Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -10, D:1) a +0 leather armour (6, 10, D:1) a +0 robe (12, -18, D:1) a +0 ring mail (26, -28, D:1) a +0 club (44, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of holy wrath (5, 4, D:2) a +0 whip (17, 24, D:2) 5 stones (20, 30, D:2) a +0 quarterstaff (25, -6, D:2) a +0 dagger a +0 robe (26, 17, D:2) a +0 mace (42, 11, D:2) a +0 club 4 poisoned darts a +0 leather armour (45, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail Level 4 of the Dungeon (11, 7, D:4) a +0 trident (15, -31, D:4) a +0 short sword (17, -35, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, 25, D:5) a +0 short sword (10, 25, D:5) a +0 giant spiked club (11, 23, D:5) a +0 ring mail (16, 28, D:5) 5 poisoned darts (19, 13, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison rN+: It protects you from negative energy. (23, -9, D:5) a +0 spear a +0 robe (24, -9, D:5) a +1 heavy spear a +0 whip (25, -9, D:5) a +0 flail a +0 rapier (25, -8, D:5) a +0 spear (26, -11, D:5) a +0 whip (28, -12, D:5) a +0 whip (46, -9, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 robe (39, 15, D:6) a +5 short sword a +2 robe of resistance (39, 17, D:6) a +0 pair of gloves (40, 14, D:6) a +0 giant spiked club (40, 16, D:6) a +0 leather armour (40, 18, D:6) 7 stones (41, 17, D:6) a +0 dagger (44, 3, D:6) 5 atropa-tipped darts (46, 19, D:6) a +0 orcbow (47, 27, D:6) 6 stones (48, 23, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 robe a +0 flail a +0 robe (6, 0, D:7) a +0 short sword a +0 robe (6, 1, D:7) a +4 mace a +0 robe (6, 2, D:7) a +5 war axe of freezing a +0 robe (10, 30, D:7) 3 stones (13, 36, D:7) a +0 club (16, -4, D:7) a +0 giant spiked club (16, 44, D:7) a +0 morningstar (29, 18, D:7) a +0 ring mail (39, 15, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, -35, D:8) a +0 flail (14, 1, D:8) a +0 chain mail (28, -44, D:8) a +2 robe of fire resistance a +4 scimitar of flaming (43, -9, D:8) the +3 spear of the Onslaught {flame, Str+3} Str+3: It affects your strength (+3). (44, -27, D:8) a +0 hand axe (59, -30, D:8) a +0 spear (59, -29, D:8) a +0 scale mail a +0 trident (60, -36, D:8) a +0 flail (60, -33, D:8) a +0 robe a +0 dagger (60, -31, D:8) a +0 plate armour a +0 flail (61, -32, D:8) a +0 flail a +0 club a +0 dagger (64, -43, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Pumorghot's Assorted Antiques a +0 spear of venom (156 gold) a scroll of teleportation (84 gold) a scroll of teleportation (84 gold) a granite talisman (2240 gold) a scroll of vulnerability (112 gold) a +0 club (28 gold) [Shop] Julliol's General Store a scroll of amnesia (52 gold) 3 stones (3 gold) a ring of protection from cold (325 gold) a +1 hand axe of freezing (161 gold) a +0 chain mail (58 gold) 2 potions of resistance (260 gold) a scroll of fear (52 gold) [Shop] Kiompo's Distillery 3 potions of might (156 gold) a potion of cancellation (104 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) [Shop] Kiyruvin's Jewellery Shoppe a ring of see invisible (165 gold) the ring "Ebba" {rElec rN+ Int+2} (420 gold) [ring of positive energy] Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. an amulet of reflection (330 gold) a ring of protection from cold (275 gold) an amulet of guardian spirit (330 gold) an amulet of magic regeneration (330 gold) an amulet of the acrobat (330 gold) a ring of magical power (220 gold) a serpent talisman (440 gold) (0, 0, D:9) a +0 shortbow (1, 0, D:9) a +0 whip (36, -7, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (11, 31, D:10) 5 stones (20, 39, D:10) a +0 hand axe a +0 leather armour (20, 40, D:10) a +1 whip of venom a +0 dagger a +0 robe a +0 short