Caerwyn Level 1 of the Dungeon (15, 9, D:1) a frilled lizard corpse (skeletalised by now) (18, -6, D:1) a jackal corpse (skeletalised by now) (30, -1, D:1) a +0 dagger a goblin skeleton (32, 1, D:1) a hobgoblin skeleton (32, 21, D:1) a hobgoblin skeleton (34, 9, D:1) a hobgoblin skeleton a jackal skeleton a jackal skeleton (34, 16, D:1) 6 javelins (35, 10, D:1) a bat skeleton (35, 24, D:1) a quokka skeleton (36, 6, D:1) a hobgoblin skeleton (36, 11, D:1) a jackal skeleton (36, 34, D:1) a rat skeleton (39, 23, D:1) a ball python skeleton (40, 28, D:1) a +0 ring mail (43, 11, D:1) 3 poisoned darts (48, 21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xiezue's Antique Armour Shoppe a +0 robe (23 gold) a +4 chain mail of ponderousness (78 gold) a +0 chain mail (156 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1250 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. +0 fire dragon scales (1300 gold) a +3 leather armour of cold resistance (624 gold) a +0 ring mail (104 gold) a +1 buckler of cold resistance (429 gold) (2, -22, D:2) a +0 sling a +0 dagger (12, -13, D:2) a +0 whip (14, -10, D:2) a +0 short sword (15, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -34, D:2) a +0 robe (23, 3, D:2) a ball python corpse (skeletalised by now) (24, 3, D:2) a quokka corpse (skeletalised by now) (24, 5, D:2) an adder corpse (skeletalised by now) (30, -28, D:2) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (30, -26, D:2) a +0 scale mail a +0 mace a +0 flail an orc corpse (skeletalised by now) (40, -11, D:2) a +0 dagger (52, -11, D:2) a +0 plate armour (52, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (53, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, -1, D:3) a +0 ring mail (5, 8, D:3) a +0 long sword (5, 11, D:3) a +0 hand axe (11, 35, D:3) the +1 leather armour of Responsibility {Harm Rampage Dex-4} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (12, 26, D:3) a +0 club (17, 21, D:3) a +0 dagger a +0 robe a +0 dagger a goblin skeleton (17, 22, D:3) a +0 robe a +0 dagger an orc skeleton (19, 21, D:3) a +0 leather armour a +0 hand axe (29, 22, D:3) a +0 club a goblin skeleton (32, 33, D:3) a +0 long sword (33, 15, D:3) a jackal skeleton (33, 16, D:3) a +0 club a goblin skeleton a jackal skeleton (35, -8, D:3) a hobgoblin corpse (skeletalised by now) (37, 16, D:3) a quokka skeleton (40, 15, D:3) a +0 falchion (44, 32, D:3) a +0 mace an orc corpse (skeletalised by now) (45, 21, D:3) the +1 leather armour "Vecsomie" {Fly Str+4} Fly: It grants you flight. Str+4: It affects your strength (+4). It cannot be enchanted further. (45, 33, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (45, 34, D:3) a +0 hand axe a +0 leather armour a +0 dagger 2 boomerangs (46, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 6, D:4) a ball python corpse (skeletalised by now) (1, 5, D:4) a hound corpse (skeletalised by now) (3, 16, D:4) a +0 spear (4, 15, D:4) a +0 halberd (6, 13, D:4) 5 stones a +0 short sword a kobold skeleton (7, 16, D:4) a +0 halberd of protection (9, 16, D:4) a hobgoblin corpse (skeletalised by now) (19, -7, D:4) 11 gold pieces Level 6 of the Dungeon (5, -4, D:6) a +5 mace (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 robe (still there?) (6, -4, D:6) a +0 club a +0 leather armour a gnoll corpse (7, -5, D:6) a +0 club a gnoll corpse Level 7 of the Dungeon (0, 2, D:7) a parchment of Awaken Armour (1, 3, D:7) 9 gold pieces (3, 2, D:7) a +0 long sword (9, -4, D:7) 19 gold pieces (10, 4, D:7) 3 scrolls of poison