Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (1, -2, D:1) a rat skeleton (8, 17, D:1) a +0 dagger 5 stones (13, 9, D:1) a quokka skeleton (14, -1, D:1) a ball python skeleton (15, -3, D:1) a bat skeleton (17, 16, D:1) a quokka skeleton (19, 21, D:1) a bat skeleton (20, -16, D:1) a +0 mace (21, -19, D:1) a +0 dagger (22, -6, D:1) an amulet of regeneration (23, -17, D:1) 5 stones (25, -4, D:1) a +0 quarterstaff (26, 18, D:1) a bat skeleton (30, -7, D:1) 4 poisoned darts (31, -3, D:1) a jackal skeleton (31, -2, D:1) a jackal skeleton (32, -2, D:1) a +0 whip 5 stones a kobold skeleton (39, 8, D:1) a +0 morningstar (41, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Push's Armour Shop a +0 chain mail (49 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (501 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 leather armour (22 gold) a +0 ring mail (44 gold) the +0 leather armour "Kaprijemumn" {MP+10 Dex+2 Slay-5 SInv} (191 gold) Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. a +2 buckler of positive energy (203 gold) a +1 plate armour of cold resistance (385 gold) a +0 pair of gloves (49 gold) a +2 robe of resistance (414 gold) a +0 ring mail (44 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 6, D:2) a +0 club (3, -3, D:2) a ball python corpse (skeletalised by now) (4, 24, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a quokka corpse (skeletalised by now) (5, 24, D:2) a ball python corpse (skeletalised by now) (9, 16, D:2) a +0 club (10, 16, D:2) a +0 club a goblin skeleton (13, 17, D:2) a +0 dagger a goblin skeleton (15, 15, D:2) a +0 club (15, 16, D:2) a quokka skeleton (16, 15, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (25, 10, D:2) a jackal corpse (skeletalised by now) (27, 4, D:2) a blade talisman (27, 12, D:2) a +0 short sword a kobold skeleton (28, 13, D:2) a bat skeleton a frilled lizard skeleton (30, -11, D:2) a +0 club the human skeleton of Jessica a hobgoblin skeleton (35, 9, D:2) 4 stones (40, 28, D:2) a +0 dagger (41, 32, D:2) a +0 club (44, 12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip of draining a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -3, D:3) a +0 dagger (3, -8, D:3) 2 stones (12, -36, D:3) a +0 dagger (23, 13, D:3) a +2 dagger of venom 4 stones a kobold skeleton (28, -16, D:3) an amulet of magic regeneration (33, 3, D:3) 5 stones (34, 7, D:3) a +0 club (45, -30, D:3) an amulet of regeneration (53, -23, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 short sword a +0 whip a +0 short sword a black bear skeleton an orc skeleton an orc skeleton (0, 1, D:4) a +0 halberd (1, 1, D:4) a +0 halberd a +0 club a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (13, -22, D:4) 2 boomerangs (18, 2, D:4) Sif Muna's Guide on the Flock Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (18, 3, D:4) Sif Muna's Disquisition on Voltage Spells Type Level a - Shock Conjuration/Air 1 (unseen) (18, 4, D:4) Sif Muna's Reference Book on the Wayfarer Spells Type Level a - Apportation Translocation 1 (unseen) (20, 18, D:4) a +0 leather armour a +0 robe a +0 ring mail a +0 chain mail a +0 leather armour a +0 ring mail a +0 leather armour a +0 leather armour a +0 scale mail a +0 robe a +0 ring mail a +0 ring mail a +0 leather armour a +0 robe a +0 ring mail a +0 robe a +0 animal skin a +0 leather armour a +0 robe a +0 robe (25, -18, D:4) a ball python skeleton (27, -12, D:4) a hound corpse (skeletalised by now) (31, -6, D:4) an adder corpse (skeletalised by now) (35, -8, D:4) a ball python corpse (skeletalised by now) (42, -12, D:4) a +0 dagger (50, 8, D:4) a +0 club an orc corpse (skeletalised by now) (50, 9, D:4) a +0 short sword an orc corpse (skeletalised by now) (50, 10, D:4) a +0 club a +0 mace an orc corpse (skeletalised by now) (50, 13, D:4) a +0 whip a boomerang (53, -24, D:4) 5 stones a gnoll skeleton (54, -28, D:4) 5 stones a gnoll skeleton (55, -24, D:4) 5 stones a goblin skeleton (56, -28, D:4) 5 stones (57, -24, D:4) 5 stones an orc skeleton (58, -28, D:4) 5 stones a kobold corpse (skeletalised by now) (58, -6, D:4) a +0 short sword a stone a kobold skeleton (65, 8, D:4) a +0 giant club (67, 8, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a howler monkey skeleton (3, 20, D:5) a +0 long sword (9, -5, D:5) a +6 ring of strength (11, 29, D:5) a +0 mace an orc skeleton (12, 16, D:5) a scroll of noise (13, 24, D:5) a +0 dagger an orc skeleton (14, 24, D:5) a +0 hand axe an orc skeleton (14, 27, D:5) a +0 dagger of freezing a +0 dagger an orc skeleton an orc skeleton (15, -6, D:5) a +0 quarterstaff (18, 26, D:5) a ring of see invisible (42, 23, D:5) a ring of resist corrosion (44, -7, D:5) a hound skeleton (45, 20, D:5) a +0 short sword (48, 20, D:5) a +0 club a +0 dagger (51, 20, D:5) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (57, 14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 1, D:6) a +0 whip (2, 3, D:6) a +3 dagger of flaming (3, -7, D:6) a +0 flail (8, 7, D:6) a +6 ring of intelligence (18, 7, D:6) a +0 short sword (19, 10, D:6) a +0 short sword (19, 11, D:6) a +1 great sword a +3 dire flail of protection the human corpse of Edmund (skeletalised by now) (24, -31, D:6) a +0 helmet (40, 13, D:6) a +0 giant club the Ecumenical Temple