Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -7, D:1) a +0 dagger a goblin skeleton (2, -28, D:1) a hobgoblin skeleton (2, -5, D:1) a frilled lizard skeleton (3, -25, D:1) a +0 dagger (5, -35, D:1) a bat skeleton (6, -35, D:1) a frilled lizard skeleton (8, -44, D:1) 9 stones (8, -18, D:1) a +0 dagger a kobold skeleton (11, -16, D:1) a +0 club (14, -41, D:1) a +0 whip 5 stones a kobold skeleton (21, 1, D:1) a +0 dagger a goblin skeleton (29, -32, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (30, -33, D:1) a jackal corpse (skeletalised by now) (30, -10, D:1) a frilled lizard corpse (skeletalised by now) (33, -34, D:1) a jackal corpse (skeletalised by now) (36, -39, D:1) a rat corpse (skeletalised by now) (38, -14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 7, D:2) an adder corpse (skeletalised by now) (2, 2, D:2) a jackal corpse (skeletalised by now) (4, 4, D:2) a +0 whip (6, 7, D:2) an adder corpse (skeletalised by now) (11, 7, D:2) a +0 whip (13, 7, D:2) a bat skeleton (14, 28, D:2) a frilled lizard corpse (skeletalised by now) (20, 6, D:2) an amulet of regeneration (22, 34, D:2) 8 stones (33, 14, D:2) a +0 dagger a goblin skeleton (38, 5, D:2) a +0 club a goblin skeleton (40, 6, D:2) a +0 dagger (49, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (10, 25, D:3) a +0 dagger a goblin skeleton (15, -2, D:3) a +0 rapier (17, 19, D:3) a rat corpse (skeletalised by now) (18, 7, D:3) a +0 short sword (29, 13, D:3) a book of Flames (30, 22, D:3) a bat skeleton (36, 31, D:3) a +0 great mace Level 4 of the Dungeon [Shop] Dubeal's General Store the staff of Anxiety {rF- rN+ Conj Necro} (382 gold) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. a +0 whip (27 gold) a +0 dagger (22 gold) a +0 barding (253 gold) a scroll of silence (104 gold) a +0 leather armour (22 gold) a potion of enlightenment (55 gold) (0, 0, D:4) a +0 hand axe (3, -26, D:4) a +4 chain mail of cold resistance (4, 1, D:4) a staff of cold (7, 3, D:4) 2 stones a +0 short sword (10, -15, D:4) a +0 rapier (12, -21, D:4) a +2 whip of freezing (12, -20, D:4) an iguana skeleton (13, -7, D:4) a +0 hand axe (15, -7, D:4) a +0 whip a +0 dagger an orc skeleton (18, -5, D:4) a +0 flail of holy wrath (23, -26, D:4) a +0 dagger (28, -26, D:4) a +0 club (29, -26, D:4) a +0 club a +0 dagger (30, -26, D:4) a +0 short sword a kobold skeleton (31, -26, D:4) a +0 scale mail a +0 plate armour a +0 chain mail a +0 robe a +0 robe a +0 leather armour a +0 animal skin a +0 robe a +0 robe a +0 ring mail a +0 robe a +0 robe a +0 leather armour a +0 dagger a +0 club a +0 spear a +0 club the hobgoblin skeleton of Robin a goblin skeleton (32, -27, D:4) a +0 dagger a goblin skeleton (32, -10, D:4) an adder skeleton (33, -25, D:4) a +0 club a +0 sling a goblin skeleton (34, -25, D:4) a +0 club a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (12, -4, D:5) a hound corpse (skeletalised by now) (12, -2, D:5) a +0 scale mail a +0 robe (18, 5, D:5) 5 stones (21, -8, D:5) a +0 long sword (28, 9, D:5) the human skeleton of Prince Ribbit (30, 32, D:5) 6 stones (46, 27, D:5) a +0 short sword the elf skeleton of Duvessa (47, -1, D:5) a +0 long sword (47, 25, D:5) a +0 dagger the elf skeleton of Dowan (48, 27, D:5) an adder skeleton (49, 8, D:5) 2 boomerangs (53, 27, D:5) 7 stones (71, -8, D:5) 4 scrolls of noise {!r} Level 6 of the Dungeon (14, 5, D:6) 4 large rocks (15, 2, D:6) 2 stones (23, -10, D:6) the +4 chain mail of the Kettle-Drum {Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (25, -44, D:6) a +0 whip a +0 club a +0 whip (26, -44, D:6) a +0 club (33, -37, D:6) a +0 flail (44, -12, D:6) a +0 trident (44, -11, D:6) a +0 mace 2 boomerangs a +0 dagger (46, -10, D:6) a +0 club (48, -15, D:6) a +0 mace (51, -39, D:6) 7 stones (63, -50, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (9, -22, D:7) a +0 spear (10, -23, D:7) a +0 club a +0 club a +0 club (14, -25, D:7) a +0 dagger (16, -21, D:7) a +0 club (18, -23, D:7) a +0 broad axe a +0 whip (21, -12, D:7) 7 stones (30, 0, D:7) an orb of mayhem (35, 0, D:7) a +0 orcbow (41, 4, D:7) a +0 war axe (41, 12, D:7) a +0 short sword 7 poisoned darts (42, 4, D:7) a +0 whip (42, 12, D:7) a +0 club (43, 12, D:7) a +0 whip (44, 13, D:7) a +0 short sword 2 stones (52, 11, D:7) a +0 giant club (62, -22, D:7) a +0 club (62, -20, D:7) a +0 club (63, -23, D:7) a +0 dagger a +0 morningstar of protection Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (4, -1, D:8) a +0 club (4, 0, D:8) a +0 rapier (9, 16, D:8) the +3 robe "Matiasto" {rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (unseen) (23, -3, D:8) a +2 flail of venom a +0 flail a +0 dagger a +0 mace of protection (28, -1, D:8) a +0 shortbow 3 stones (31, -7, D:8) a +0 hand axe (38, -4, D:8) 12 gold pieces (still there?) a +3 battleaxe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (39, -3, D:8) 4 gold pieces (still there?) a +4 battleaxe (still there?) a +0 robe (still there?) the Ecumenical Temple