Caerwyn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 2, D:1) 3 stones (3, 4, D:1) a +0 dagger 4 stones a kobold skeleton (3, 5, D:1) a +0 club (3, 35, D:1) a +0 dagger of venom (4, 37, D:1) a +0 spear (7, 6, D:1) a rat skeleton (11, 31, D:1) a ball python corpse (skeletalised by now) (12, -1, D:1) a hobgoblin skeleton (12, 32, D:1) a frilled lizard corpse (skeletalised by now) (13, -1, D:1) a quokka skeleton (14, -1, D:1) a +0 dagger (20, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 30, D:1) a hobgoblin corpse (skeletalised by now) (22, 8, D:1) a frilled lizard skeleton (22, 30, D:1) a +1 dagger of speed (36, 32, D:1) a frilled lizard corpse (skeletalised by now) (37, 18, D:1) 2 poisoned darts (38, 15, D:1) 2 stones (40, 15, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (11, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 0, D:2) a rat skeleton (17, 37, D:2) a ball python corpse (skeletalised by now) (25, 11, D:2) a ball python corpse (skeletalised by now) (26, -4, D:2) a +0 hand axe (30, -3, D:2) a +0 club (37, 22, D:2) a +0 short sword a kobold skeleton (38, -8, D:2) a parchment of Cause Fear (41, 20, D:2) a +0 short sword a kobold skeleton (42, 31, D:2) a bat corpse (skeletalised by now) (43, 11, D:2) a frilled lizard skeleton (44, 11, D:2) 3 poisoned darts (58, 2, D:2) a +0 ring mail (58, 7, D:2) a +0 dagger 2 stones a kobold skeleton (59, 29, D:2) a +0 whip 3 stones (63, 8, D:2) an adder corpse (skeletalised by now) (68, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Tyanit {+Inv rCorr Int+4} (3000 gold) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +7 whip of Disorder {flame, rElec rC+++ Int-2 SInv} (8850 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. the +7 short sword "Ceuwuce" {drain, rElec rF+ Int+4} (6980 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 whip of the Madman {distort, Fly rElec rF+++ rC-} (6030 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. the quill talisman "Vahicuzich" {*Slow Fly rPois Int+2} (2700 gold) [quill talisman] *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). the +3 ring mail of Esuqiof {Rampage +Inv rF- Slay+2} (3440 gold) Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the necromancy staff of Lies {rF++ rN+ Dex-3 Necro} (4320 gold) [staff of necromancy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Necro: It increases the power of your Necromancy spells. the amulet "Aliamies" {rC+ Regen+} (4400 gold) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the alchemy staff of the Median {rElec rPois Dex+3 Summ Alch} (5090 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. the ring "Nocsolau" {Fly rC+ Int+2} (3570 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the conjuration staff "Jorhar" {Str+3 Conj} (3830 gold) [staff of conjuration] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. the sanguine talisman "Kagac" {rF+ rC+} (11370 gold) [sanguine talisman] rF+: It protects you from fire. rC+: It protects you from cold. the air staff of Sugo {rElec rN+ Summ Air Earth} (4740 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +6 sling "Xiat Uxezev" {freeze, rC+ Str+5 Int+4} (6560 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe of Makhleb's Delight {rPois Stlth+} (1990 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the maw talisman "Depn" {rC- Will++ Str-5 Int+8} (5850 gold) [maw talisman] rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). the amulet of Yreiraewy {RegenMP+ Int+4 SInv} (4960 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the +1 robe of Watchfulness {rF+ Dex+5 Stlth-} (2900 gold) rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 ring mail of the Arcadian God {rElec Dex-4 Stlth+} (1740 gold) rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 whip of Mastery {freeze, rElec Stlth+} (7630 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, 3, D:3) a parchment of Freeze (9, 24, D:3) a +0 short sword a kobold corpse (15, -13, D:3) a +0 dagger of venom (16, -15, D:3) a +0 leather armour (22, 15, D:3) a rat corpse (23, 18, D:3) a rat corpse (24, -14, D:3) a +0 dagger (24, -12, D:3) a hobgoblin corpse (skeletalised by now) (24, -8, D:3) a dart slug corpse (24, -3, D:3) a dart slug corpse (25, -14, D:3) a hobgoblin corpse (25, -13, D:3) a quokka corpse (28, -4, D:3) a +0 dagger 2 stones (28, 0, D:3) a +0 war axe (35, -12, D:3) 6 gold pieces (38, -7, D:3) a +0 robe (39, -8, D:3) a +0 dagger a +0 robe an orc corpse (39, -5, D:3) a parchment of Volatile Blastmotes (40, -4, D:3) 6 gold pieces