D:5) a +0 flail (53, -34, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, 11, D:6) a +0 flail a +2 dagger of venom a +0 hand axe (1, 12, D:6) a +0 hand axe (1, 13, D:6) a +1 antimagic mace (3, -14, D:6) 8 stones (4, -3, D:6) a scroll of poison (8, -11, D:6) 3 stones (16, -3, D:6) a +0 giant club (21, -1, D:6) a +0 giant spiked club (24, 11, D:6) a +0 dagger a +0 club a +0 dagger a +0 club (25, 3, D:6) a +0 club (36, -20, D:6) a +0 war axe Level 7 of the Dungeon (8, -19, D:7) a +0 shortbow (17, -10, D:7) a beast talisman (20, -14, D:7) a +0 club (26, -8, D:7) a +0 club an orc corpse (27, -8, D:7) a +0 short sword (30, -6, D:7) a +0 falchion (32, -7, D:7) the +1 scale mail of the End {Drain Fly rC+ Dex+5} Dex: It affects your dexterity (+5). rC: It protects you from cold. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +2 robe of fire resistance a +0 robe a +0 robe a +0 leather armour a +0 robe a +0 scale mail a +0 leather armour a +0 leather armour a +0 leather armour a +0 ring mail a +0 ring mail a +0 leather armour a +0 robe a +0 ring mail a +0 scale mail a +0 animal skin a +0 leather armour a +0 leather armour a +0 ring mail a +0 scale mail a +0 robe a +0 ring mail a +0 leather armour a +0 leather armour a +0 ring mail a +0 scale mail a +0 animal skin a +2 dagger of speed (45, -22, D:7) a +0 flail a +0 flail an orc corpse (45, -21, D:7) a +0 hand axe a +0 leather armour (46, -23, D:7) a +0 mace (46, -22, D:7) a +0 club