Caerwyn the Dungeon (0, 50, D) a Codex of Conductivity (0, 51, D) a +4 plate armour of cold resistance a ball python corpse (skeletalised by now) (0, 52, D) a staff of air (1, 21, D) a +0 demon whip (1, 32, D) the +5 short sword of the Eight Ships {venom, Str+4} Str+4: It affects your strength (+4). a staff of fire (1, 51, D) a +1 demon trident of freezing a black mamba corpse (skeletalised by now) (1, 52, D) a staff of alchemy (1, 53, D) a +0 scimitar a naga corpse (skeletalised by now) (2, 14, D) a ring of flight (2, 15, D) a book of Callings (2, 16, D) the staff "Mokaurgh" {rElec rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 tower shield of protection a +0 long sword of holy wrath (2, 32, D) a +0 hand axe of freezing (2, 33, D) a +1 short sword of protection a shapeshifter corpse (skeletalised by now) (2, 34, D) a +7 glaive of protection (2, 35, D) a glowing shapeshifter corpse (skeletalised by now) (2, 50, D) the staff of Karma {rF+ Int+4 Dex+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (2, 51, D) a wand of polymorph (8) (2, 52, D) a +0 club a +0 robe a +3 ring mail of cold resistance a naga corpse (skeletalised by now) (2, 54, D) an adder corpse (skeletalised by now) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +1 cloak of stealth (3, 32, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (3, 35, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (3, 50, D) a staff of fire (3, 52, D) a +0 club (3, 53, D) a +2 dagger of flaming a +0 robe (3, 56, D) a water moccasin corpse (skeletalised by now) (3, 57, D) a water moccasin corpse (skeletalised by now) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 16, D) a staff of cold (4, 17, D) a +1 demon whip of flaming (4, 32, D) a +3 hand axe of freezing (4, 34, D) a ring of see invisible a +2 broad axe of draining a ring of positive energy (4, 39, D) a glowing shapeshifter corpse (skeletalised by now) (4, 50, D) a +0 long sword a book of Beasts a naga corpse (skeletalised by now) (4, 51, D) a +0 battleaxe a +0 robe a +0 dire flail a ring of willpower the staff of Upheaval {Str+7 Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (4, 53, D) a +0 battleaxe a naga corpse (skeletalised by now) (5, 14, D) a +2 robe (5, 16, D) a +3 long sword of holy wrath (5, 32, D) a +1 glaive of protection a shapeshifter corpse (skeletalised by now) (5, 50, D) the +10 dark maul {heavy} (5, 51, D) the +5 glaive of the Guard {elec, spectral} a +0 club a +0 barding (6, 14, D) a +1 demon whip of venom a ring of flight a +0 demon whip a ring of fire (6, 15, D) the +0 robe of Rienon {+Inv Str-4 Int+8} Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). +Inv: It lets you turn invisible. (6, 16, D) a +2 demon whip of pain a +0 demon whip a ring of magical power a +2 falchion of electrocution (6, 17, D) a hellephant skeleton (6, 35, D) a glowing shapeshifter corpse (skeletalised by now) (6, 50, D) a staff of alchemy (6, 51, D) a ring of resist corrosion a +3 ring mail of willpower a +0 whip a +0 spear a +0 robe (6, 54, D) a ball python corpse (skeletalised by now) (6, 56, D) a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (7, 15, D) the +6 trident "Boeshau" {venom, Str+5} Str+5: It affects your strength (+5). (7, 17, D) a hellephant skeleton (7, 22, D) a hellephant skeleton (7, 36, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (7, 51, D) a +0 flail a +0 robe a staff of conjuration {!a} a staff of death a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (7, 53, D) a +0 kite shield a +0 flail a +0 flail (7, 58, D) an anaconda corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (8, 15, D) a +3 demon whip a ring of see invisible (8, 17, D) a +1 flail of holy wrath (8, 33, D) +2 storm dragon scales a +1 spectral giant spiked club a +1 battleaxe of distortion {!w} a staff of alchemy a +3 triple sword of holy wrath a shapeshifter corpse (skeletalised by now) (8, 36, D) a glowing shapeshifter corpse (skeletalised by now) (8, 39, D) a glowing shapeshifter corpse (skeletalised by now) (9, 16, D) a +0 spear of venom (9, 34, D) a +0 quick blade of holy wrath (9, 36, D) a +0 scale mail of cold resistance (9, 50, D) a +2 broad axe of freezing (9, 51, D) a +0 kite shield of protection the +8 lajatang "Killer Klown's Foe" {holy, ^Drain rElec rF- SInv} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a +5 heavy war axe a +2 halberd of freezing a +0 robe a +0 club a black mamba corpse (skeletalised by now) (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 13, D) a +3 ring mail of fire resistance (10, 14, D) a +3 leather armour of cold resistance (10, 16, D) a +1 short sword of freezing (10, 18, D) a +1 demon whip of electrocution the staff of Ahatzaos {rPois Will+ Int+4 Necro Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +1 demon whip of electrocution a hellephant skeleton a hellephant skeleton (10, 32, D) a +2 orcbow of freezing a glowing shapeshifter corpse (skeletalised by now) (10, 35, D) a glowing shapeshifter corpse (skeletalised by now) (10, 39, D) a glowing shapeshifter corpse (skeletalised by now) (10, 50, D) a +0 trident (10, 51, D) a wand of polymorph (5) a black mamba corpse (skeletalised by now) (10, 53, D) the ring "Loakofaf" {Fly rF++} [ring of flight] rF++: It greatly protects you from fire. Fly: It grants you flight. a +0 robe a +0 hand axe a +0 battleaxe (11, 13, D) a +2 ring mail of cold resistance the storm talisman of Paust {rF+ Dex+3 Stlth-} [storm talisman] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Stlth-: It makes you less stealthy. (11, 15, D) a +1 dagger of speed (11, 33, D) the +3 rapier of Abuse {freeze, +Blink rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. +Blink: It lets you blink. (11, 34, D) a +4 sling of flaming (11, 37, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (11, 50, D) a +2 flail of pain (11, 51, D) the +5 scythe "Finisher" {speed, execute} an anaconda corpse (skeletalised by now) (11, 53, D) a +0 trident (12, 32, D) a +3 leather armour of cold resistance (12, 33, D) a glowing shapeshifter corpse (skeletalised by now) (12, 34, D) the ring of Evelor {*Slow +Blink rF++ Int+3 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (12, 35, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (12, 50, D) a +3 heavy spear (13, 15, D) the Disquisition on Malediction and Accelerants Spells Type Level a - Confusing Touch Hexes 3 b - Flame Wave Conjuration/Fire 4 (13, 33, D) a ring of fire (13, 35, D) a staff of cold (13, 50, D) a +0 scimitar a staff of earth a naga corpse (skeletalised by now) (13, 51, D) a staff of alchemy a guardian serpent corpse (skeletalised by now) (13, 52, D) a +0 halberd a +0 robe (14, 52, D) Great Wizards, Vol. II a water moccasin corpse (skeletalised by now) (14, 54, D) the ring of Wu Jian's Favour {*Slow rElec rC+ rCorr Int+3 Stlth+} [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (18, 1, D) the +7 double sword of Terra Cotta {vamp, rN++ Will- Str+4} Str+4: It affects your strength (+4). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. a +5 trident of venom a +2 quarterstaff of holy wrath a staff of earth (18, 18, D) +0 shadow dragon scales (18, 53, D) a ring of resist corrosion a +0 demon whip of freezing (19, 16, D) a +0 scale mail of poison resistance a +1 dagger of venom (19, 32, D) a +2 kite shield of protection (19, 33, D) a +0 bardiche a +0 plate armour (19, 34, D) a +0 great mace (19, 48, D) the amulet "Piotetet" {Acrobat Rampage Int+3 Dex+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. the staff "Huja" {+Blink rC+ Str+2 Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. an amulet of the acrobat the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a hellephant skeleton (20, -1, D) a staff of earth (20, 16, D) a ring of protection from cold the +1 robe of Broken Taboos {Rampage Str+3 Dex-2 SInv} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (20, 17, D) the +0 leather armour "Wigapneq" {Fly rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison. Fly: It grants you flight. (20, 32, D) a +0 dagger (20, 33, D) a +0 robe the staff "Newt's Peril" {rF+ Str-5 Int+3 Stlth+ Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe a +5 ring of evasion a +5 heavy flail a human corpse (skeletalised by now) (20, 36, D) a +0 plate armour a +0 dagger (21, 0, D) a Fen Folio (21, 16, D) a +3 scale mail of fire resistance (22, 0, D) a staff of conjuration {!a} (22, 1, D) a storm talisman (22, 4, D) a komodo dragon corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (22, 5, D) a cane toad corpse (skeletalised by now) (22, 22, D) a shadow dragon corpse (skeletalised by now) (22, 32, D) the +1 falchion of Supply {heavy, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +4 trident of freezing a staff of conjuration {!a} (22, 33, D) a ring of ice (22, 37, D) a +0 robe a +0 flail (22, 48, D) a +2 bardiche of freezing a wand of polymorph (4) a book of Conjurations (23, 1, D) a +2 robe of willpower an elephant corpse (skeletalised by now) (23, 2, D) a cane toad corpse (skeletalised by now) (23, 5, D) a water moccasin corpse (skeletalised by now) (23, 16, D) a +1 antimagic quarterstaff (23, 17, D) the ring of Tender Moments {Wiz Int+3} [ring of wizardry] It improves your spell success rate. Int+3: It affects your intelligence (+3). Wiz: It increases the success rate of your magical spells. a ghoul corpse (skeletalised by now) (23, 22, D) 5 large rocks (23, 33, D) a staff of air (23, 49, D) a staff of fire a +2 demon whip of draining the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a +1 demon whip of venom a book of Weapons a staff of death a hellephant skeleton (23, 51, D) a staff of earth a +0 demon whip of venom the +4 chain mail of the Equator {Int+3} Int+3: It affects your intelligence (+3). (24, 1, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +1 robe "Romavvoa" {-Tele rElec Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (24, 6, D) a water moccasin corpse (skeletalised by now) (24, 8, D) a blink frog corpse (skeletalised by now) (24, 16, D) the +5 hand axe "Woupeo" {drain, ^Fragile rElec Will- Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. ^Fragile: It will be destroyed if unequipped. (24, 19, D) a doom hound corpse (skeletalised by now) (24, 34, D) a +0 halberd (24, 36, D) a staff of conjuration {!a} a +0 robe (24, 48, D) a +0 demon whip (24, 49, D) a +2 demon whip of venom a book of Decay (24, 50, D) a +1 tower shield of reflection a +2 war axe of electrocution (25, 1, D) a +2 short sword of speed (25, 3, D) a rime drake corpse (skeletalised by now) (25, 4, D) a water moccasin corpse (skeletalised by now) (25, 5, D) an elephant corpse (skeletalised by now) (25, 16, D) a +0 flail of holy wrath (25, 32, D) a staff of death (25, 33, D) a +1 long sword a +0 short sword of flaming (25, 37, D) a +0 great mace a +0 chain mail (25, 54, D) a +0 demon whip of draining a hellephant skeleton (26, 0, D) the Writings on Combustion and the Union Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Summon Hydra Summoning 7 (26, 1, D) a ring of poison resistance the +0 chain mail of Fun {Fly rN++} rN++: It greatly protects you from negative energy. Fly: It grants you flight. (26, 16, D) the amulet "Vuoroil" {rPois rF+ Regen+ MP-8 Dex+5} [amulet of regeneration] Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). Regen+: It increases your rate of health regeneration. (26, 17, D) a +2 robe of fire resistance the staff of Patience {*Slow +Blink rPois rCorr Int-3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 32, D) a +1 scale mail of cold resistance (26, 33, D) a +5 ring of evasion a +3 hand axe of freezing a +0 robe a +0 plate armour a +0 leather armour of fire resistance (26, 35, D) a ghoul corpse (skeletalised by now) (26, 48, D) a +2 ring mail of cold resistance (26, 50, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a hellephant skeleton (26, 53, D) a +0 demon whip of electrocution (27, 1, D) a +6 ring of strength a ring of resist corrosion (27, 16, D) the +6 longbow of Giluahypp {holy, *Corrode rPois Stlth+} rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (27, 17, D) the +3 scale mail of Ados Ywn {Fly rElec Int-3 Stlth+} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. (27, 33, D) a +2 demon trident of venom a staff of alchemy (27, 39, D) a +0 war axe a +0 chain mail the ring of Freedom {Fly rPois Str+2 Int-5 Stlth+} [ring of flight] Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rPois: It protects you from poison. Fly: It grants you flight. Stlth+: It makes you more stealthy. (27, 53, D) a +0 demon whip (28, 1, D) a +4 ring of protection (28, 33, D) a staff of air (28, 35, D) a +0 robe (28, 48, D) Pikheol's Omnibus of the Somber Retinue Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Borgnjor's Revivification Necromancy 8 a book of Touch a ring of resist corrosion (28, 53, D) a +0 demon whip of electrocution (29, 0, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a ring of magical power (29, 16, D) a +7 spear of venom (29, 17, D) a +2 scimitar of holy wrath (29, 32, D) a +1 mace of venom (29, 51, D) a +0 demon whip a +2 great sword of flaming (29, 54, D) a +0 demon whip of freezing (30, 48, D) a +1 chain mail of willpower (30, 49, D) a +2 great sword of flaming a book of Minor Magic a +1 demon trident of venom a hell hog skeleton (30, 51, D) the +10 dagger of Ascent {drain, ^Drain Will++ Str+4} Str+4: It affects your strength (+4). Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. a fire giant skeleton (30, 52, D) a +0 demon whip (30, 54, D) a hellephant skeleton (31, 48, D) a +2 great sword of flaming +2 storm dragon scales a fire giant skeleton (31, 49, D) a +2 scale mail of fire resistance (31, 51, D) a +1 demon whip of draining a ring of willpower (32, 48, D) a staff of cold (32, 49, D) a +5 giant club (33, 49, D) a staff of conjuration {!a} (34, 3, D) a +0 rapier a +0 dagger (34, 27, D) a +0 short sword a +0 ring mail (34, 48, D) a +2 whip of electrocution (35, 1, D) a staff of alchemy (35, 3, D) an elf corpse (skeletalised by now) (35, 29, D) the ring "Osmoturr" {rPois Will+ Str+4} [ring of poison resistance] Str+4: It affects your strength (+4). rPois: It protects you from poison. Will+: It increases your willpower. a +2 sling of electrocution (35, 49, D) a book of Beasts (36, 2, D) a +1 longbow of electrocution a +0 long sword an elf corpse (skeletalised by now) (36, 14, D) a +2 demon blade of draining (36, 28, D) a +1 war axe of electrocution (36, 29, D) a +2 leather armour of cold resistance (36, 30, D) a +3 flail of protection (37, 2, D) a +2 rapier of venom (37, 4, D) a +2 heavy glaive (37, 14, D) a +0 robe a +0 scale mail (37, 28, D) a book of Blasting (37, 47, D) an amulet of reflection (38, 1, D) a +0 heavy halberd a +0 chain mail a +0 long sword an elf corpse (skeletalised by now) (38, 2, D) a +1 flail of draining (38, 3, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (38, 4, D) a +2 glaive of protection (38, 8, D) a +0 chain mail a +2 spear of flaming (38, 14, D) a ring of resist corrosion (38, 15, D) a staff of earth (38, 28, D) a +0 long sword an elf corpse (skeletalised by now) (38, 29, D) a +0 scimitar a +1 vampiric halberd {!w} (38, 30, D) a +0 long sword a +0 rapier an elf corpse (skeletalised by now) (38, 33, D) a +2 glaive of protection (38, 34, D) a +0 flail of holy wrath (39, 1, D) a +0 short sword (39, 3, D) a +0 long sword (39, 4, D) a +4 glaive of flaming (39, 13, D) the +4 morningstar of Mecruuge {flame, ^Fragile rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (39, 14, D) a wand of polymorph (6) the +0 chain mail of Terucoc {Harm rF+ Slay+4 Stlth-} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF+: It protects you from fire. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (39, 15, D) a +1 arbalest of flaming (39, 28, D) a +1 long sword of protection a book of Conjurations (39, 29, D) a +0 longbow a +0 leather armour an amulet of guardian spirit a staff of death (39, 34, D) a +0 rapier a +0 rapier a +0 leather armour a +5 hand axe of electrocution a +0 rapier (39, 49, D) a +2 rapier of speed (39, 51, D) Sif Muna's Directory of the Pyre and Sidekicks Spells Type Level a - Summon Small Mammal Summoning 1 b - Sticky Flame Fire/Alchemy 4 c - Summon Cactus Giant Summoning 6 d - Haunt Necromancy/Summoning 7 a hell hound skeleton (39, 54, D) a +0 great sword of flaming (40, 2, D) a +0 scimitar (40, 5, D) a +0 short sword (40, 28, D) an Everburning Encyclopedia (40, 29, D) a +2 antimagic longbow (40, 34, D) a +0 long sword (40, 47, D) a book of the Wilderness (40, 48, D) a +3 ring mail of fire resistance (40, 49, D) a +0 great sword of flaming a +0 great sword of flaming a +6 ring of strength (41, -1, D) a +0 ring mail a +0 robe a +0 robe a +0 ring mail (41, 4, D) a +0 long sword of protection (41, 28, D) a +0 long sword a +0 rapier an elf corpse (skeletalised by now) (41, 34, D) an elf corpse (skeletalised by now) (41, 48, D) a +3 leather armour of fire resistance (42, 1, D) a staff of air a staff of earth (42, 14, D) a +1 scale mail of cold resistance a staff of fire (42, 28, D) a book of Conjurations (42, 49, D) a staff of alchemy a +1 demon whip of electrocution a +1 long sword of freezing a fire giant skeleton a fire dragon skeleton (43, 14, D) the ring "Tiodimmi" {Will+ Stlth+} [ring of willpower] Will+: It increases your willpower. Stlth+: It makes you more stealthy. (43, 15, D) a +2 antimagic short sword (43, 28, D) a +0 scale mail the staff of the Desolation of Salt {rF+ Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 48, D) a book of Burglary (43, 49, D) the +7 long sword "Bexkow" {elec, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a staff of fire (44, 27, D) a +6 ring of strength a +6 ring of intelligence (44, 34, D) a +0 short sword (44, 48, D) a +0 demon whip of flaming a +5 hand axe of flaming (45, 48, D) a book of Air a +3 morningstar of holy wrath a +0 demon whip (45, 51, D) a +0 scimitar of flaming a +1 scimitar of flaming (45, 52, D) a +3 scimitar of flaming (45, 53, D) the +9 whip "Seekhleg" {flame, rElec} rElec: It insulates you from electricity. a hell hog skeleton (46, 48, D) a +2 short sword of draining (46, 49, D) a Trismegistus Codex the +3 scale mail "Jovuzaf" {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a ring of ice a +0 demon whip of draining a +0 demon whip of venom a +0 mace of holy wrath a +1 demon whip of draining (46, 56, D) a +2 scimitar of flaming (47, 40, D) a water moccasin corpse (skeletalised by now) (47, 48, D) a +3 plate armour of poison resistance (47, 49, D) a +0 scimitar of holy wrath the amulet "Feahusia" {Regen+ Str+4 Dex-3 SInv} [amulet of regeneration] Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a staff of air a +2 great mace of holy wrath (48, 2, D) a staff of fire (48, 35, D) a +3 spear of freezing (48, 37, D) a yak