sword a +0 giant club a +0 giant club a +0 club a +0 leather armour (35, 20, D:10) a +0 club (36, 16, D:10) a +0 short sword a +0 dagger a +0 robe a +0 club (37, 16, D:10) a +0 battleaxe a +0 orcbow a +0 chain mail (38, 3, D:10) a +4 dagger a +0 robe a +0 long sword a +0 robe a +0 mace a +0 robe a +3 scimitar a +0 robe (38, 13, D:10) a +0 ring mail Level 11 of the Dungeon (11, 9, D:11) a +0 short sword (46, -9, D:11) Sif Muna's Quarto of Frostbite Spells Type Level a - Freeze Ice 1 (unseen) (47, -9, D:11) Sif Muna's Handbook of Talus Spells Type Level a - Sandblast Earth 1 (unseen) (48, -9, D:11) Sif Muna's Cyclopedia of the Hornet Spells Type Level a - Sting Transmutation/Poison 1 (unseen) Level 12 of the Dungeon (14, -29, D:12) 4 stones (23, -19, D:12) a +0 whip (29, -4, D:12) a +0 dagger a +0 robe (31, -21, D:12) a +0 rapier (31, -1, D:12) a +2 dagger of protection a +0 leather armour (32, -2, D:12) a +0 hand axe a +1 dagger of draining a +0 robe (39, 10, D:12) a +0 longbow (49, 10, D:12) a +0 shortbow Level 13 of the Dungeon Level 14 of the Dungeon (1, 0, D:14) a +0 plate armour a +3 long sword of holy wrath (1, 1, D:14) a +0 chain mail a +0 great mace (4, -2, D:14) a +0 buckler a +0 scale mail a +0 short sword a +0 orcbow a staff of earth (5, -2, D:14) a +0 chain mail a +0 great mace (20, -1, D:14) a +0 orcbow (26, -4, D:14) a +0 shortbow (27, -4, D:14) a +0 shortbow (28, -3, D:14) a +0 giant spiked club a +0 giant spiked club Level 15 of the Dungeon (0, 0, D:15) 2 stones (1, -20, D:15) a +0 dagger a +0 robe (9, -5, D:15) a scroll of enchant weapon (27, 26, D:15) a +0 battleaxe (33, -9, D:15) the +7 dagger of Res Nullius {spect, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (42, 21, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sadeof's Gadget Gallery a wand of polymorph (1) (19 gold) a wand of flame (6) (58 gold) a wand of polymorph (6) (117 gold) a condenser vane (560 gold) a wand of roots (4) (134 gold) a sack of spiders (560 gold) a wand of roots (3) (100 gold) a wand of roots (5) (168 gold) [Shop] Feofrem's Weapon Emporium 4 stones (5 gold) 6 stones (7 gold) a +0 vampiric great sword (279 gold) a +2 broad axe of venom (218 gold) 3 poisoned darts (23 gold) a +2 trident of venom (210 gold) a +0 shortbow (39 gold) a +0 orcbow (45 gold) a +0 falchion (39 gold) a +0 broad axe (52 gold) [Shop] Fekkabba's Assorted Antiques a scroll of revelation (240 gold) a scroll of enchant armour (240 gold) a staff of earth (800 gold) a +8 plate armour of ponderousness (1280 gold) a blade talisman (1280 gold) a +4 ring mail (832 gold) a scroll of identify (64 gold) the +11 sling "Sarcophage" {freeze, rF+ rC++ MP+9 Dex-4} (3190 gold) Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). a wand of roots (2) (153 gold) [Shop] Goimiefa's Assorted Antiques an orb of light (528 gold) a scroll of amnesia (132 gold) a potion of mutation (264 gold) a wand of mindburst (5) (231 gold) a +0 quarterstaff (132 gold) a potion of curing (99 gold) a wand of flame (7) (161 gold) a potion of might (132 gold) [Shop] Haycela's Distillery a potion of enlightenment (75 gold) a potion of enlightenment (75 gold) a potion of invisibility (120 gold) a potion of invisibility (120 gold) a potion of cancellation (120 gold) 2 potions of lignification (90 gold) a potion of berserk rage (75 gold) [Shop] Zoyroc's Assorted Antiques a scroll of identify (58 gold) a +0 falchion (87 gold) a potion of mutation (232 gold) a wand of digging (8) (974 gold) a scroll of teleportation (87 gold) a +0 morningstar (116 gold) a +0 falchion (87 gold) a +4 ring of slaying (2262 gold) [Shop] Xalitoyr's Distillery a potion of haste (100 gold) a potion of might (40 gold) a potion of attraction (30 gold) a potion of haste (100 gold) a potion of brilliance (40 gold) a potion of mutation (80 gold) (1, -23, Orc:1) a +0 chain mail a +3 great sword (1, -22, Orc:1) a +0 dagger a +0 robe a +0 dagger (1, -21, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Quts's Armour Shoppe a +0 buckler (63 gold) a +0 leather armour (28 gold) a +3 leather armour of fire resistance (336 gold) +0 acid dragon scales (560 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) the +0 robe "Liless" {Str+2 Int+4 Dex+3} (372 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a +0 chain mail of fire resistance (161 gold) [Shop] Zemyf's Armour Shop a +0 ring mail (56 gold) a +1 chain mail of cold resistance (231 gold) the +1 robe of the Moon {rElec rPois} (334 gold) rElec: It insulates you from electricity. rPois: It protects you from poison a +0 pair of gloves of hurling (161 gold) a +0 ring mail (56 gold) a +2 plate armour of cold resistance (560 gold) a +0 scale mail (56 gold) a +0 pair of boots (63 gold) [Shop] Buguirchadgh's Armour Shoppe a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) [Shop] Illirph's Armour Shop a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +3 chain mail of fire resistance (371 gold) a +0 robe (9 gold) a +3 chain mail of fire resistance (371 gold) a +0 ring mail (56 gold) Level 1 of the Lair of Beasts (29, -12, Lair:1) the +7 quarterstaff "Ateymaw" {venom, rElec rC- Int+4 Dex-2} Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Level 2 of the Lair of Beasts (11, 31, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (7, -10, Lair:3) 2 scrolls of enchant armour Level 4 of the Lair of Beasts (27, 18, Lair:4) a +0 dagger (32, 18, Lair:4) the +10 long sword "Boifum" {antimagic, rF+ rN+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (44, 2, Lair:4) the +2 mace of the Sun {freeze, rCorr} rCorr: It protects you from acid and corrosion. (48, -12, Lair:4) a +0 buckler (57, -1, Lair:4) a +0 great mace (58, 2, Lair:4) a potion of degeneration (59, 24, Lair:4) a scroll of enchant armour (60, 0, Lair:4) a +0 plate armour (62, 1, Lair:4) 2 potions of degeneration {!q} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (39, 11, Lair:5) 2 poisoned darts (47, -4, Lair:5) a +3 scale mail of fire resistance (48, -3, Lair:5) a scroll of noise {!r} (49, -4, Lair:5) a scroll of enchant armour (60, -8, Lair:5) a +0 chain mail Level 1 of the Swamp (0, 0, Swamp:1) a +2 quarterstaff of draining a +0 robe (5, -11, Swamp:1) an amulet of the acrobat (9, -36, Swamp:1) a +0 pair of gloves (9, -3, Swamp:1) a +0 plate armour (19, -28, Swamp:1) a +0 spear (21, -27, Swamp:1) a scroll of amnesia (22, -4, Swamp:1) 8 stones (32, -36, Swamp:1) 5 stones (54, -24, Swamp:1) 8 stones (62, -32, Swamp:1) a +0 spear 4 curare-tipped darts {!f} Level 2 of the Swamp (15, -24, Swamp:2) a +0 flail Level 3 of the Swamp (0, 0, Swamp:3) a +0 quarterstaff (14, -18, Swamp:3) a +0 hand axe (26, 10, Swamp:3) 9 stones (33, -15, Swamp:3) a swamp worm corpse (33, -14, Swamp:3) a bunyip corpse (34, 13, Swamp:3) a bunyip corpse Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of identify (3, 20, Spider:1) a +0 mace (4, 9, Spider:1) a +4 ring of protection (4, 16, Spider:1) a wand of polymorph (4) (6, 2, Spider:1) a wand of roots (2) (7, 1, Spider:1) a +2 heavy arbalest (9, 1, Spider:1) a +0 rapier (11, 12, Spider:1) a +0 leather armour Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +10 flail of the Spider Nest {speed, rC+ Str+3 Int-2} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. (9, 21, Slime:5) the +7 great sword of Sic Orch {freeze, rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy.