Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (4, 21, D:1) a +0 club a kobold skeleton (5, 21, D:1) a +0 dagger a +0 whip 9 stones a kobold skeleton (7, 20, D:1) a frilled lizard skeleton (7, 21, D:1) a +0 dagger 3 stones (8, 21, D:1) a +0 club a kobold skeleton (10, 0, D:1) a +0 short sword (11, 22, D:1) a frilled lizard skeleton (12, -3, D:1) a frilled lizard skeleton (12, 10, D:1) a rat skeleton (12, 22, D:1) a frilled lizard skeleton (16, -15, D:1) a frilled lizard skeleton (16, 0, D:1) a +0 leather armour (25, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 7, D:1) a +0 ring mail (33, -20, D:1) a frilled lizard skeleton (39, 18, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (43, 25, D:1) a +0 robe (62, 22, D:1) 5 stones (63, -12, D:1) a +0 leather armour (66, 6, D:1) a quill talisman (69, 25, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) 4 stones (13, 13, D:2) the inkwell talisman of Activism {rN+ MP+8 Str+4} [inkwell talisman] rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). (13, 25, D:2) a +0 club (14, 17, D:2) 3 flux baubles (16, 1, D:2) a +0 dagger a goblin skeleton (17, -1, D:2) a sanguine talisman (17, 2, D:2) a +0 quarterstaff (24, 35, D:2) a +0 dagger (26, 35, D:2) a goblin skeleton (27, 34, D:2) 2 stones (31, 13, D:2) a +0 flail (32, 7, D:2) a jackal skeleton (35, 10, D:2) a +0 robe (37, -7, D:2) 5 boomerangs (38, 6, D:2) a +0 spear (46, -7, D:2) a +0 mace (47, 35, D:2) a ribbon worm corpse (49, 22, D:2) 4 stones (49, 34, D:2) a +0 sling a +0 club (59, 39, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, -11, D:3) 10 gold pieces (2, 3, D:3) a +0 dagger