Caerwyn Level 1 of the Dungeon (0, 0, D:1) 7 stones (4, -13, D:1) a +0 whip 3 stones (5, 12, D:1) a ball python corpse (skeletalised by now) (6, -12, D:1) a bat corpse (skeletalised by now) (10, -18, D:1) a rat corpse (skeletalised by now) (15, -1, D:1) a bat corpse (skeletalised by now) (23, -26, D:1) a quokka corpse (skeletalised by now) (24, 7, D:1) a +0 club a goblin skeleton (28, 12, D:1) 4 stones (29, 7, D:1) a +0 spear a gnoll skeleton (31, 5, D:1) a hobgoblin skeleton (33, -14, D:1) 4 boomerangs (34, 2, D:1) a +0 dagger of draining a goblin skeleton (42, 13, D:1) a hobgoblin skeleton (47, -22, D:1) a quokka corpse (skeletalised by now) (48, -23, D:1) a +0 sling (48, -16, D:1) a +0 mace (49, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -21, D:1) a bat corpse (skeletalised by now) (52, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Huasupsi's Book Emporium the Secrets of Lofty Orogeny (460 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Plasma Beam Fire/Air 6 d - Chain Lightning Conjuration/Air 9 a book of Callings (280 gold) a book of Frost (200 gold) a book of Air (220 gold) a book of Dreams (240 gold) a book of Dangerous Friends (420 gold) a book of Debilitation (200 gold) a book of Geomancy (200 gold) a book of Weapons (280 gold) [Shop] Ohohoomm's Weapon Emporium a +0 short sword (39 gold) a +0 whip (32 gold) a +0 short sword (39 gold) 6 stones (7 gold) a +0 whip (32 gold) the +9 rapier "Cuff" {speed, +Blink rElec rF-} (923 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 flail (45 gold) [Shop] Caschiwna's Armour Boutique a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) [Shop] Nuas's Book Shoppe Sokh's Catalogue of Correspondence (588 gold) Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 a manual of Shapeshifting (1120 gold) a manual of Ice Magic (1120 gold) a book of Transmutation (560 gold) a book of Blasting (392 gold) a book of Callings (392 gold) a book of Spatial Translocations (252 gold) a There-And-Back Book (504 gold) (0, 0, D:2) 4 stones (2, 15, D:2) a +0 short sword 2 stones a kobold skeleton (4, 8, D:2) a +0 war axe (4, 16, D:2) a +0 dagger (5, 5, D:2) a +0 dagger an orc skeleton (5, 13, D:2) a quokka skeleton (6, 13, D:2) a +2 antimagic dagger an orc skeleton (16, -8, D:2) a hobgoblin skeleton (26, -1, D:2) a +0 club (29, 8, D:2) a rat skeleton (31, 10, D:2) a +0 short sword (31, 17, D:2) a rat skeleton (46, 15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 boomerangs (9, 21, D:3) a +0 flail (10, 15, D:3) a +0 flail a gnoll corpse (skeletalised by now) (11, 16, D:3) a +2 spear of pain a gnoll corpse (skeletalised by now) (14, 15, D:3) a quokka corpse (skeletalised by now) (14, 27, D:3) 4 stones (14, 42, D:3) a +0 leather armour a +0 robe a +0 chain mail a +0 scale mail a +0 robe a +0 leather armour a +0 leather armour a +0 robe a +0 chain mail a +0 robe a +0 ring mail (14, 43, D:3) a hobgoblin corpse (skeletalised by now) (16, 10, D:3) a +0 war axe (30, 20, D:3) 7 stones (30, 39, D:3) a +4 ring of protection (36, 16, D:3) a +3 short sword a kobold skeleton (47, 34, D:3) a ball python skeleton (48, 15, D:3) a +0 club (50, 20, D:3) a potion of degeneration {!q} (50, 37, D:3) an adder skeleton (55, 32, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (1, 26, D:4) a +0 dagger a +0 falchion (1, 27, D:4) a +0 morningstar (6, 0, D:4) a hobgoblin corpse (skeletalised by now) (7, -1, D:4) a +0 flail a gnoll corpse (skeletalised by now) (18, 11, D:4) a