corpse (skeletalised by now) (48, 48, D) a +1 longbow of flaming (48, 52, D) a +1 great sword of flaming +0 fire dragon scales a fire dragon skeleton (49, 0, D) a +4 vampiric spear {!w} (49, 2, D) a staff of air (49, 24, D) a +1 chain mail of cold resistance (49, 37, D) a +0 robe a +4 broad axe of flaming the staff "Bugeol" {rPois rC+ Ice Alchemy} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a komodo dragon corpse (skeletalised by now) (49, 48, D) a +2 plate armour of poison resistance (49, 49, D) a +0 scimitar of holy wrath a +2 bardiche of venom the +12 rapier "Ogreslayer" {flame, rC++ Will+ Str+3} Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. Will+: It increases your willpower. (49, 52, D) a +0 demon whip of flaming the +0 robe of Decysabb {+Blink Int+3} Int+3: It affects your intelligence (+3). +Blink: It lets you blink. an orb of mayhem (50, 0, D) a staff of alchemy (50, 12, D) the +4 short sword of Eternal Harmony {freeze, ^Drain MP+7 Str+6 Int-3} Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). MP+7: It affects your magic capacity (+7). ^Drain: It drains your maximum health when unequipped. (50, 13, D) a +2 morningstar of flaming (50, 25, D) the +0 sling "Amoletsi" {flame, Int+3} Int+3: It affects your intelligence (+3). (50, 48, D) a +5 short sword of speed (51, 0, D) a +1 chain mail of fire resistance a +0 ring mail (51, 35, D) a +1 long sword of electrocution (51, 48, D) a +6 ring of strength (51, 49, D) a staff of death the +8 spear of the Realm of Zot {freeze, Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). (51, 51, D) a +1 great sword of flaming a +6 ring of intelligence (52, -1, D) a +1 chain mail of fire resistance (52, 0, D) a +2 leather armour of positive energy a +4 plate armour of willpower (52, 12, D) a +0 leather armour of poison resistance (52, 13, D) a +5 heavy shortbow (52, 24, D) a +3 sling of draining (52, 25, D) a ring of protection from cold (52, 26, D) a jorogumo corpse (skeletalised by now) (52, 36, D) the ring "Ziho" {Fire rCorr MP-8 Str+6 Dex-5} [ring of fire] Fire: It enhances your fire magic. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP-8: It affects your magic capacity (-8). rCorr: It protects you from acid and corrosion. (52, 40, D) a komodo dragon corpse (skeletalised by now) (52, 49, D) a +2 scale mail of fire resistance (52, 50, D) a +0 demon whip (52, 52, D) a +4 scimitar of flaming a granite talisman (53, 12, D) a +1 scale mail of cold resistance (53, 13, D) a +1 falchion of electrocution (53, 24, D) a staff of earth (53, 36, D) a +5 halberd of protection (53, 38, D) a +0 quarterstaff a +2 troll leather armour (53, 39, D) a blink frog corpse (skeletalised by now) (53, 49, D) a +5 heavy sling a +2 rapier of speed (54, 3, D) the +2 spear of the Present {venom, rPois rF+ rN+ Will+} rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. (54, 12, D) a +4 antimagic falchion (54, 24, D) the +8 storm bow {elec, penet} the +9 sword of Zonguldrok {reap} the +6 shillelagh "Devastator" {shatter} (54, 25, D) a staff of fire (54, 36, D) a +2 robe (54, 48, D) a staff of cold (54, 49, D) a +3 leather armour of fire resistance (54, 51, D) a hell hound corpse (skeletalised by now) (55, 0, D) a +1 chain mail of willpower a +6 falchion of protection a ring of positive energy (55, 1, D) the +2 demon trident of Demand {elec, Int+3} Int+3: It affects your intelligence (+3). (57, 36, D) an adder corpse (skeletalised by now) (57, 37, D) a +2 scale mail of positive energy a staff of air a ring of positive energy (57, 50, D) a +0 shortbow (58, 35, D) a +3 falchion of freezing (58, 41, D) a +0 robe (58, 48, D) a book of Movement (58, 49, D) a +4 orcbow of flaming a +2 dagger of draining a +0 leather armour a +0 leather armour 4 javelins a +0 