Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 44, D:1) 5 stones (7, 48, D:1) a +0 robe (14, 25, D:1) a +0 short sword (18, 17, D:1) a +0 spear (25, 13, D:1) a +0 dagger (36, 35, D:1) a +0 robe (36, 48, D:1) a +0 club (38, 11, D:1) a +0 dagger (38, 13, D:1) a +0 club (38, 41, D:1) a +0 club (48, 42, D:1) a +0 leather armour (49, 13, D:1) a ring of wizardry (50, 63, D:1) a +0 dagger (60, 4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Pugidy's Jewellery Boutique a maw talisman (300 gold) an amulet of regeneration (300 gold) a ring of magical power (200 gold) an amulet of guardian spirit (300 gold) a ring of willpower (250 gold) an amulet of magic regeneration (300 gold) (0, 0, D:2) a +0 club (21, 7, D:2) a +0 pair of gloves (22, -9, D:2) 3 stones (22, 5, D:2) a +0 short sword (24, 3, D:2) a +0 short sword (24, 34, D:2) a +0 whip (29, -5, D:2) a +0 cloak (29, 13, D:2) a +0 dagger (30, 5, D:2) a +0 sling (38, -9, D:2) 6 stones (45, 3, D:2) a +0 helmet (49, -5, D:2) a +0 leather armour (55, -6, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 2, D:3) a +0 club (6, -3, D:3) a +0 robe (9, -30, D:3) a +4 scythe a +0 robe of cold resistance (16, -41, D:3) a +0 chain mail (18, -3, D:3) 5 stones (19, 0, D:3) a book of Debilitation (23, -14, D:3) a +0 dagger (24, -39, D:3) a +0 spear (26, -41, D:3) a +0 chain mail (26, -16, D:3) a +0 rapier (27, -29, D:3) a +0 leather armour (28, -10, D:3) 2 stones (29, 0, D:3) a +0 club (35, -37, D:3) a +0 flail a +0 whip a +0 dagger (36, -38, D:3) a +0 spear (36, -37, D:3) a +2 spear of pain a +0 scale mail (37, -13, D:3) a +0 robe (39, -43, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (39, -41, D:3) a +0 giant spiked club (39, -40, D:3) a +0 club a +0 dagger (40, -41, D:3) a book of Callings (40, -39, D:3) a +0 club (43, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (3, -1, D:4) a +3 quarterstaff of chaos a +0 cloak (4, 16, D:4) a +0 ring mail (13, 4, D:4) 7 stones (16, 32, D:4) a scroll of enchant armour (24, 22, D:4) a +0 falchion (24, 24, D:4) a +0 war axe (26, 24, D:4) a +0 short sword a +0 short sword a +0 leather armour a +0 whip (30, 41, D:4) a +0 leather armour (32, 11, D:4) a +1 pair of boots (37, 10, D:4) a +0 ring mail (38, 32, D:4) a +0 chain mail (46, 49, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) the +1 leather armour "Cunajos" {rC- Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. (3, 13, D:5) a +0 cloak (4, 8, D:5) a +0 club (4, 13, D:5) a scroll of enchant armour (5, 8, D:5) a +0 ring mail a +0 flail a +0 club a +0 robe a +0 dagger (8, -9, D:5) a +0 flail a +0 whip (8, 19, D:5) a +0 short sword (9, -10, D:5) a +0 spear (10, -15, D:5) a +0 scale mail (10, -10, D:5) a +2 spear of freezing (14, -7, D:5) a +0 scale mail a +0 falchion (16, -13, D:5) a +0 whip (16, -11, D:5) a +2 robe of cold resistance a +0 trident (20, -5, D:5) a +0 leather armour a +1 flail of draining (20, -4, D:5) a +0 whip a ring of magical power a +0 leather armour (20, -3, D:5) a +0 leather armour 3 boomerangs a +4 hand axe (21, -4, D:5) a +0 hand axe (22, -5, D:5) a +0 sling (23, 33, D:5) a +0 robe (24, -4, D:5) 5 stones (24, 13, D:5) a +0 giant club (28, -11, D:5) 6 atropa-tipped darts (31, 9, D:5) 7 stones (46, -15, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Pekiu's Weapon Shoppe a +5 orcbow of flaming (399 gold) a +0 rapier (48 gold) a +1 rapier of speed (228 gold) the +11 dagger of Hexotaet {flame, rElec Dex+8} (1072 gold) Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. the +1 falchion of Naentiag {antimagic, rF+} (336 gold) rF+: It protects you from fire. a +0 war axe (42 gold) (0, 0, D:6) a +0 spear (1, 9, D:6) a scroll of torment {!r} a scroll of noise {!r} (19, 16, D:6) a +0 robe