hobgoblin corpse (skeletalised by now) (19, 7, D:4) a +1 dagger of draining (20, 24, D:4) a +0 giant club an ogre skeleton (21, 27, D:4) a jackal skeleton (21, 28, D:4) a jackal skeleton (24, 3, D:4) 4 stones (24, 26, D:4) 5 stones (26, -17, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (26, 27, D:4) a +0 sling (26, 28, D:4) 6 stones (39, -8, D:4) 2 stones a +0 dagger a kobold corpse (skeletalised by now) (39, 3, D:4) a +0 whip (42, -1, D:4) a +0 short sword an orc corpse (skeletalised by now) (45, 2, D:4) a +0 falchion an orc corpse (skeletalised by now) (46, 1, D:4) a +0 club an orc corpse (skeletalised by now) (46, 14, D:4) 7 stones (50, 27, D:4) a +6 ring of intelligence Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 robe a +0 leather armour a +0 leather armour a +0 robe a +0 leather armour a +0 chain mail a +0 robe (9, -42, D:5) a +0 short sword (11, -9, D:5) a +3 whip (12, -30, D:5) 6 stones (15, -13, D:5) a +0 shortbow (21, 17, D:5) a +0 mace (23, 17, D:5) a +0 war axe of freezing a +0 flail (24, 17, D:5) a +0 hand axe (37, 10, D:5) a +0 short sword a +0 dagger a +0 dagger (38, 11, D:5) a +0 dagger (38, 12, D:5) a +0 mace (51, 4, D:5) a +0 giant club (62, -2, D:5) a +0 spear Level 6 of the Dungeon [Shop] Murush's Overcharged Wands a wand of digging (11) (693 gold) a wand of warping (18) (648 gold) a wand of warping (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of acid (18) (1134 gold) a wand of mindburst (30) (630 gold) (0, 0, D:6) a +0 shortbow (10, 6, D:6) a +0 hand axe 6 boomerangs (15, -1, D:6) 5 stones (19, -1, D:6) a +0 short sword (19, 39, D:6) a +0 hand axe (26, 11, D:6) a +0 dagger (30, 14, D:6) a +0 dagger (31, 14, D:6) a +0 dire flail (32, 14, D:6) a +0 dagger (34, 29, D:6) a +0 whip (35, 13, D:6) a +0 mace (43, 20, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a ring of resist corrosion (2, -14, D:7) a +3 trident of draining (12, 9, D:7) a +0 short sword a +0 spear (13, 9, D:7) a +4 mace (14, 8, D:7) a +0 halberd a +2 trident of protection (27, -5, D:7) a +5 long sword of flaming (29, -4, D:7) a +1 dagger a +0 mace (29, -2, D:7) a +2 dagger of freezing (48, 12, D:7) a +0 hand axe a +0 flail (49, 12, D:7) a +0 war axe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 trident (4, -19, D:8) a +0 leather armour (10, -16, D:8) a +0 whip (11, -17, D:8) a +0 sling a +0 quarterstaff (12, -18, D:8) a +0 flail (14, -28, D:8) a +0 whip (14, -16, D:8) a +0 short sword a +0 cloak (14, -15, D:8) a +0 club (14, -13, D:8) a +0 club (15, -13, D:8) a ring of flight (15, -10, D:8) a +0 whip (15, -6, D:8) 6 stones (30, -12, D:8) a +0 spear (30, -3, D:8) a potion of degeneration {!q} (31, -16, D:8) the amulet of the Barnacle {Reflect rPois Dex-2 Slay+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. SH+5: It affects your SH (+5). (31, -11, D:8) a +0 halberd (35, -9, D:8) a +0 robe a +0 leather armour a +0 scale mail a +0 robe a +0 ring mail a +0 robe a +0 ring mail a +0 leather armour an orb of mayhem a +0 robe a +0 ring mail a +0 robe a +0 robe a scarf of shadows a +0 leather armour a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 robe a +0 ring mail a +0 scale mail a +0 robe a +0 robe a +0 leather armour a +4 falchion a +0 halberd a +0 halberd (36, -9, D:8) a +0 whip (37, -9, D:8) a +0 spear (52, -17, D:8) a +0 mace (54, -12, D:8) a +0 hand axe (55, -11, D:8) a +0 club (56, -24, D:8) 4 poisoned darts (57, -12, D:8) a +0 mace (61, 6, D:8) a +0 mace Level 9 of the