Caerwyn Level 1 of the Dungeon (0, 0, D:1) a beast talisman (3, -11, D:1) a jackal corpse (skeletalised by now) (3, -10, D:1) a +0 whip a jackal corpse (skeletalised by now) (9, -10, D:1) a flux talisman (24, -20, D:1) 4 poisoned darts (30, -20, D:1) a +0 hand axe (32, -18, D:1) a ball python skeleton (39, -22, D:1) a +0 dagger (43, -10, D:1) 6 stones (44, 7, D:1) a +0 short sword (52, -19, D:1) a +0 short sword (56, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar an orc corpse (skeletalised by now) (1, -2, D:2) a +0 flail (1, -1, D:2) an adder corpse (skeletalised by now) (1, 20, D:2) a frilled lizard corpse (skeletalised by now) (3, 26, D:2) a rat corpse (skeletalised by now) (15, 19, D:2) 6 poisoned darts (16, -7, D:2) a +0 club (16, 2, D:2) an adder corpse (skeletalised by now) (17, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 5, D:2) a jackal corpse (skeletalised by now) (42, -7, D:2) a quokka skeleton (46, -12, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, 4, D:3) a rat corpse (skeletalised by now) (14, 3, D:3) a ball python corpse (skeletalised by now) (22, 9, D:3) a +0 short sword an orc skeleton (23, -20, D:3) 2 stones (23, 12, D:3) a rat corpse (skeletalised by now) (24, 3, D:3) a +0 short sword an orc skeleton (28, 4, D:3) a +0 kite shield (31, -29, D:3) a +0 ring mail a +0 leather armour a +0 chain mail a scarf of invisibility a +0 chain mail 3 potions of degeneration {!q} a +2 hand axe of venom (32, -34, D:3) a frilled lizard skeleton (32, -26, D:3) a ring of flight (34, -35, D:3) a rat skeleton (36, -9, D:3) a +0 whip a gnoll skeleton (37, 4, D:3) 6 stones (43, -23, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (1, 3, D:4) a +0 club (2, 1, D:4) a +0 dagger a hound skeleton (2, 2, D:4) a +0 giant club (3, 2, D:4) a +0 spear (6, -10, D:4) a +0 spear (7, -2, D:4) a +0 spear (15, -13, D:4) an iguana skeleton (18, 4, D:4) a +0 club a gnoll skeleton (19, 3, D:4) a +0 flail (20, 2, D:4) a +0 halberd a gnoll skeleton (21, 1, D:4) a +0 halberd (31, -12, D:4) a howler monkey skeleton (37, -2, D:4) a +2 hand axe of flaming (38, -15, D:4) a +0 war axe an orc skeleton (39, -13, D:4) a +0 whip an orc skeleton (40, -14, D:4) a +0 flail (42, -16, D:4) a +0 club an orc skeleton (42, -10, D:4) a +0 flail an orc skeleton (43, -14, D:4) a +0 executioner's axe a hobgoblin corpse (skeletalised by now) (47, 14, D:4) a hound corpse (skeletalised by now) (60, -1, D:4) a hound corpse (skeletalised by now) (63, 0, D:4) a +0 short sword (64, 7, D:4) 2 scrolls of noise {!r} Level 5 of the Dungeon (0, 0, D:5) 5 stones (10, -1, D:5) a hound corpse (skeletalised by now) (12, -6, D:5) the +2 buckler of Quantum Leap {Rampage Str+3} Str+3: It affects your strength (+3). Rampage: It bestows one free step when moving towards enemies. (12, 21, D:5) a +0 club (12, 22, D:5) a +0 club (14, 10, D:5) an adder skeleton (19, -6, D:5) a +0 hand axe (26, 4, D:5) a +0 giant club an ogre corpse (skeletalised by now) (27, 10, D:5) a +6 ring of strength (45, 14, D:5) 5 stones (48, 11, D:5) a +0 flail (50, 22, D:5) a wand of paralysis (5) (55, 17, D:5) a +0 dagger (62, 16, D:5) a +0 spear (63, 16, D:5) a +0 flail (63, 17, D:5) a +0 flail a gnoll corpse (skeletalised by now) (64, 17, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 4 stones (0, 25, D:6) 8 