Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, -6, D:1) a +0 dagger a +0 whip a stone a kobold corpse (skeletalised by now) (16, -14, D:1) 4 stones (17, 18, D:1) a rat corpse (skeletalised by now) (18, 22, D:1) a rat corpse (skeletalised by now) (22, 22, D:1) a +0 sling (28, -3, D:1) a +0 dagger a goblin skeleton (28, -2, D:1) a +0 short sword (30, 15, D:1) 6 boomerangs (34, -2, D:1) a frilled lizard skeleton (35, 8, D:1) 7 stones (37, 10, D:1) a +0 dagger (40, 13, D:1) a hobgoblin skeleton (41, -15, D:1) a ball python corpse (skeletalised by now) (42, 19, D:1) a bat skeleton (47, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Seeruxits's Weapon Shop a +1 mace of draining (136 gold) a +0 club (11 gold) a +0 hand axe (33 gold) a +0 scimitar (44 gold) a +0 rapier (44 gold) a +0 sling (16 gold) (0, 0, D:2) a +0 falchion (3, 0, D:2) 2 stones (6, -7, D:2) a frilled lizard corpse (skeletalised by now) (7, 26, D:2) a hobgoblin corpse (skeletalised by now) (8, 26, D:2) 6 poisoned darts (8, 34, D:2) a human corpse (skeletalised by now) (9, 15, D:2) a +0 spear (9, 34, D:2) a +0 spear (16, -2, D:2) a rat corpse (skeletalised by now) (17, 1, D:2) a ball python corpse (skeletalised by now) (18, 28, D:2) an adder corpse (skeletalised by now) (22, 17, D:2) a ball python corpse (skeletalised by now) (25, 16, D:2) 7 stones (36, 20, D:2) a bat skeleton (39, -1, D:2) a +2 mace of protection (51, -9, D:2) a +0 spear (51, 43, D:2) a quokka skeleton (52, 44, D:2) a +0 dagger 5 stones (54, 46, D:2) a +0 long sword (55, 54, D:2) a ball python skeleton (56, 47, D:2) a ring of positive energy (57, 40, D:2) a +0 sling (59, 50, D:2) 2 potions of degeneration {!q} (63, 43, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) the +4 hand axe "Duivvey" {spect, rC+ rN+ Str+3 SInv} Str+3: It affects your strength (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (1, 0, D:3) a +0 club a goblin corpse (20, -13, D:3) a frilled lizard corpse (25, -10, D:3) 2 potions of degeneration (32, -7, D:3) a jackal corpse (skeletalised by now) (34, -5, D:3) a bat corpse (skeletalised by now) (36, -3, D:3) a +0 whip a kobold corpse (skeletalised by now) (42, 23, D:3) a +0 scale mail a +0 leather armour (48, -6, D:3) a rat corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a ring of positive energy Level 6 of the Dungeon (0, 0, D:6) a potion of brilliance (3, -7, D:6) a +0 club (3, 5, D:6) a potion of might (9, -3, D:6) a +0 dagger