Dungeon [Shop] Siadouck's Magic Scroll Boutique a scroll of silence (123 gold) a scroll of amnesia (52 gold) a scroll of torment (123 gold) a scroll of poison (52 gold) (0, 0, D:9) 4 poisoned darts (0, 11, D:9) a +0 flail (2, 9, D:9) a +0 short sword (11, 11, D:9) a +0 short sword 7 poisoned darts a +0 whip a stone (12, 11, D:9) a +0 club a +0 short sword 5 stones (13, 11, D:9) a +0 dagger (25, -14, D:9) a +0 orcbow of flaming (29, -20, D:9) a +0 war axe (31, 11, D:9) a +0 flail a +0 war axe (31, 12, D:9) a +0 hand axe (31, 13, D:9) a +0 hand axe (32, 15, D:9) a +0 mace (33, 16, D:9) a +0 hand axe (36, 1, D:9) a +0 giant spiked club a +0 dire flail (45, 17, D:9) a +0 sling (51, 17, D:9) 5 stones (51, 18, D:9) a +0 club (51, 19, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Bojujah's One-of-a-Kind Rings a +8 ring of slaying (2104 gold) the ring of Hepin {Will+ AC+7} (1905 gold) [ring of protection] AC+7: It affects your AC (+7). Will+: It increases your willpower. a +3 ring of evasion (170 gold) a +9 ring of strength (1326 gold) a +3 ring of strength (170 gold) the ring "Zajouk" {rN+ rCorr MP+9} (625 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +9 ring of evasion (1759 gold) a +1 ring of slaying (51 gold) the ring of Regisain {rPois rCorr Int+7 Dex-5 Stlth+ RMsl} (887 gold) [ring of resist corrosion] Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. RMsl: It protects you from missiles. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. [Shop] Piumynn's Elemental Accessories a +0 long sword of flaming (132 gold) a ring of protection from cold (400 gold) a staff of earth (400 gold) Vasaid's Anthology of the Cumulonimbus (352 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Silence Hexes/Air 5 [Shop] Ulugas's Distillery a potion of ambrosia (88 gold) a potion of brilliance (44 gold) (0, 0, D:10) 5 stones (1, 18, D:10) 6 stones (4, -27, D:10) a +0 giant club a +0 giant club (5, -26, D:10) a +0 mace (39, -28, D:10) a +0 club 2 stones (40, -28, D:10) a +0 dagger 6 poisoned darts (42, -28, D:10) a +0 dagger a +0 club 5 stones (44, -26, D:10) a +0 short sword 3 stones (46, -21, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (16, -6, D:11) a wand of digging (2) (24, -2, D:11) 7 stones (30, 31, D:11) the +2 flail of the Original Sin {spect, *Slow ^Fragile rPois rC+++} rC+++: It renders you almost immune to cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. (34, 37, D:11) a wand of paralysis (3) (35, 33, D:11) 6 gold pieces the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 club of freezing (unseen) (0, 1, IceCv) a manual of Ice Magic (0, 2, IceCv) a +1 heavy hand axe (unseen) (0, 3, IceCv) 14 gold pieces (0, 4, IceCv) 15 gold pieces (0, 5, IceCv) 16 gold pieces (0, 6, IceCv) 20 gold pieces (1, 0, IceCv) a scroll of fog (1, 1, IceCv) the +6 scimitar of Impermanence {flame, rC+++ Dex-2 SInv} Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (1, 2, IceCv) 12 gold pieces (1, 3, IceCv) 19 gold pieces (1, 4, IceCv) 26 gold pieces (2, 0, IceCv) a +1 great sword of freezing (unseen) (2, 1, IceCv) a +3 scale mail of cold resistance (unseen) (2, 2, IceCv) 16 gold pieces (2, 3, IceCv) 10 gold pieces (8, -46, IceCv) a +1 chain mail of cold resistance (9, -34, IceCv) 3 stones (11, -16, IceCv) a +0 scale mail a +0 ring mail a +0 ring mail a +0 ring mail a +0 leather armour a +0 plate armour a +0 leather armour a +0 leather armour a +0 buckler of reflection (19, -6, IceCv) 9 gold pieces