Caerwyn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (5, 8, D) a +5 plate armour +5 fire dragon scales +5 ice dragon scales +5 storm dragon scales +5 shadow dragon scales a +5 crystal plate armour (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (18, 0, D) a box of beasts (20, 0, D) a +1 buckler of protection (still there?) a +0 flail of draining (still there?) (22, 0, D) a +0 scale mail of willpower (still there?) a Trismegistus Codex (still there?) a +1 cloak of poison resistance (still there?) a wand of flame (11) (still there?) a +0 great mace (still there?) a +1 plate armour of cold resistance (still there?) (22, 7, D) a +0 flail (24, 2, D) a +0 plate armour a +0 plate armour (24, 5, D) a +0 dire flail of draining (still there?) a +0 chain mail (still there?) (24, 6, D) a +1 battleaxe of draining (unseen) (25, 4, D) a staff of cold (still there?) a +0 chain mail (still there?) a +0 heavy battleaxe (still there?) a +2 great mace of freezing (still there?) a ring of flight (still there?) (25, 7, D) a +0 flail (26, 7, D) a +1 morningstar of protection (unseen) (31, 4, D) a lightning rod (4/4) (still there?) the +2 robe of Panentheism {rPois rF++ Regen+ Int-3} (still there?) Int-3: It affects your intelligence (-3). rF++: It greatly protects you from fire. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. a +2 plate armour of willpower (still there?) a book of Spontaneous Combustion (still there?) a +6 whip of electrocution (still there?) a wand of flame (1) (still there?) (35, 0, D) a +5 dagger of pain (35, 1, D) the +1 glaive "Oschi Ije" {holy, rC+ Will+ Int-5} Int-5: It affects your intelligence (-5). rC+: It protects you from cold. Will+: It increases your willpower. (35, 13, D) a staff of earth (35, 14, D) a +0 robe a +0 robe (35, 18, D) a +0 plate armour (35, 29, D) a +1 heavy orcbow (36, 17, D) a troll corpse (skeletalised by now) (36, 28, D) a +2 heavy morningstar (36, 29, D) a granite talisman (37, -1, D) an amulet of the acrobat (37, 1, D) a human corpse (skeletalised by now) (37, 4, D) a +2 dagger (37, 15, D) a +3 hand axe of electrocution (37, 16, D) a warg corpse (skeletalised by now) (37, 17, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (37, 21, D) a +0 short sword (37, 29, D) a book of the Dragon (38, 0, D) a ring of wizardry (38, 1, D) a staff of fire (38, 14, D) the +1 chain mail of the Ageless Seers {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (38, 15, D) a +2 ring mail of cold resistance (38, 17, D) a +0 dagger a +2 robe of willpower the ring of Qukeleit {Ice Str+4 Int-5} [ring of ice] Ice: It enhances your ice magic. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (38, 18, D) a +0 chain mail the +9 mace of the Extremes {holy, *Slow rC+ rCorr Str+5} Str+5: It affects your strength (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 long sword a +0 plate armour (38, 20, D) a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (38, 28, D) a +4 hand axe of freezing (38, 29, D) the ring "Etsud" {Int+3 Dex+6} [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (38, 34, D) a torpor snail corpse a basilisk corpse (38, 36, D) an elephant corpse (skeletalised by now) (39, 2, D) a +0 dagger (39, 17, D) a +0 arbalest (39, 19, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (39, 28, D) a +2 hand axe of venom (39, 33, D) a water moccasin corpse (39, 34, D) a wyvern corpse a cane toad corpse (40, 0, D) the +0 plate armour of Tempters {Str-2 Int+2 Dex+6} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (40, 1, D) a staff of air (40, 3, D) a +0 robe a +2 falchion a necrophage corpse (skeletalised by now) (40, 4, D) a +0 spear a +0 robe (40, 15, D) a +6 ring of intelligence a +0 dire flail (40, 16, D) a +0 giant club an ogre corpse (skeletalised by now) (40, 17, D) a +0 chain mail a +3 long sword a +0 chain mail (40, 19, D) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (40, 20, D) a +0 giant club an ogre corpse (skeletalised by now) (40, 28, D) a +1 pair of gloves of infusion (40, 29, D) a staff of air (40, 34, D) a rime drake corpse (41, 0, D) a +3 leather armour of poison resistance (41, 1, D) a +10 giant spiked club (41, 4, D) a +0 trident (41, 15, D) an amulet of regeneration a staff of cold (41, 29, D) a ring of poison resistance (41, 33, D) a bullfrog corpse (41, 34, D) a yak corpse (42, 15, D) a +0 short sword (42, 16, D) a +3 battleaxe of distortion {!w} (42, 17, D) a +2 great sword of freezing a +0 plate armour the ring "Ycocod" {Will+ MP+9} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). an orc corpse (skeletalised by now) (42, 29, D) a +5 arbalest of freezing (43, 1, D) a +4 giant spiked club (43, 14, D) a +1 plate armour of fire resistance (43, 15, D) a ring of flight (43, 17, D) a +5 rapier of holy wrath a +0 leather armour an orc corpse (skeletalised by now) (43, 28, D) a staff of cold (43, 29, D) a +1 scale mail of willpower (48, 13, D) a staff of alchemy (48, 27, D) a +0 long sword (48, 35, D) the staff of Pain and Death {rN+ Will+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour a +0 leather armour a +0 leather armour the +4 spear "Newtbane" {venom, *Corrode rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (48, 38, D) a +0 orcbow (49, 11, D) a +0 dagger (49, 14, D) a +2 flail of draining (49, 37, D) a +0 longbow a +2 long sword of electrocution a staff of alchemy a staff of earth a +2 trident of venom (49, 38, D) a +0 arbalest a +0 arbalest a +0 barding a ring of positive energy (50, 4, D) a +2 battleaxe of freezing (50, 5, D) a +1 battleaxe of freezing (50, 25, D) a +0 dagger (50, 26, D) a staff of air (50, 38, D) a +0 spear a +0 orcbow a +0 orcbow (51, 3, D) a +1 battleaxe of freezing (51, 13, D) a +2 buckler of reflection a +0 robe a ring of poison resistance a +0 robe a +0 robe a +0 robe a +0 scale mail the +6 plate armour of Baldness {Rampage rElec Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour the +7 great mace of Lumpibuj {freeze, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. a +0 scale mail a ring of flight a +0 leather armour the ring "Koreez" {MP+9 Str+5} [ring of magical power] Str+5: It affects your strength (+5). MP+9: It affects your magic capacity (+9). a +0 leather armour (51, 26, D) a staff of earth (51, 31, D) a +0 long sword (51, 38, D) a +4 morningstar of venom a +0 longbow (52, 26, D) a +0 dagger (52, 27, D) a +0 long sword (53, 0, D) a +1 hand axe of freezing (53, 13, D) a +0 great sword (53, 14, D) a staff of death (53, 15, D) a +2 long sword (53, 37, D) 5 large rocks (53, 40, D) a +2 dagger of venom a +2 arbalest of freezing (54, 12, D) a +4 spectral quarterstaff a +0 dagger (54, 16, D) a +2 dire flail of venom (54, 24, D) a +0 rapier (54, 26, D) a +0 long sword a +0 shortbow (54, 38, D) 2 javelins a +0 shortbow (55, 0, D) a book of Decay (55, 27, D) a +0 dagger (55, 29, D) a +1 rapier of electrocution (56, 0, D) a +0 antimagic orcbow (56, 14, D) a +0 dagger a +2 scimitar of draining (56, 29, D) a +0 short sword (57, 27, D) a +0 long sword a +6 ring of strength (59, 37, D) a +0 heavy great mace (61, 3, D) a +0 dagger (61, 8, D) a +2 trident of freezing (61, 16, D) a staff of earth (61, 26, D) a +0 plate armour a +0 ring mail a +0 plate armour a +0 animal skin a +0 plate armour a +1 plate armour of poison resistance a +0 robe a +0 plate armour a +0 scale mail a +0 scale mail a +0 robe a +1 chain mail of willpower a +3 chain mail of fire resistance a +6 ring of strength a ring of flight a ring of willpower a +0 robe +5 gold dragon scales an orb of mayhem a +0 robe a +0 robe (61, 27, D) a book of Beasts (61, 28, D) a +0 arbalest (61, 30, D) a +0 dire flail (61, 35, D) a +3 leather armour of poison resistance a +4 plate armour of cold resistance (62, 3, D) a +0 dagger (62, 16, D) the +2 rapier of a Million Mystics {holy, rF++ rC+ Str+2 Int-5} Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. rC+: It protects you from cold. (62, 20, D) a +0 falchion a +0 flail (62, 21, D) a +0 dagger (62, 28, D) a +0 glaive a +0 flail (62, 31, D) a +0 great mace (63, 0, D) a ring of positive energy (63, 3, D) a +0 dagger (63, 4, D) a +2 hand axe of electrocution (63, 8, D) a +2 short sword of venom (63, 17, D) a +1 great mace of holy wrath (63, 19, D) a +0 short sword (63, 20, D) a +0 short sword (63, 26, D) a staff of earth (63, 28, D) a +0 great sword (64, 20, D) a +2 dagger of venom a +0 club (65, 26, D) a staff of earth (67, 0, D) a +0 leather armour an orb of light an orb of guile a +0 robe the +8 storm bow {elec, penet} the +11 Singing Sword {sonic wave} the +7 mace of Variability {chaos, chaos arc} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Zonguldrok {reap} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +10 dark maul {heavy} the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 hand axe (67, 2, D) a +0 short sword (68, 3, D) a +0 flail a +0 dagger (69, 0, D) the +5 short sword of Misery {flame, rC- Will+ Dex+5} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (70, 8, D) a staff of cold (70, 9, D) a granite talisman (70, 37, D) a +4 sling (70, 38, D) 3 large rocks (71, 16, D) a staff of conjuration {!a} (71, 17, D) a staff of alchemy (71, 37, D) the +10 dagger of Ulouc {speed, rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. 4 large rocks (71, 39, D) a +0 trident (72, 16, D) a +0 antimagic quarterstaff (72, 17, D) a staff of death (72, 26, D) a +0 heavy great sword (72, 29, D) a +0 trident 2 boomerangs (72, 30, D) a +0 trident a +0 trident (72, 36, D) a +4 heavy flail (72, 37, D) a book of Storms a +0 trident a boomerang a +3 longbow of freezing (72, 38, D) a +0 trident (73, 26, D) a +0 orcbow a +0 falchion of draining (73, 28, D) 3 large rocks (73, 29, D) a +6 ring of dexterity a +0 trident (73, 35, D) an amulet of the acrobat (73, 39, D) a +0 orcbow