a +1 dagger of freezing (22, 19, D:6) a +0 leather armour a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe (24, -5, D:6) +0 swamp dragon scales a +0 war axe (25, 7, D:6) a Young Poisoner's Handbook (29, 18, D:6) a +0 dagger (36, -12, D:6) a book of Winter (36, 9, D:6) a ring of see invisible (40, 5, D:6) 2 boomerangs a +0 dagger a +0 flail a +0 robe a +0 dagger (43, 17, D:6) a +0 leather armour a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of speed a stone (0, 1, D:7) a +0 whip a +0 club (0, 2, D:7) a +0 dagger a stone a +0 club 7 poisoned darts (1, 0, D:7) a +0 dagger of draining 4 poisoned darts (1, 1, D:7) a +0 whip (1, 2, D:7) a +0 short sword (4, 0, D:7) a +0 flail (12, 33, D:7) 5 stones (19, -12, D:7) 4 poisoned darts (22, 15, D:7) 7 stones (23, -6, D:7) a scroll of enchant armour (34, 7, D:7) a +0 robe (36, 17, D:7) a stone (37, 25, D:7) a +2 glaive of flaming (39, 17, D:7) a +0 club a +0 leather armour (51, -10, D:7) a +0 whip of flaming a +0 robe (52, 17, D:7) a stone (53, 12, D:7) a +0 ring mail (54, -9, D:7) 5 stones (59, -1, D:7) a +0 chain mail (62, 19, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 14, D:8) 7 stones (7, 14, D:8) a +0 trident (8, 16, D:8) a +0 battleaxe a +0 robe (9, 12, D:8) a +3 scimitar of freezing a +0 robe (9, 13, D:8) a +0 short sword a +0 robe (11, 15, D:8) a +1 short sword a +0 robe (13, 4, D:8) a +0 flail (17, -10, D:8) a +1 whip of venom (17, 5, D:8) +0 steam dragon scales (18, 29, D:8) a +0 mace (21, 16, D:8) a +0 mace (23, 21, D:8) a +0 mace (23, 30, D:8) a +0 sling (24, 7, D:8) 2 stones (24, 15, D:8) 5 stones (24, 36, D:8) a scroll of enchant weapon (27, 41, D:8) a +0 flail (29, 10, D:8) a +2 falchion of flaming 5 stones (31, 41, D:8) a +0 trident (33, -10, D:8) a +0 pair of gloves (33, 15, D:8) a scroll of enchant armour (34, -3, D:8) a +0 leather armour (34, 10, D:8) a +0 sling (34, 22, D:8) a +0 shortbow a +2 heavy mace a +0 leather armour (35, 22, D:8) a +0 short sword a +2 whip of electrocution a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (37, 4, D:8) a +0 robe (39, -9, D:8) a scroll of enchant weapon (41, 10, D:8) a +0 robe (42, 12, D:8) 8 stones (43, 5, D:8) a +0 chain mail (43, 18, D:8) a +0 short sword (43, 19, D:8) a +0 hand axe (43, 20, D:8) a +0 club (44, 11, D:8) a scroll of enchant armour (44, 22, D:8) 6 stones (45, 22, D:8) a +0 dagger a +0 robe (47, 5, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (9, 56, D:9) a +0 ring mail (11, 54, D:9) a +0 flail a +0 scale mail (12, 23, D:9) a +0 pair of gloves (12, 54, D:9) a +0 whip 3 boomerangs a +0 leather armour a +0 dagger a +0 robe (13, 14, D:9) a +3 war axe a +0 robe (13, 15, D:9) a +0 halberd a +0 robe (14, 15, D:9) a +5 spear a +0 robe (16, 18, D:9) a +0 great sword a +0 robe (22, 16, D:9) 4 stones (28, 42, D:9) a +0 ring mail (32, 28, D:9) a +0 club a +0 leather armour (34, 23, D:9) a +0 short sword (34, 45, D:9) a +0 robe (35, 22, D:9) 5 stones (38, 16, D:9) a +0 short sword a +0 chain mail (40, 16, D:9) 7 stones (42, 11, D:9) a +0 cloak a +0 leather armour (52, 37, D:9) a +0 ring mail a +0 flail a +0 club (52, 38, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 short sword (53, 37, D:9) a +0 chain mail a +0 halberd (57, 46, D:9) a +0 spear (59, 18, D:9) a scroll of enchant armour Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -6, D:10) a scroll of enchant armour (7, 14, D:10) a +0 dagger a +0 robe (8, 2, D:10) 3 poisoned darts (8, 12, D:10) a +0 falchion (9, 12, D:10) a +0 club a +0 leather armour (15, -2, D:10) a ring of protection from fire (27, -3, D:10) 8 stones (28, 15, D:10) 7 stones (30, 15, D:10) 5 stones (32, 16, D:10) a staff of earth (38, -7, D:10) a +0 giant club a +0 giant club (38, 23, D:10) a +3 flail (40, -7, D:10) a +0 giant spiked club a +0 giant spiked club (40, 2, D:10) a +0 robe (44, -2, D:10) a large rock (44, 1, D:10) 6 stones (44, 15, D:10) 4 stones (45, -3, D:10) 3 stones (45, -1, D:10) a large rock (46, -6, D:10) a +0 mace 6 stones (46, -5, D:10) 7 stones (46, -3, D:10) a +0 pair of gloves (47, -2, D:10) the +6 shillelagh "Devastator" {shatter} (47, 1, D:10) 3 stones (48, -5, D:10) a large rock (48, 2, D:10) 5 stones (49, -3, D:10) 6 stones (49, -1, D:10) 8 stones (50, -3, D:10) 6 stones (50, -2, D:10) a large rock (50, 1, D:10) 5 stones (56, -2, D:10) a +3 mace a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (57, -2, D:10) a +0 dagger a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (0, 1, D:11) a +0 war axe (0, 3, D:11) a +0 whip (11, 2, D:11) a staff of death (16, 15, D:11) a +0 shortbow (33, 25, D:11) +0 acid dragon scales (35, 4, D:11) the +0 sling of Qank {elec, +Blink rF+ rN+ Dex-4} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rN+: It protects you from negative energy. +Blink: It lets you blink. (38, 11, D:11) 6 poisoned darts (38, 25, D:11) a +0 ring mail (40, -3, D:11) a +0 mace a +0 club a +0 war axe a +0 plate armour (40, -2, D:11) 5 large rocks (47, -9, D:11) a +0 dagger (47, -8, D:11) a +0 flail (48, -10, D:11) a +0 dagger 7 poisoned darts (48, -8, D:11) a +0 club (49, -10, D:11) a +0 dagger a curare-tipped dart (49, 3, D:11) Maxwell's Memoranda (49, 28, D:11) a +0 ring mail (54, 26, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (18, -5, Lair:1) a +0 club (21, -16, Lair:1) a +0 leather armour (26, -8, Lair:1) a book of Burglary (35, 11, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (7, -43, Lair:2) a +0 robe (9, -51, Lair:2) 3 poisoned darts (13, -41, Lair:2) a +0 short sword (24, -38, Lair:2) 3 stones (26, -2, Lair:2) a +0 trident (35, -40, Lair:2) 2 boomerangs (44, -30, Lair:2) a scroll of enchant armour (44, -24, Lair:2) a stone (52, -21, Lair:2) a +0 plate armour (57, -30, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dire flail (1, 54, Lair:3) 8 stones (16, 42, Lair:3) a +0 spear (25, 24, Lair:3) a +0 club (26, 20, Lair:3) a +0 dire flail a +0 robe (26, 25, Lair:3) a +0 ring mail (27, 30, Lair:3) a +0 broad axe (27, 37, Lair:3) a +0 chain mail (30, 6, Lair:3) a +0 whip (30, 9, Lair:3) a +0 mace (32, 38, Lair:3) a +0 scimitar a +0 hand axe (33, 9, Lair:3) a +0 morningstar (33, 12, Lair:3) a +0 rapier (33, 27, Lair:3) a +0 scimitar (33, 34, Lair:3) a +0 long sword (38, 8, Lair:3) a +0 mace (38, 38, Lair:3) 8 stones (39, 16, Lair:3) a +0 battleaxe a +0 robe (40, 10, Lair:3) a staff of fire (46, 14, Lair:3) a +2 heavy halberd (48, 46, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (10, 28, Lair:4) a +0 trident (11, 27, Lair:4) 5 stones (13, -27, Lair:4) 3 scrolls of enchant weapon (23, -23, Lair:4) a +0 leather armour (53, 23, Lair:4) 5 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (2, -7, Lair:5) the +7 morningstar "Pighou" {drain, *Slow Will- Str+4 Dex+5} Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. *Slow: It may slow you when you take damage. (5, -5, Lair:5) a dream sheep corpse (5, -4, Lair:5) an elephant corpse (6, -4, Lair:5) the felid corpse of Caerwyn (6, -1, Lair:5) 20 gold pieces (7, -12, Lair:5) a dream sheep corpse (skeletalised by now) (7, -11, Lair:5) a dream sheep skeleton (8, -12, Lair:5) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (8, -10, Lair:5) a +0 dagger (9, -18, Lair:5) a yak corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (14, -46, Lair:5) a +0 quarterstaff (15, -46, Lair:5) a +0 robe (29, -22, Lair:5) a basilisk corpse (36, -7, Lair:5) a hydra corpse (skeletalised by now) Level 1 of the Abyss (0, 0, Abyss:1) a +0 halberd