Dungeon Crawl Stone Soup version 0.32-a0-1266-gddd6be7 (webtiles) character file. Game seed: 15375706621054026 21 Caerwyn the Conjurer (level 2, -2/19 HPs) Began as a Coglin Conjurer on May 23, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (958 turns). Caerwyn the Conjurer (Coglin Conjurer) Turns: 958, Time: 00:00:55 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 83% Magic: 1/5 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 chain mail (You found it on level 1 of the Dungeon) g - a +0 robe (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} d - 2 scrolls of teleportation {unknown} i - 3 scrolls of fog {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 s - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The magic dart hits the jackal but does no damage. The magic dart hits the jackal. You kill the jackal! A quokka comes into view. The magic dart hits the quokka but does no damage. A quokka is nearby! A quokka is nearby! A quokka is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A jackal comes into view. You are out of magic! You are out of magic! The quokka bites you. A jackal comes into view. The jackal barks! You hit the quokka. You hear a bark! The quokka bites you. The quokka completely misses you. You hit the quokka but do no damage. The quokka misses you. You completely miss the quokka. The quokka closely misses you. Your magical contamination has completely faded away. You hit the quokka. The quokka bites you. You closely miss the quokka. A jackal comes into view. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You float gracefully downwards. You feel a little less clever now. Your enlightenment fades. The quokka bites you. You die... ############ #.@rhh...... #.###.##.### ######.....# ## #......###.# #. #.####.# .# #. #.# .#.. .. #. #.# ## >.... .......# #.# ###.# ......## ##.## †. ####.# You could see a quokka and 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 309 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:1 | Found a faded altar of an unknown god. 747 | D:1 | Reached skill level 4 in Conjurations 958 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_pillars, minmay_misc_feat_rows, minmay_heptomino_l4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 37 Punch || 1 Cast: Magic Dart || 33 Searing Ray || 1 Use: Potion || 4 Armour: Robe || 22 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 963 | 0 | 0 | 827 | 1 | 963.0 | Dungeon | 963 | 963 | 0 | 0 | 827 | 1 | 963.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts