Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 13854607198681424874 1390 Caerwyn the Skirmisher (level 8, -3/56 HPs) Began as a Coglin Hunter on May 7, 2024. Slain by Joseph ... wielding a +0 quarterstaff (8 damage) ... on level 7 of the Dungeon. The game lasted 00:06:56 (6251 turns). Caerwyn the Skirmisher (Coglin Hunter) Turns: 6251, Time: 00:06:57 Health: -3/56 AC: 4 Str: 13 XL: 8 Next: 68% Magic: 8/8 EV: 11 Int: 8 God: Gold: 348 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . a - +3 sling (flame) {Jin} rCold . . . d - +0 sling {Dave} rNeg . . . c - +0 leather armour rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 348 gold pieces. Inventory: Hand Weapons a - a +3 sling of flaming (weapon) {Jin} d - a +0 sling (offhand) {Dave} Missiles h - a curare-tipped dart {!f} Armour c - a +0 leather armour (worn) e - a +0 robe (You found it on level 3 of the Dungeon) i - a +0 robe (You found it on level 1 of the Dungeon) j - a +0 robe (You found it on level 1 of the Dungeon) k - a +0 leather armour (You found it on level 1 of the Dungeon) n - a +0 helmet (worn) (You found it on level 2 of the Dungeon) r - a +0 ring mail (You found it on level 3 of the Dungeon) w - a +0 ring mail (You found it on level 4 of the Dungeon) x - a +0 leather armour (You took it off an orc on level 4 of the Dungeon) y - a +0 robe (You took it off an orc wizard on level 4 of the Dungeon) B - a +0 robe (You found it on level 5 of the Dungeon) C - a +0 leather armour (You took it off an orc priest on level 5 of the Dungeon) D - a +0 leather armour (You took it off an orc wizard on level 5 of the Dungeon) E - a +0 ring mail (You took it off an orc on level 5 of the Dungeon) F - a +0 robe (You found it on level 5 of the Dungeon) G - a +0 chain mail (You took it off an orc on level 5 of the Dungeon) H - a +0 leather armour (You took it off an orc on level 5 of the Dungeon) Scrolls b - a scroll of butterflies o - 2 scrolls of brand weapon q - a scroll of fog K - a scroll of revelation Potions g - 2 potions of cancellation l - 2 potions of enlightenment m - a potion of invisibility p - a potion of haste {@q3} s - 2 potions of lignification {!q} t - 2 potions of mutation {!q} v - a potion of magic z - a potion of heal wounds {unknown} A - 3 potions of might I - a potion of attraction {unknown} Skills: - Level 2.0 Fighting + Level 10.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Mercury Vapours Alch/Air 0% N/A 63% 2 Searing Ray Conj 0% 2d4 63% 2 Maxwell's Portable Pile Tloc 0% 2d(5-13) 86% 3 Teleport Other Tloc 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Fedhas Okawaru Trog Vehumet Yredelemnul The Shining One Annotations: D:4 exclusion: oklob plant D:7 Joseph Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Joseph. You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet burns Joseph. Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet burns Joseph. You shoot a sling bullet. The sling bullet hits Joseph but does no damage. Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph but does no damage. You shoot a sling bullet. The sling bullet hits Joseph but does no damage. Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph. You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet burns Joseph. Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (moderately wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet burns Joseph. You shoot a sling bullet. The sling bullet hits Joseph! Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (severely wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph. You shoot a sling bullet. The sling bullet hits Joseph but does no damage. Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (severely wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph. You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet burns Joseph. Unknown command. Fire: a) +3 sling (flame) {Jin} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (severely wounded, paralysed, 98% to hit) You shoot a sling bullet. The sling bullet hits Joseph. The sling bullet burns Joseph. You shoot a sling bullet. The sling bullet hits Joseph! Joseph is no longer paralysed. Joseph hits you with a +0 quarterstaff! You die... ###......##..........# ...........###........... ................#........ ......##................. ?........##.............# ##.......#......#....#### ............##.##...#### ..........)....##.>....# .........@..<...........# ...#######@.....##...#.## ....####........###..### ................# #.## @$..##...#.....## ### . #..##.....# .....###...## #.....##.....## #.....##......# You could see Joseph. Vanquished Creatures Menkaure (D:4) An ogre (D:4) A centaur (D:5) A phantom (D:5) 4 kobold brigands (Sewer) A scorpion (D:4) A hound (D:4) A bombardier beetle (D:5) An orc priest (D:5) 5 iguanas 3 sleepcaps 2 orc wizards 4 gnolls A river rat (Sewer) 16 adders A white imp (D:6) 2 ufetubi (D:3) 7 ribbon worms 3 dart slugs (D:4) 17 orcs 12 endoplasms A giant cockroach (D:3) 4 goblins 6 hobgoblins 6 jackals (D:1) 3 quokkas 13 ball pythons 4 bats 7 frilled lizards 5 kobolds 12 rats 146 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 243 | D:1 | Reached skill level 4 in Ranged Weapons 243 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 492 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 846 | D:2 | Reached skill level 5 in Ranged Weapons 846 | D:2 | Reached XP level 4. HP: 19/33 MP: 4/4 1607 | D:3 | Reached XP level 5. HP: 30/38 MP: 5/5 2010 | D:3 | You fall into a shaft and drop 3 floors! 2027 | D:5 | Entered Level 5 of the Dungeon 2033 | D:5 | Reached skill level 6 in Ranged Weapons 2306 | D:4 | Reached XP level 6. HP: 18/44 MP: 6/6 2314 | D:4 | Found a glowing drain. 2318 | Sewer | Entered a sewer 2579 | Sewer | Reached skill level 7 in Ranged Weapons 2848 | Sewer | Reached XP level 7. HP: 45/50 MP: 7/7 3277 | D:4 | Reached skill level 8 in Ranged Weapons 3302 | D:4 | Found a basalt altar of Yredelemnul. 3383 | D:4 | Noticed Menkaure 3390 | D:4 | Killed Menkaure 3391 | D:4 | Reached skill level 9 in Ranged Weapons 3391 | D:4 | Reached XP level 8. HP: 56/56 MP: 8/8 3846 | D:4 | Found a blossoming altar of Fedhas. 3866 | D:4 | Noticed an oklob plant 4429 | D:5 | Got the Spellbook of Exhalation 4795 | D:5 | Found a radiant altar of Vehumet. 4795 | D:5 | Found a glowing golden altar of the Shining One. 4803 | D:5 | Found an iron altar of Okawaru. 4805 | D:5 | Found a faded altar of an unknown god. 4807 | D:5 | Found a bloodstained altar of Trog. 5073 | D:6 | Reached skill level 10 in Ranged Weapons 5158 | D:6 | Found a broken altar of Ashenzari. 5819 | D:7 | Noticed Joseph 6241 | D:7 | HP: 2/56 [Joseph/+0 quarterstaff (17)] 6251 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_corners D:2: cheibrodos_old_hovel, layout_basic D:3: layout_basic D:4: layout_loops_ring, mainiacjoe_overflow_brackets, tgw_fedhas, mainiacjoe_sewer_entry_somewhere_in_here_2, dk_noncrumbling_4, palyth_stone_intersect, uniq_menkaure D:5: layout_loops_cross, chequers_temple_overflow_minitemple D:6: layout_loops_ring, ashenzari_conservatory_becter D:7: layout_cave_pools, lemuel_zombie_altar_kikubaaqudgha, minmay_temple_entry_arrows, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 9 10 | 10.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 118 | 294 | 416 || 828 Evoke: Wand | | | 2 || 2 Use: Scroll | | 16 | 4 || 20 Potion | | 1 | 1 || 2 Armour: Leather armour | 10 | 43 | 33 || 86 Dodge: Dodged | 9 | 22 | 23 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6453 | 6236 | 217 | 320 | 4940 | 8 | 806.6 | Dungeon | 5361 | 5144 | 217 | 320 | 4024 | 7 | 765.9 | Sewer | 1092 | 1092 | 0 | 0 | 916 | 1 | 1092.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1092 daAuts D:6: 1085 daAuts D:4: 1078 daAuts D:5: 1030 daAuts D:1: 802 daAuts D:2: 655 daAuts D:3: 576 daAuts D:7: 132 daAuts