stones (5, 9, D:6) a +0 short sword a +0 club (6, 8, D:6) a +3 whip a +0 trident (7, 7, D:6) a +0 dagger (43, 28, D:6) 6 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 spear (18, 4, D:7) a +5 antimagic great mace (19, -7, D:7) a +0 short sword (19, 0, D:7) a +0 short sword (19, 1, D:7) a +0 shortbow (19, 5, D:7) a scroll of noise (24, 38, D:7) a +0 giant club (25, 0, D:7) a +0 short sword (49, 4, D:7) a +0 giant club (51, 21, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (5, -3, D:8) a +0 dagger 2 stones (17, 36, D:8) 7 stones (20, -9, D:8) a +3 dagger of venom 6 poisoned darts (21, -8, D:8) a +0 dagger (22, 9, D:8) a +0 dagger 5 poisoned darts a +0 whip (26, -11, D:8) a +0 mace (26, -10, D:8) a +0 short sword 4 poisoned darts (26, -9, D:8) a +0 trident (27, -9, D:8) a +0 whip (27, -8, D:8) a +0 mace (28, -24, D:8) 4 stones (37, -1, D:8) a +0 pair of gloves (40, -8, D:8) a granite talisman Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, -13, D:9) a +6 ring of strength (2, -1, D:9) a +0 club (3, -18, D:9) a +1 dagger of chaos (4, 26, D:9) a +0 rapier (5, -17, D:9) a +0 dagger (5, -13, D:9) a +0 hand axe (5, -11, D:9) a +0 dagger a +0 shortbow (5, -10, D:9) a +0 orcbow (7, 23, D:9) 6 stones (9, -13, D:9) a +0 leather armour a +0 robe a +0 robe a +0 ring mail a +0 chain mail a +0 leather armour a +0 scale mail a +0 ring mail a +0 ring mail a +0 chain mail of fire resistance a +0 scale mail a +0 robe a +0 chain mail a +0 robe a +0 ring mail a +0 robe a +0 plate armour a +0 scale mail a +0 leather armour a +0 robe (12, -13, D:9) a +2 scimitar of flaming an amulet of magic regeneration (13, 15, D:9) a +0 glaive of flaming (26, 2, D:9) a +0 pair of gloves (33, -4, D:9) a +0 pair of gloves (34, 21, D:9) a +0 hand axe Level 10 of the Dungeon (1, -7, D:10) a +0 falchion (3, -6, D:10) a +0 club (4, -6, D:10) a +0 whip (5, -6, D:10) a +0 short sword a +0 scimitar (19, 6, D:10) a +0 spear of venom (24, -9, D:10) 4 stones (25, 11, D:10) a staff of death (29, -12, D:10) the +8 dagger "Newtbane" {heavy, Str+3} Str+3: It affects your strength (+3). the +0 long sword "Walioh" {flame, *Corrode Str+6 Dex+3 SInv} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (36, 12, D:10) a +2 long sword of freezing (46, -15, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +2 falchion of electrocution (4, 13, D:11) a +0 club (5, 21, D:11) 7 stones (6, -2, D:11) a stone (7, -4, D:11) a +0 leather armour a +0 plate armour a +0 robe a +0 scale mail a +0 leather armour a +0 plate armour a +0 ring mail a +0 leather armour a +0 robe a +0 leather armour (8, 11, D:11) a +0 orcbow a +0 mace (9, 11, D:11) a +0 dagger (12, -10, D:11) a scroll of noise (13, 25, D:11) 4 stones (17, -21, D:11) 5 stones (35, -4, D:11) a ring of wizardry (57, -24, D:11) a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail +0 acid dragon scales an orb of mayhem (3, -8, D:12) a +0 buckler (4, -26, D:12) a +2 eveningstar (5, 1, D:12) a +0 whip (15, -42, D:12) a +0 plate armour a +0 chain mail the +8 plate armour of the Armoured One {*Corrode +Blink rElec Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +0 plate armour (15, -22, D:12) 2 large rocks (24, -16, D:12) a +0 orcbow (27, -44, D:12) a blade talisman (31, -45, D:12) a staff of cold (42, -9, D:12) a +0 flail the Ecumenical Temple