spear (58, 51, D) a +3 short sword of venom (59, 48, D) 5 large rocks a staff of death a cyclops skeleton (59, 49, D) a +0 spear of venom a centaur skeleton (60, 2, D) a +0 robe the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +5 plate armour +5 fire dragon scales +5 ice dragon scales +5 storm dragon scales +5 shadow dragon scales a +5 crystal plate armour an orb of guile an orb of mayhem an orb of light a +0 robe a +0 morningstar a human corpse (skeletalised by now) (60, 47, D) the -2 cloak "Peexusor" {-Tele rCorr Str+3 Stlth+} Str+3: It affects your strength (+3). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (60, 49, D) a +0 spear a +0 leather armour a +0 spear 3 javelins a +0 leather armour a scarf of repulsion a merfolk skeleton (61, 0, D) a staff of fire (61, 3, D) a +0 dagger (61, 11, D) a +0 dagger an orc corpse (skeletalised by now) (61, 12, D) a +0 club an orc corpse (skeletalised by now) (61, 18, D) a river rat corpse (skeletalised by now) a yak corpse (skeletalised by now) (61, 35, D) a +0 spear a +2 mace of holy wrath a +0 spear a +0 whip a +0 scimitar a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (61, 36, D) the +7 mace of Variability {chaos, chaos arc} (61, 43, D) a naga corpse (skeletalised by now) (61, 47, D) 6 large rocks the +5 quarterstaff of Rocsigi {venom, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a cyclops skeleton an elf skeleton (61, 48, D) the +2 chain mail "Qonijeda" {Rampage +Blink Regen+ MP-6} MP-6: It affects your magic capacity (-6). +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +0 arbalest 2 javelins a +0 longbow a +0 leather armour a +1 morningstar of pain a +0 arbalest (62, 0, D) a ring of flight (62, 1, D) a +0 arbalest a +0 long sword a staff of earth a human corpse (skeletalised by now) (62, 9, D) a staff of conjuration {!a} (62, 16, D) a staff of earth (62, 20, D) a komodo dragon corpse (skeletalised by now) (62, 30, D) a hell hound corpse (skeletalised by now) (62, 31, D) a hell hound corpse (skeletalised by now) (62, 47, D) a +0 leather armour (62, 50, D) a +0 leather armour a +1 spear of freezing 4 large rocks a +0 arbalest a yaktaur skeleton (63, 11, D) a +0 flail (63, 12, D) a +0 falchion (63, 16, D) a staff of death (63, 18, D) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +6 orcbow "Vufurphy" {antimagic, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (63, 26, D) a staff of death (63, 30, D) a hell hound corpse (skeletalised by now) (63, 36, D) a +5 heavy falchion a ring of ice a +0 robe a +0 dire flail (63, 47, D) a +0 longbow (63, 49, D) a +6 ring of strength a +0 arbalest a +4 heavy trident a wand of polymorph (3) a yaktaur skeleton (64, 20, D) a komodo dragon corpse (skeletalised by now) (64, 26, D) a +0 spectral giant club (64, 30, D) a hell hound corpse (skeletalised by now) (64, 47, D) a +0 ring mail of poison resistance (64, 48, D) a +1 dagger of venom the +11 shortbow of Recklessness {flame, rC+ rCorr Str+5} Str+5: It affects your strength (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 arbalest the ring "Neutump" {rElec rN+ rCorr Stlth+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. 5 large rocks a +4 war axe of electrocution a cyclops skeleton (64, 49, D) 5 large rocks the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +0 arbalest (64, 50, D) a staff of air a +0 shortbow a stone giant skeleton (64, 51, D) 4 large rocks a +0 pair of gloves of hurling (65, 18, D) a +0 spear (65, 48, D) 8 large rocks a +1 helmet of see invisible a cyclops skeleton (65, 49, D) 2 large rocks a +0 arbalest a +0 longbow a +0 leather armour the amulet "Baetewk" {rF+ rN+ RegenMP+ Str-2 Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. an elf skeleton (65, 51, D) a +0 arbalest 3 large rocks (65, 52, D) a +0 spear a javelin a +0 leather armour a +1 kite shield of reflection a merfolk skeleton (65, 53, D) a +0 orcbow (65, 54, D) a +0 arbalest a yaktaur skeleton (66, 26, D) the +9 sword of Power {lifebolt} (66, 52, D) the ring "Limn" {*Slow Will+ Int+3} [ring of willpower] Int+3: It affects your intelligence (+3). Will+: It increases your willpower. *Slow: It may slow you when you take damage. 