Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (4, -12, D:1) 2 stones (7, -10, D:1) 4 large rocks (10, -32, D:1) a +0 short sword 2 stones (15, 1, D:1) a +0 short sword (17, -18, D:1) a +0 short sword (18, -2, D:1) a rat corpse (skeletalised by now) (18, 3, D:1) a hobgoblin corpse (skeletalised by now) (19, -21, D:1) a ring of positive energy (20, -5, D:1) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (26, -21, D:1) a +0 dagger a stone (38, -12, D:1) a ball python skeleton (39, -17, D:1) a +0 club 2 stones a kobold skeleton (39, -14, D:1) a +0 club a goblin skeleton (40, -33, D:1) a +0 sling (40, -16, D:1) 5 stones (46, -25, D:1) a +0 hand axe (52, -22, D:1) a +0 club Level 2 of the Dungeon [Shop] Koaderue's Jewellery Boutique a beast talisman (280 gold) a ring of magical power (280 gold) an amulet of reflection (420 gold) an amulet of guardian spirit (420 gold) a ring of protection from fire (350 gold) the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (0, 0, D:2) a +0 whip (3, 35, D:2) 2 stones (5, 35, D:2) a bat skeleton (7, 26, D:2) a ball python corpse (skeletalised by now) (13, 23, D:2) an adder corpse (skeletalised by now) (15, 40, D:2) a +0 club a goblin skeleton (19, 31, D:2) a +0 dagger (35, 3, D:2) the +3 dagger "Ijavoc" {freeze, ^Fragile rElec Will+ Int+8} Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (38, 3, D:2) a +0 leather armour a +0 leather armour a scarf of invisibility (39, -2, D:2) 6 stones (44, 24, D:2) a ring of ice (44, 25, D:2) 6 stones (46, 34, D:2) an adder skeleton (59, 18, D:2) 4 boomerangs (59, 19, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +3 dagger a +0 sling a goblin corpse (skeletalised by now) (3, -23, D:3) a +0 dagger (7, 4, D:3) a +0 flail (10, -8, D:3) a +0 halberd (15, -1, D:3) a +1 scythe of venom the human skeleton of Sigmund (22, 0, D:3) a +0 dagger 6 stones (22, 15, D:3) a bat skeleton (27, -21, D:3) a ring of willpower (33, -23, D:3) a bat corpse (skeletalised by now) (37, -14, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (7, -3, D:4) a +0 plate armour (24, -4, D:4) a quokka corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a scroll of fear (1, -2, D:7) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (2, -4, D:7) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (2, -3, D:7) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (9, -10, D:7) a +0 club a gnoll corpse (skeletalised by now) (13, -11, D:7) a +0 short sword an orc corpse (skeletalised by now) (13, -10, D:7) a +0 spear (14, -10, D:7) a +0 spear a goblin corpse (skeletalised by now) (14, -2, D:7) a +0 club 2 boomerangs a +0 scale mail an orc corpse (skeletalised by now) (15, -10, D:7) a +0 spear a +0 spear a +0 spear a hobgoblin corpse (skeletalised by now) (18, -12, D:7) 13 gold pieces (22, -2, D:7) a +0 ring mail a bailey (0, 0, Bailey) a +2 halberd of electrocution a gnoll corpse (0, 6, Bailey) a +0 trident (3, -3, Bailey) a +1 halberd of electrocution a gnoll corpse (3, -2, Bailey) a +0 trident an orc corpse (4, -5, Bailey) a +0 trident (4, 10, Bailey) a +0 halberd (8, -8, Bailey) a +1 halberd of draining a gnoll corpse (8, 2, Bailey) a +0 halberd of electrocution a gnoll corpse (8, 6, Bailey) a +0 halberd an orc corpse (9, 10, Bailey) a +0 halberd of draining (10, -8, Bailey) a +0 halberd of electrocution (10, 2, Bailey) a +1 halberd of electrocution (12, -6, Bailey) a potion of heal wounds (13, -5, Bailey) a potion of invisibility (13, -3, Bailey) a potion of invisibility (14, -2, Bailey) a potion of heal wounds (15, -5, Bailey) a potion of mutation (15, -3, Bailey) a potion of mutation (16, -4, Bailey) a potion of heal wounds (16, -2, Bailey) a potion of heal wounds (18, 6, Bailey) a +0 spear