Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 8, D:1) a rat corpse (skeletalised by now) (6, 21, D:1) a rat skeleton (7, 9, D:1) a +0 club a jackal corpse (skeletalised by now) (8, 9, D:1) a jackal skeleton (9, 20, D:1) a stone (11, 8, D:1) a +0 whip a stone (11, 11, D:1) a +0 dagger (11, 12, D:1) a rat skeleton (14, 6, D:1) a jackal skeleton (14, 35, D:1) a rat corpse (skeletalised by now) (16, 10, D:1) a jackal skeleton (16, 35, D:1) a +0 club (17, 10, D:1) a +0 dagger (26, 24, D:1) a +0 club (27, 28, D:1) a +0 dagger a stone a kobold skeleton (28, 29, D:1) a +0 short sword 5 stones a kobold skeleton (29, 21, D:1) a +1 whip of pain 5 stones (30, 16, D:1) a rat skeleton (31, 10, D:1) a +0 dagger (42, 14, D:1) a ball python corpse (skeletalised by now) (42, 32, D:1) a ball python corpse (skeletalised by now) (46, 10, D:1) a +0 club (46, 15, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, -16, D:2) the felid corpse of Natasha (skeletalised by now) (14, -14, D:2) a +0 club (22, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -4, D:2) a +0 dagger (32, 0, D:2) a bat skeleton (39, -1, D:2) a quokka corpse (skeletalised by now) (40, -10, D:2) a +0 club (42, -10, D:2) a +0 whip a gnoll skeleton (43, -6, D:2) the +1 great sword of the Uplifting Gods {freeze, rF+ rC- MP+4} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). (44, -10, D:2) a flux talisman (44, -6, D:2) 2 poisoned darts (47, 14, D:2) an adder skeleton (49, -4, D:2) a +0 hand axe (49, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (49, 20, D:2) an adder corpse (skeletalised by now) (50, 2, D:2) a +0 scythe Level 3 of the Dungeon (0, 0, D:3) 6 stones (11, -7, D:3) a jackal corpse (skeletalised by now) (12, -51, D:3) a ball python corpse (skeletalised by now) (16, -34, D:3) a stone (22, -28, D:3) a +0 short sword (26, -16, D:3) a rat skeleton (28, -16, D:3) a +0 short sword 2 boomerangs an orc skeleton (29, -17, D:3) a +0 short sword a +0 trident an orc skeleton an orc skeleton (29, -16, D:3) a +0 dagger (36, -10, D:3) a hound skeleton (38, -38, D:3) 4 poisoned darts (38, -29, D:3) 3 stones (38, -8, D:3) a +0 hand axe an orc skeleton (38, -7, D:3) a +0 vampiric short sword {!w} a +0 hand axe an orc skeleton (38, -5, D:3) a +0 hand axe (39, -7, D:3) a +0 club (47, -42, D:3) a +0 club 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, -45, D:4) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, -44, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, -7, D:4) a +0 dagger (11, -20, D:4) a ball python skeleton (15, -1, D:4) a +0 spear (31, -21, D:4) a +0 short sword 8 poisoned darts (37, -34, D:4) a +0 kite shield (42, -37, D:4) 5 stones (45, -41, D:4) a +0 whip (56, 2, D:4) a +0 spear Level 5 of the Dungeon [Shop] Duigg's Weapon Shoppe a +0 spear (33 gold) a +0 halberd (44 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (888 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a +0 spear (33 gold) a +0 dagger (22 gold) 7 stones (7 gold) (0, 0, D:5) a +0 orcbow (12, -3, D:5) 6 stones (12, -1, D:5) an iguana skeleton (15, -3, D:5) a black bear skeleton (17, -11, D:5) a +0 club (18, -33, D:5) a +0 hand axe (21, -14, D:5) a +0 dagger of venom an orc skeleton (21, -12, D:5) a +0 mace (23, -14, D:5) a +0 flail (23, -11, D:5) a +0 club (24, -19, D:5) a +0 quarterstaff an orc corpse (skeletalised by now) (24, -12, D:5) a +0 hand axe an orc skeleton (31, 19, D:5) a +0 war axe (35, -19, D:5) a +0 club (36, -19, D:5) a human skeleton (39, -2, D:5) a water moccasin skeleton (41, -7, D:5) a +0 club a gnoll corpse (skeletalised by now) (43, -7, D:5) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (44, -7, D:5) a +0 halberd 4 stones a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, 5, D:6) a +0 rapier (11, 2, D:6) a +0 scimitar (13, 23, D:6) an adder skeleton (22, 18, D:6) 6 stones (43, 31, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (3, -3, D:7) a +0 short sword (still there?) 5 poisoned darts (still there?) (26, -8, D:7) a +0 chain mail a +0 ring mail a +0 scale mail a +0 robe a +0 leather armour a +0 ring mail a +0 plate armour a +0 ring mail a +0 ring mail a +0 leather armour a +0 leather armour a +0 robe a +0 leather armour a +0 chain mail the Ecumenical Temple