2 large rocks a stone giant skeleton (66, 53, D) a +0 orcbow a ring of magical power a centaur skeleton (66, 54, D) a +0 shortbow (67, 1, D) a river rat corpse (skeletalised by now) (67, 48, D) 3 large rocks a cyclops skeleton (67, 49, D) a +2 leather armour of cold resistance a staff of air a +0 orcbow a yaktaur skeleton a centaur skeleton (67, 53, D) a +0 longbow (68, 0, D) a +2 rapier of holy wrath (68, 2, D) a bullfrog corpse (skeletalised by now) (68, 38, D) a +0 robe (68, 47, D) 3 large rocks a staff of cold a cyclops skeleton (68, 51, D) a staff of alchemy a +0 arbalest a +0 arbalest a +0 arbalest (68, 53, D) a +0 arbalest a staff of earth an elf skeleton (69, 0, D) a +5 dagger of venom (69, 49, D) a ring of resist corrosion the +5 kite shield of Hide-and-Seek {rF- rN+ Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. a +0 leather armour a +2 quarterstaff of draining a merfolk skeleton (70, 8, D) a +1 sling of freezing (70, 9, D) a ring of ice (70, 37, D) a +1 leather armour of cold resistance a ring of positive energy (70, 39, D) a +0 great sword (70, 46, D) an amulet of regeneration (70, 47, D) 3 silver javelins a staff of conjuration {!a} 5 large rocks a cyclops skeleton (70, 51, D) a +0 shortbow 6 large rocks a +2 battleaxe of venom a +0 shortbow a +0 leather armour a merfolk skeleton (71, 8, D) a staff of fire a +2 dagger of venom (71, 16, D) a +2 spear of flaming (71, 17, D) a +0 mace a +0 hand axe (71, 26, D) a +2 great sword of holy wrath (71, 27, D) a +2 chain mail of willpower (71, 36, D) a staff of earth (71, 51, D) a staff of earth a +0 leather armour 2 silver javelins 2 large rocks a stone giant skeleton (71, 53, D) a centaur skeleton (72, 10, D) a +0 rapier of draining (72, 15, D) a staff of cold (72, 26, D) a staff of earth (72, 27, D) the +6 dire flail of Recklessness {venom, Fly rCorr Str+8 Dex-4} Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (72, 28, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (72, 29, D) a wyvern corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (72, 37, D) the +5 morningstar "Emonugg" {elec, rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. the +4 arbalest of Famine {speed, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. (72, 38, D) a +2 heavy glaive a +4 spear a +0 robe (72, 50, D) a +1 orcbow of flaming a staff of cold a +3 plate armour of willpower a +4 heavy spear a javelin a +5 spear of venom a +2 shortbow of draining a +0 orcbow a +4 hand axe of electrocution a +0 shortbow a centaur skeleton a centaur skeleton a centaur skeleton (73, 8, D) a staff of earth (73, 11, D) a black bear corpse (skeletalised by now) (73, 17, D) a +0 flail a naga corpse (skeletalised by now) (73, 19, D) an adder corpse (skeletalised by now) (73, 26, D) a +0 rapier of flaming (73, 27, D) a +3 rapier of venom (73, 46, D) a +0 leather armour a yaktaur skeleton (73, 48, D) a +5 ring of evasion a +2 heavy quarterstaff a ring of see invisible a +0 orcbow a +2 rapier of venom the ring "Seeriv" {+Blink rN+ Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. +Blink: It lets you blink. a +0 spear of venom a cyclops skeleton (73, 50, D) a +0 shortbow a +0 orcbow 10 large rocks (74, 19, D) a ball python corpse (skeletalised by now) (74, 47, D) a +0 arbalest a +0 arbalest a ring of flight (74, 49, D) a centaur skeleton (76, 50, D) a +7 mace of draining